Player Matchup

Sun Wukong
Sun Wukong
CFERA
Sun Wukong
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 6L
1,326 Elo+
Solo
Yemoja
Yemoja
Cerasin
Yemoja
Level 29
God Stats
16W - 16L
1,489 SR
Queue Stats
53W - 59L
1,400 Elo+
Solo
Mercury
Mercury
Ksenoks
Mercury
Level 18
God Stats
22W - 8L
1,835 SR
Queue Stats
48W - 35L
1,505 Elo+
Party 1
Achilles
Achilles
Vikarry
Achilles
Level 18
God Stats
3W - 3L
1,718 SR
Queue Stats
44W - 36L
1,505 Elo+
Party 1
Scylla
Scylla
ep1cx01
Scylla
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 30L
1,405 Elo+
Solo
Team Averages
Level 21
1,608 SR
1,428 Elo+

VS

Team Averages
Level 20
1,516 SR
1,392 Elo+
Chiron
Chiron
Calleskiolden
Chiron
Level 15
God Stats
2W - 1L
1,476 SR
Queue Stats
25W - 22L
1,379 Elo+
Party 2
Nu Wa
Nu Wa
Hofstone
Nu Wa
Level 28
God Stats
13W - 10L
1,585 SR
Queue Stats
41W - 34L
1,421 Elo+
Party 2
Ah Puch
Ah Puch
Lazydawgie
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,397 Elo+
Solo
Loki
Loki
YRABHNTEL
Loki
Level 20
God Stats
2W - 2L
1,296 SR
Queue Stats
4W - 9L
1,414 Elo+
Solo
Hades
Hades
jeremy0612
Hades
Level 8
God Stats
3W - 0L
1,725 SR
Queue Stats
80W - 68L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CFERA
Sun Wukong
20
7 / 8 / 3
16,400
497
12,413
31,014
30,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
Cerasin
Yemoja
20
6 / 9 / 7
15,054
456
16,191
30,357
27,029
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Ksenoks
Mercury
20
2 / 12 / 6
14,852
450
13,304
33,208
12,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Vikarry
Achilles
20
20 / 6 / 4
18,506
561
36,554
45,671
56,194
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
ep1cx01
Scylla
17
0 / 16 / 2
12,011
364
9,928
25,095
7,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 8 / 16
18,088
548
30,847
28,753
13,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
Hofstone
Nu Wa
20
6 / 2 / 18
15,623
473
27,908
19,549
8,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Lazydawgie
Ah Puch
20
17 / 8 / 7
19,201
582
39,152
30,407
14,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Loki
20
13 / 5 / 5
15,962
484
19,714
19,484
8,826
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hades
20
0 / 14 / 8
14,145
429
10,307
28,750
26,312
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
104
35
Kills
50
51
Deaths
37
22
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CFERA
Sun Wukong
7
8
3
1.06
W
14
8
16
2.75
L
Yemoja
Cerasin
Yemoja
6
9
7
1.06
W
Nu Wa
Hofstone
Nu Wa
6
2
18
7.5
L
Mercury
Ksenoks
Mercury
2
12
6
0.42
W
Ah Puch
Lazydawgie
Ah Puch
17
8
7
2.56
L
Achilles
Vikarry
Achilles
20
6
4
3.67
W
Loki
13
5
5
3.1
L
Scylla
ep1cx01
Scylla
0
16
2
0.06
W
Hades
0
14
8
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,390
Damage
127,928
165,345
Taken
126,943
134,706
Mitigated
71,837
31,623
Healing
32,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CFERA
Sun Wukong
12,413
1,612
0
5,424
31,014
30,805
963
14,874
16,140
0
91,750
W
30,847
13,095
1,198
7,766
28,753
13,359
1,840
7,162
21,535
0
153,733
L
Yemoja
Cerasin
Yemoja
16,191
1,417
3,495
3,738
30,357
27,029
46
13,461
16,896
54,802
0
W
Nu Wa
Hofstone
Nu Wa
27,908
6,652
1,175
3,593
19,549
8,917
1,998
4,412
15,137
100,509
0
L
Mercury
Ksenoks
Mercury
13,304
5,510
0
7,700
33,208
12,772
981
12,940
20,268
0
115,640
W
Ah Puch
Lazydawgie
Ah Puch
39,152
3,392
0
10,810
30,407
14,423
2,826
9,908
20,499
158,943
0
L
Achilles
Vikarry
Achilles
36,554
10,002
0
10,107
45,671
56,194
700
22,198
23,473
0
115,849
W
Loki
19,714
9,898
0
3,902
19,484
8,826
1,494
4,352
15,132
0
64,142
L
Scylla
ep1cx01
Scylla
9,928
1,444
0
1,159
25,095
7,906
312
13,894
11,201
67,604
0
W
Hades
10,307
2,785
409
3,599
28,750
26,312
2,258
1,982
26,768
62,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,823
Gold Earned
83,019
686
Minions Killed
689
0
Camps Cleared
0
2,722,133
Distance Traveled
2,866,272
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
16,400
497
162
5
0
546,928
2
W
Chiron
18,088
548
183
6
0
600,757
0
L
Yemoja
15,054
456
68
2
0
564,160
8
W
Nu Wa
15,623
473
100
3
0
606,150
2
L
Mercury
14,852
450
168
5
0
593,440
0
W
Ah Puch
19,201
582
219
7
0
522,078
5
L
Achilles
18,506
561
158
5
0
553,868
2
W
Loki
15,962
484
69
2
0
646,193
0
L
Scylla
12,011
364
130
4
0
463,737
0
W
Hades
14,145
429
118
4
0
491,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role