Player Matchup

Awilix
Awilix
Gold II
 
Awilix
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Platinum V
BluesComandos16
Nike
Platinum V
Level 89
God Stats
14W - 6L
1,598 SR
Queue Stats
182W - 182L
1,614 MMR
Party 1
Artio
Artio
Bronze III
NIIICOBEYY
Artio
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Eset
Eset
Gold II
mrextreme123
Eset
Gold II
Level 160
God Stats
2W - 0L
1,827 SR
Queue Stats
505W - 492L
1,548 MMR
Solo
Anhur
Anhur
Gold II
zhhed
Anhur
Gold II
Level 129
God Stats
26W - 36L
1,510 SR
Queue Stats
572W - 570L
1,544 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,587 SR
1,541 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,573 SR
1,552 MMR
Scylla
Scylla
Gold III
Demody
Scylla
Gold III
Level 148
God Stats
70W - 53L
1,716 SR
Queue Stats
485W - 482L
1,476 MMR
Solo
Jing Wei
Jing Wei
Gold I
IHaShiKo
Jing Wei
Gold I
Level 160
God Stats
1W - 4L
1,544 SR
Queue Stats
244W - 271L
1,581 MMR
Solo
Loki
Loki
Bronze III
IMrHours
Loki
Bronze III
Level 43
God Stats
0W - 1L
1,398 SR
Queue Stats
3W - 5L
1,500 MMR
Solo
Mulan
Mulan
Gold III
LilCrimp
Mulan
Gold III
Level 112
God Stats
9W - 6L
1,708 SR
Queue Stats
145W - 147L
1,605 MMR
Solo
Chronos
Chronos
Bronze III
SuperGeezer
Chronos
Bronze III
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
167W - 148L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
10 / 4 / 10
15,259
663
23,700
18,647
11,827
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
9 / 4 / 4
15,113
657
16,566
22,534
21,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artio
18
1 / 2 / 15
12,052
524
7,209
22,511
16,441
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 6 / 7
14,344
624
17,405
18,789
7,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
zhhed
Anhur
20
10 / 3 / 7
14,862
646
18,196
16,099
6,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GilgameshSetAthenaTsukuyomiTiamat

VS

Bans
ChironMercurySobekNemesisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Demody
Scylla
17
6 / 11 / 3
11,488
499
14,792
22,072
6,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
IHaShiKo
Jing Wei
18
0 / 4 / 2
11,141
484
5,164
16,425
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
17
3 / 7 / 5
11,124
484
4,850
16,654
5,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
LilCrimp
Mulan
17
1 / 9 / 4
10,748
467
11,993
23,522
14,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
SuperGeezer
Chronos
20
9 / 7 / 4
13,639
593
23,802
27,722
10,829
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
37
38
Kills
19
19
Deaths
38
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
10
4
10
3.75
W
9
4
4
2.75
L
Scylla
Demody
Scylla
6
11
3
0.68
L
Jing Wei
IHaShiKo
Jing Wei
0
4
2
0.25
L
Loki
3
7
5
0.79
L
Mulan
LilCrimp
Mulan
1
9
4
0.33
W
Artio
1
2
15
4.25
L
Chronos
SuperGeezer
Chronos
9
7
4
1.57
W
8
6
7
1.92
W
Anhur
zhhed
Anhur
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,076
Damage
60,601
98,580
Taken
106,395
63,264
Mitigated
42,380
30,623
Healing
31,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
23,700
9,222
0
3,088
18,647
11,827
2,448
7,831
10,348
0
114,023
W
16,566
3,592
0
5,625
22,534
21,275
1,489
4,726
17,539
12,497
96,101
L
Scylla
Demody
Scylla
14,792
1,221
0
5,623
22,072
6,279
464
6,084
15,814
54,017
0
L
Jing Wei
IHaShiKo
Jing Wei
5,164
3,907
0
7,371
16,425
5,164
868
1,762
14,633
0
73,672
L
Loki
4,850
1,791
0
4,864
16,654
5,921
0
4,518
12,022
0
56,876
L
Mulan
LilCrimp
Mulan
11,993
2,178
0
5,795
23,522
14,187
56
4,374
19,077
0
74,954
W
Artio
7,209
885
843
9,235
22,511
16,441
1,373
8,115
14,034
39,469
0
L
Chronos
SuperGeezer
Chronos
23,802
6,204
440
7,303
27,722
10,829
966
9,554
17,833
116,146
0
W
17,405
2,035
1,355
6,393
18,789
7,069
1,764
12,666
5,175
84,966
0
W
Anhur
zhhed
Anhur
18,196
6,805
0
4,084
16,099
6,652
9,439
5,445
10,451
0
113,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,630
Gold Earned
58,140
725
Minions Killed
651
0
Camps Cleared
0
2,264,090
Distance Traveled
2,026,675
38
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,259
663
154
7
0
538,502
6
W
Nike
15,113
657
196
9
0
429,270
3
L
Scylla
11,488
499
80
3
0
403,497
4
L
Jing Wei
11,141
484
151
7
0
425,852
5
L
Loki
11,124
484
97
4
0
382,373
0
L
Mulan
10,748
467
131
6
0
380,300
5
W
Artio
12,052
524
55
2
0
478,822
14
L
Chronos
13,639
593
192
8
0
434,653
4
W
Eset
14,344
624
154
7
0
403,400
7
W
Anhur
14,862
646
166
7
0
414,096
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role