Player Matchup

Fenrir
Fenrir
Fuglamus
Fenrir
Level 106
God Stats
1W - 2L
1,749 SR
Queue Stats
123W - 131L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
LupusXI
Ao Kuang
Level 62
God Stats
33W - 20L
1,612 SR
Queue Stats
171W - 187L
1,352 Elo+
Solo
Hel
Hel
SIRbluntSmoke420
Hel
Level 117
God Stats
32W - 41L
1,485 SR
Queue Stats
787W - 809L
1,488 Elo+
Solo
Osiris
Osiris
fatpanda6658
Osiris
Level 118
God Stats
17W - 23L
1,254 SR
Queue Stats
676W - 1,064L
1,327 Elo+
Solo
Apollo
Apollo
oOAlterierOo
Apollo
Level 120
God Stats
1W - 6L
1,500 SR
Queue Stats
207W - 211L
1,477 Elo+
Solo
Team Averages
Level 105
1,520 SR
1,426 Elo+

VS

Team Averages
Level 78
1,451 SR
1,455 Elo+
Cupid
Cupid
 
Cupid
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Archipau
Da Ji
Level 54
God Stats
2W - 2L
1,320 SR
Queue Stats
5W - 12L
1,270 Elo+
Solo
Eset
Eset
Kavalski_TV
Eset
Level 58
God Stats
13W - 16L
1,471 SR
Queue Stats
58W - 63L
1,418 Elo+
Solo
Cu Chulainn
Cu Chulainn
NotLukeWarm
Cu Chulainn
Level 127
God Stats
23W - 19L
1,462 SR
Queue Stats
540W - 557L
1,547 Elo+
Solo
Artio
Artio
xChaosReaper95x
Artio
Level 88
God Stats
13W - 5L
1,500 SR
Queue Stats
389W - 382L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fuglamus
Fenrir
14
1 / 7 / 1
9,574
479
5,638
21,315
13,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
LupusXI
Ao Kuang
17
6 / 4 / 2
10,456
523
13,099
21,259
8,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 4 / 7
10,320
516
15,387
16,727
8,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
15
3 / 7 / 6
9,602
480
8,216
18,659
17,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Apollo
18
2 / 0 / 1
10,377
519
6,513
9,818
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
0 / 0 / 5
10,200
510
8,770
7,235
2,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Archipau
Da Ji
15
2 / 3 / 12
9,308
465
11,386
13,976
8,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
8 / 6 / 5
10,640
532
13,552
13,050
4,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
NotLukeWarm
Cu Chulainn
19
10 / 6 / 5
11,968
598
18,187
19,196
15,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 2 / 11
10,131
507
10,075
19,172
17,533
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
17
Kills
22
22
Deaths
17
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
0
5
2.5
W
Da Ji
Archipau
Da Ji
2
3
12
2.67
L
Fenrir
Fuglamus
Fenrir
1
7
1
0.21
W
8
6
5
1.75
L
Ao Kuang
LupusXI
Ao Kuang
6
4
2
1.75
W
Cu Chulainn
NotLukeWarm
Cu Chulainn
10
6
5
2.08
L
5
4
7
2.13
L
Osiris
3
7
6
0.86
L
Apollo
2
0
1
2.5
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,853
Damage
61,970
87,778
Taken
72,629
51,031
Mitigated
49,429
37,061
Healing
20,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,770
4,205
34
3,271
7,235
2,622
0
238
6,997
0
80,693
W
Da Ji
Archipau
Da Ji
11,386
2,875
0
2,098
13,976
8,828
74
7,529
6,447
0
40,371
L
Fenrir
Fuglamus
Fenrir
5,638
1,294
0
5,020
21,315
13,098
0
6,896
14,180
0
38,759
W
13,552
550
2,076
2,891
13,050
4,894
66
6,172
6,878
70,990
0
L
Ao Kuang
LupusXI
Ao Kuang
13,099
6,082
0
8,609
21,259
8,585
619
6,582
14,536
74,419
0
W
Cu Chulainn
NotLukeWarm
Cu Chulainn
18,187
4,713
0
2,242
19,196
15,552
229
6,030
13,166
10,149
62,956
L
15,387
352
5,748
9,744
16,727
8,409
0
6,210
10,143
67,853
0
L
Osiris
8,216
3,374
0
1,722
18,659
17,064
1,008
5,072
13,511
0
47,251
L
Apollo
6,513
3,485
0
6,218
9,818
3,875
1,214
1,304
8,460
0
87,666
W
10,075
1,541
2,155
6,141
19,172
17,533
0
8,517
10,655
27,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,329
Gold Earned
52,247
560
Minions Killed
500
0
Camps Cleared
0
1,831,857
Distance Traveled
1,854,582
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,200
510
158
8
0
381,182
0
W
Da Ji
9,308
465
79
4
0
391,323
5
L
Fenrir
9,574
479
53
3
0
373,759
0
W
Eset
10,640
532
123
6
0
346,836
1
L
Ao Kuang
10,456
523
125
6
0
340,871
3
W
Cu Chulainn
11,968
598
110
6
0
341,445
2
L
Hel
10,320
516
126
6
0
366,989
8
L
Osiris
9,602
480
96
5
0
338,496
0
L
Apollo
10,377
519
160
8
0
411,742
9
W
Artio
10,131
507
30
2
0
393,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role