Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ARCEMRE
Jing Wei
Level 17
God Stats
4W - 5L
1,590 SR
Queue Stats
41W - 51L
1,422 Elo+
Solo
Da Ji
Da Ji
HimekawaYashinon
Da Ji
Level 29
God Stats
3W - 3L
1,491 SR
Queue Stats
141W - 178L
1,456 Elo+
Solo
Zeus
Zeus
Rec2212
Zeus
Level 27
God Stats
1W - 1L
1,748 SR
Queue Stats
41W - 48L
1,367 Elo+
Party 1
Kali
Kali
bszofi06
Kali
Level 7
God Stats
0W - 8L
1,047 SR
Queue Stats
0W - 9L
1,002 Elo+
Solo
Team Averages
Level 22
1,475 SR
1,349 Elo+

VS

Team Averages
Level 26
1,408 SR
1,319 Elo+
Morgan Le Fay
Morgan Le Fay
Bibo22
Morgan Le Fay
Level 24
God Stats
14W - 18L
1,324 SR
Queue Stats
199W - 249L
1,332 Elo+
Solo
Anubis
Anubis
Deantjuuh
Anubis
Level 27
God Stats
8W - 3L
1,282 SR
Queue Stats
28W - 32L
1,262 Elo+
Party 3
Skadi
Skadi
Laylee39
Skadi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,222 Elo+
Party 2
Arachne
Arachne
TheBlackKitty
Arachne
Level 28
God Stats
3W - 1L
1,605 SR
Queue Stats
7W - 6L
1,430 Elo+
Party 2
Discordia
Discordia
tinsu48
Discordia
Level 24
God Stats
3W - 2L
1,328 SR
Queue Stats
9W - 6L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
1 / 8 / 7
11,397
1,140
8,981
18,488
8,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
ARCEMRE
Jing Wei
16
4 / 5 / 5
10,659
1,066
8,603
13,135
3,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 11 / 2
10,938
1,094
9,922
17,444
5,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Rec2212
Zeus
16
0 / 9 / 6
9,568
957
9,193
15,830
4,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
15
0 / 10 / 7
9,353
935
2,756
17,062
5,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

15

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bibo22
Morgan Le Fay
17
7 / 2 / 20
11,502
1,150
13,927
10,436
7,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Deantjuuh
Anubis
18
12 / 0 / 20
11,982
1,198
15,881
4,930
2,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Laylee39
Skadi
18
7 / 2 / 22
11,369
1,137
10,334
8,311
3,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
18
13 / 6 / 22
12,008
1,201
19,909
14,463
7,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
tinsu48
Discordia
18
4 / 1 / 30
10,814
1,081
12,782
4,031
1,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
157
11
Kills
43
43
Deaths
11
27
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
8
7
0.56
L
Jing Wei
ARCEMRE
Jing Wei
4
5
5
1.3
W
Morgan Le Fay
Bibo22
Morgan Le Fay
7
2
20
8.5
W
Anubis
Deantjuuh
Anubis
12
0
20
22
L
6
11
2
0.64
W
Skadi
Laylee39
Skadi
7
2
22
9
L
Zeus
Rec2212
Zeus
0
9
6
0.33
W
Arachne
13
6
22
4
L
Kali
0
10
7
0.35
W
Discordia
tinsu48
Discordia
4
1
30
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,455
Damage
72,833
81,959
Taken
42,171
28,292
Mitigated
21,871
2,647
Healing
4,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,981
2,100
0
660
18,488
8,275
0
12,462
6,026
0
24,416
L
Jing Wei
ARCEMRE
Jing Wei
8,603
7,639
0
10
13,135
3,901
0
7,657
5,478
0
31,273
W
Morgan Le Fay
Bibo22
Morgan Le Fay
13,927
1,337
0
1,326
10,436
7,345
0
3,072
7,364
22,054
0
W
Anubis
Deantjuuh
Anubis
15,881
1,019
0
661
4,930
2,475
0
828
4,102
28,692
0
L
9,922
1,260
0
698
17,444
5,770
0
10,189
7,255
0
20,697
W
Skadi
Laylee39
Skadi
10,334
4,870
0
568
8,311
3,168
0
2,296
6,015
0
39,391
L
Zeus
Rec2212
Zeus
9,193
1,385
0
935
15,830
4,685
0
5,712
10,118
37,681
0
W
Arachne
19,909
14,372
0
1,733
14,463
7,462
0
1,585
12,878
0
27,870
L
Kali
2,756
1,294
0
344
17,062
5,661
0
6,570
10,492
0
9,102
W
Discordia
tinsu48
Discordia
12,782
493
0
211
4,031
1,421
0
1,412
2,619
29,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,915
Gold Earned
57,675
155
Minions Killed
183
5
Camps Cleared
4
828,172
Distance Traveled
966,897
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,397
1,140
27
3
2
195,537
0
L
Jing Wei
10,659
1,066
27
3
1
192,611
0
W
Morgan Le Fay
11,502
1,150
9
1
0
185,170
0
W
Anubis
11,982
1,198
35
4
0
199,471
0
L
Da Ji
10,938
1,094
35
4
1
143,939
0
W
Skadi
11,369
1,137
96
10
2
167,724
0
L
Zeus
9,568
957
57
6
0
152,558
0
W
Arachne
12,008
1,201
19
2
0
214,849
0
L
Kali
9,353
935
9
1
1
143,527
1
W
Discordia
10,814
1,081
24
2
2
199,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role