Player Matchup

Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold III
STRIKER_12345_
Hera
Gold III
Level 107
God Stats
6W - 10L
1,498 SR
Queue Stats
317W - 330L
1,511 MMR
Solo
Raijin
Raijin
Gold IV
ViBz RepQc
Raijin
Gold IV
Level 115
God Stats
1W - 0L
1,304 SR
Queue Stats
98W - 103L
1,460 MMR
Solo
Jormungandr
Jormungandr
Gold III
beastmanthunder
Jormungandr
Gold III
Level 126
God Stats
6W - 4L
1,726 SR
Queue Stats
464W - 472L
1,461 MMR
Solo
Izanami
Izanami
Gold IV
chr9me
Izanami
Gold IV
Level 104
God Stats
3W - 1L
1,691 SR
Queue Stats
101W - 100L
1,488 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,544 SR
1,484 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,509 SR
1,483 MMR
Medusa
Medusa
Platinum V
CardioToxn74
Medusa
Platinum V
Level 148
God Stats
10W - 11L
1,730 SR
Queue Stats
384W - 372L
1,473 MMR
Solo
King Arthur
King Arthur
Gold III
Lukierpath
King Arthur
Gold III
Level 144
God Stats
1W - 4L
1,475 SR
Queue Stats
65W - 64L
1,517 MMR
Solo
Vulcan
Vulcan
Bronze III
Mlk-_lixooo
Vulcan
Bronze III
Level 41
God Stats
0W - 1L
1,542 SR
Queue Stats
135W - 154L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
OscarMayerBiener
Sobek
Bronze III
Level 137
God Stats
0W - 1L
1,298 SR
Queue Stats
3W - 7L
1,459 MMR
Solo
Susano
Susano
Bronze III
Zanshiin
Susano
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
4 / 0 / 7
11,010
579
15,831
16,814
11,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 3 / 7
10,686
562
12,616
10,442
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
ViBz RepQc
Raijin
15
2 / 5 / 6
8,979
473
8,630
9,960
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
beastmanthunder
Jormungandr
14
2 / 1 / 13
8,820
464
9,286
11,577
7,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
chr9me
Izanami
19
7 / 2 / 1
11,620
612
11,369
11,346
4,981
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
TiamatGilgameshDanzaburouCu ChulainnPersephone

VS

Bans
TsukuyomiBakasuraAthenaFenrirSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
0 / 1 / 3
9,887
520
6,110
8,536
3,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Lukierpath
King Arthur
15
1 / 7 / 0
8,881
467
9,389
23,725
14,168
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
13
3 / 6 / 3
8,249
434
4,412
11,939
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 5 / 3
8,717
459
8,163
22,078
18,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Zanshiin
Susano
16
4 / 2 / 1
9,424
496
7,154
13,220
6,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
21
Kills
11
11
Deaths
21
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
7
7.5
L
Medusa
0
1
3
1.5
L
King Arthur
Lukierpath
King Arthur
1
7
0
0.14
L
Vulcan
3
6
3
0.75
L
3
5
3
0.9
W
6
3
7
3.17
W
Raijin
ViBz RepQc
Raijin
2
5
6
1
L
Susano
Zanshiin
Susano
4
2
1
2.25
W
Jormungandr
beastmanthunder
Jormungandr
2
1
13
8.5
W
Izanami
chr9me
Izanami
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,732
Damage
35,228
60,139
Taken
79,498
32,216
Mitigated
46,368
26,995
Healing
20,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
15,831
248
2,067
14,682
16,814
11,786
194
2,739
14,075
75,424
0
L
Medusa
6,110
2,912
0
2,676
8,536
3,210
1,036
2,660
5,798
0
90,011
L
King Arthur
Lukierpath
King Arthur
9,389
499
0
5,045
23,725
14,168
0
15,599
8,082
0
60,896
L
Vulcan
4,412
2,039
0
1,499
11,939
4,189
424
7,801
3,732
40,325
0
L
8,163
1,153
0
7,171
22,078
18,619
0
12,092
9,838
37,377
0
W
12,616
5,491
0
1,812
10,442
4,056
1,178
1,070
9,372
87,067
0
W
Raijin
ViBz RepQc
Raijin
8,630
780
0
838
9,960
4,075
526
3,571
6,389
47,148
0
L
Susano
Zanshiin
Susano
7,154
767
0
4,423
13,220
6,182
0
7,425
5,685
0
61,240
W
Jormungandr
beastmanthunder
Jormungandr
9,286
2,339
465
1,332
11,577
7,318
154
4,221
7,356
34,245
0
W
Izanami
chr9me
Izanami
11,369
10,065
0
5,799
11,346
4,981
2,841
974
10,372
0
101,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,115
Gold Earned
45,158
620
Minions Killed
502
0
Camps Cleared
0
1,757,802
Distance Traveled
1,659,160
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,010
579
142
7
0
369,092
5
L
Medusa
9,887
520
172
9
0
330,711
4
L
King Arthur
8,881
467
97
5
0
308,823
1
L
Vulcan
8,249
434
68
4
0
315,550
4
L
Sobek
8,717
459
65
3
0
337,283
2
W
Hera
10,686
562
149
8
0
347,811
0
W
Raijin
8,979
473
95
5
0
317,553
3
L
Susano
9,424
496
100
5
0
366,793
1
W
Jormungandr
8,820
464
50
3
0
366,126
6
W
Izanami
11,620
612
184
10
0
357,220
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role