Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BenDover1994
Ra
Level 17
God Stats
5W - 12L
1,549 SR
Queue Stats
51W - 98L
1,454 Elo+
Party 2
Ares
Ares
BootyShootShoot
Ares
Level 45
God Stats
5W - 5L
1,646 SR
Queue Stats
91W - 135L
1,458 Elo+
Party 2
Arachne
Arachne
FreeClouds
Arachne
Level 17
God Stats
3W - 4L
1,763 SR
Queue Stats
22W - 38L
1,544 Elo+
Party 2
Persephone
Persephone
InvasiveCrab
Persephone
Level 47
God Stats
13W - 12L
1,525 SR
Queue Stats
138W - 215L
1,431 Elo+
Party 2
Team Averages
Level 35
1,597 SR
1,477 Elo+

VS

Team Averages
Level 67
1,459 SR
1,525 Elo+
Danzaburou
Danzaburou
Iners
Danzaburou
Level 88
God Stats
3W - 2L
1,402 SR
Queue Stats
10W - 8L
1,430 Elo+
Party 1
Merlin
Merlin
KKD2
Merlin
Level 26
God Stats
15W - 7L
1,672 SR
Queue Stats
16W - 8L
1,595 Elo+
Party 1
Zeus
Zeus
MiguelBari
Zeus
Level 146
God Stats
1W - 1L
1,301 SR
Queue Stats
23W - 25L
1,507 Elo+
Party 1
Ymir
Ymir
SirHomeless
Ymir
Level 16
God Stats
2W - 1L
1,478 SR
Queue Stats
4W - 3L
1,593 Elo+
Party 1
Neith
Neith
nixian
Neith
Level 60
God Stats
7W - 5L
1,440 SR
Queue Stats
7W - 5L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 2 / 2
9,573
957
7,537
10,060
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 7 / 3
9,428
943
4,958
12,901
5,197
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 2 / 3
8,647
865
7,630
15,790
13,005
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
FreeClouds
Arachne
15
1 / 7 / 2
8,839
884
5,145
10,916
4,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Persephone
InvasiveCrab
Persephone
14
0 / 2 / 1
8,734
873
4,659
7,193
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

176

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Iners
Danzaburou
16
2 / 1 / 10
10,254
1,025
10,318
4,996
2,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
KKD2
Merlin
15
1 / 1 / 8
9,370
937
8,339
6,125
2,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
13 / 1 / 7
12,201
1,220
26,042
5,814
2,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 0 / 14
10,353
1,035
3,317
5,883
5,834
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
nixian
Neith
15
1 / 2 / 9
9,090
909
4,980
9,259
3,819
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
5
Kills
20
20
Deaths
5
11
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
2
2
1.5
L
2
7
3
0.5
L
0
2
3
0.75
L
Arachne
FreeClouds
Arachne
1
7
2
0.29
W
Danzaburou
Iners
Danzaburou
2
1
10
7
L
Persephone
InvasiveCrab
Persephone
0
2
1
0.25
W
Merlin
KKD2
Merlin
1
1
8
5
W
13
1
7
16.5
W
3
0
14
10
W
Neith
nixian
Neith
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,929
Damage
52,996
56,860
Taken
32,077
28,735
Mitigated
16,326
5,497
Healing
8,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,537
2,636
0
1,914
10,060
3,951
0
6,247
3,813
0
33,277
L
4,958
53
484
1,509
12,901
5,197
0
11,065
1,836
24,155
0
L
7,630
0
0
0
15,790
13,005
0
8,066
7,724
12,068
0
L
Arachne
FreeClouds
Arachne
5,145
4,272
0
625
10,916
4,098
0
7,143
3,773
0
9,424
W
Danzaburou
Iners
Danzaburou
10,318
4,672
0
1,350
4,996
2,147
0
2,061
2,935
0
41,319
L
Persephone
InvasiveCrab
Persephone
4,659
0
44
921
7,193
2,484
0
5,175
2,016
29,368
0
W
Merlin
KKD2
Merlin
8,339
151
0
0
6,125
2,223
0
3,144
2,981
26,859
0
W
26,042
1,776
0
3,133
5,814
2,303
0
2,573
3,241
43,503
0
W
3,317
691
0
0
5,883
5,834
0
2,950
2,933
17,333
0
W
Neith
nixian
Neith
4,980
2,033
384
3,281
9,259
3,819
0
6,519
2,740
0
18,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,221
Gold Earned
51,268
191
Minions Killed
231
5
Camps Cleared
10
957,396
Distance Traveled
860,070
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,573
957
52
5
2
179,997
0
L
Ra
9,428
943
58
6
1
167,265
1
L
Ares
8,647
865
12
1
1
219,377
0
L
Arachne
8,839
884
12
1
1
206,582
0
W
Danzaburou
10,254
1,025
65
7
0
187,370
0
L
Persephone
8,734
873
57
6
0
184,175
0
W
Merlin
9,370
937
55
6
1
190,138
0
W
Zeus
12,201
1,220
45
5
3
158,461
0
W
Ymir
10,353
1,035
23
2
5
180,885
0
W
Neith
9,090
909
43
4
1
143,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role