Player Matchup

Kali
Kali
Caue_Simoes
Kali
Level 21
God Stats
2W - 6L
1,500 SR
Queue Stats
150W - 147L
1,471 Elo+
Solo
Ares
Ares
ElCheni
Ares
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 36L
1,445 Elo+
Solo
Ymir
Ymir
KTKS_Fabricio
Ymir
Level 5
God Stats
0W - 1L
1,306 SR
Queue Stats
1W - 1L
1,619 Elo+
Solo
Hera
Hera
Ottis210303
Hera
Level 26
God Stats
5W - 5L
1,526 SR
Queue Stats
177W - 188L
1,513 Elo+
Solo
Izanami
Izanami
leblancvegana
Izanami
Level 8
God Stats
1W - 4L
1,493 SR
Queue Stats
12W - 10L
1,540 Elo+
Solo
Team Averages
Level 13
1,465 SR
1,518 Elo+

VS

Team Averages
Level 30
1,571 SR
1,524 Elo+
Hercules
Hercules
Matias_Acosta_54
Hercules
Level 87
God Stats
36W - 33L
1,513 SR
Queue Stats
355W - 349L
1,492 Elo+
Party 2
Cerberus
Cerberus
MurilinGOD
Cerberus
Level 18
God Stats
1W - 0L
1,743 SR
Queue Stats
10W - 9L
1,486 Elo+
Party 1
Loki
Loki
Ramro200
Loki
Level 7
God Stats
7W - 1L
1,702 SR
Queue Stats
24W - 21L
1,690 Elo+
Party 2
Olorun
Olorun
SÁGTÓNY
Olorun
Level 24
God Stats
18W - 8L
1,620 SR
Queue Stats
104W - 101L
1,423 Elo+
Solo
Janus
Janus
djinnnn
Janus
Level 16
God Stats
1W - 1L
1,277 SR
Queue Stats
8W - 5L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 1
5,054
505
3,077
7,976
2,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
ElCheni
Ares
7
2 / 5 / 4
5,148
515
3,034
7,747
4,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 4 / 1
4,229
423
1,794
5,978
2,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 4 / 2
5,768
577
4,913
5,819
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
7
2 / 3 / 5
4,935
494
3,824
6,275
1,572
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 3
6,432
643
5,918
6,668
3,381
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
MurilinGOD
Cerberus
7
2 / 4 / 5
4,917
492
4,888
7,481
2,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
11
5 / 1 / 6
6,469
647
4,693
5,978
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
SÁGTÓNY
Olorun
7
1 / 1 / 1
4,730
473
1,904
3,272
753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
djinnnn
Janus
9
3 / 2 / 8
5,868
587
6,238
4,077
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
7
Kills
19
19
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Ares
ElCheni
Ares
2
5
4
0.8
L
0
4
1
0.13
W
8
0
3
9.5
W
Cerberus
MurilinGOD
Cerberus
2
4
5
1.13
L
1
4
2
0.5
W
Loki
5
1
6
8
W
Olorun
SÁGTÓNY
Olorun
1
1
1
1.5
W
Janus
djinnnn
Janus
3
2
8
3.5
L
Izanami
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,642
Damage
23,641
33,795
Taken
27,476
12,647
Mitigated
9,047
3,873
Healing
8,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,077
2,062
0
1,019
7,976
2,103
0
2,258
5,662
0
19,771
L
Ares
ElCheni
Ares
3,034
354
0
687
7,747
4,906
0
2,925
4,718
13,840
0
L
1,794
241
0
0
5,978
2,273
52
1,611
4,303
8,572
0
W
5,918
2,726
0
2,924
6,668
3,381
0
2,932
3,698
0
26,409
W
Cerberus
MurilinGOD
Cerberus
4,888
813
0
1,378
7,481
2,127
0
2,155
5,250
14,212
0
L
4,913
740
0
837
5,819
1,793
0
1,486
4,274
29,567
0
W
Loki
4,693
1,146
0
2,036
5,978
1,739
0
2,256
3,604
0
30,108
W
Olorun
SÁGTÓNY
Olorun
1,904
639
0
1,707
3,272
753
288
126
3,146
17,720
0
W
Janus
djinnnn
Janus
6,238
295
0
638
4,077
1,047
0
1,852
2,037
20,585
0
L
Izanami
3,824
2,633
0
1,330
6,275
1,572
0
4,433
1,808
0
15,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,134
Gold Earned
28,416
172
Minions Killed
222
0
Camps Cleared
0
949,902
Distance Traveled
980,558
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,054
505
40
4
0
227,439
3
L
Ares
5,148
515
15
2
0
193,468
0
L
Ymir
4,229
423
17
2
0
165,982
0
W
Hercules
6,432
643
44
4
0
241,016
4
W
Cerberus
4,917
492
27
3
0
186,277
0
L
Hera
5,768
577
70
7
0
179,050
2
W
Loki
6,469
647
64
6
0
239,284
0
W
Olorun
4,730
473
42
4
0
93,399
0
W
Janus
5,868
587
45
5
0
220,582
0
L
Izanami
4,935
494
30
3
0
183,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role