Player Matchup

Yemoja
Yemoja
AML 4204531
Yemoja
Level 113
God Stats
0W - 2L
1,465 SR
Queue Stats
49W - 52L
1,357 Elo+
Solo
Cupid
Cupid
DocAlex
Cupid
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,470 Elo+
Solo
Awilix
Awilix
Gabzoroberto
Awilix
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Solo
Nu Wa
Nu Wa
GiveMeUrFood
Nu Wa
Level 106
God Stats
1W - 2L
1,290 SR
Queue Stats
23W - 14L
1,636 Elo+
Solo
Loki
Loki
PijaniNacistaSRB
Loki
Level 160
God Stats
1W - 3L
1,440 SR
Queue Stats
112W - 129L
1,409 Elo+
Solo
Team Averages
Level 87
1,439 SR
1,431 Elo+

VS

Team Averages
Level 86
1,390 SR
1,375 Elo+
Baba Yaga
Baba Yaga
NavyJamie
Baba Yaga
Level 108
God Stats
4W - 3L
1,290 SR
Queue Stats
288W - 301L
1,430 Elo+
Party 1
Skadi
Skadi
Razdarazor
Skadi
Level 129
God Stats
8W - 10L
1,395 SR
Queue Stats
941W - 991L
1,384 Elo+
Party 1
Merlin
Merlin
Skoll98hati
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,316 Elo+
Party 2
Jing Wei
Jing Wei
Tirlany
Jing Wei
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,316 Elo+
Party 2
Freya
Freya
psychopatenKonig
Freya
Level 157
God Stats
1W - 1L
1,267 SR
Queue Stats
79W - 92L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 4 / 14
12,392
688
16,688
20,686
16,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
DocAlex
Cupid
20
3 / 5 / 12
12,240
680
11,065
20,598
8,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Awilix
19
6 / 13 / 12
12,852
714
13,948
23,351
11,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
6 / 6 / 8
12,793
711
26,487
19,794
7,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 6 / 9
13,670
759
20,297
19,500
9,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
NavyJamie
Baba Yaga
20
7 / 1 / 25
13,617
757
21,456
21,841
8,960
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
18
6 / 6 / 17
12,471
693
14,443
17,816
6,634
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
20
11 / 5 / 21
14,764
820
36,848
27,582
11,678
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Tirlany
Jing Wei
18
2 / 6 / 20
11,543
641
7,067
19,208
6,789
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
8 / 7 / 16
13,210
734
17,840
18,395
7,344
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
133
25
Kills
34
34
Deaths
25
55
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
4
14
2
L
Cupid
DocAlex
Cupid
3
5
12
1.8
L
Awilix
6
13
12
0.92
L
6
6
8
1.67
W
Baba Yaga
NavyJamie
Baba Yaga
7
1
25
19.5
L
9
6
9
2.25
W
Skadi
6
6
17
2.42
W
Merlin
11
5
21
4.3
W
Jing Wei
Tirlany
Jing Wei
2
6
20
2
W
8
7
16
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,485
Damage
97,654
103,929
Taken
104,842
53,508
Mitigated
41,405
41,179
Healing
48,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
16,688
1,616
11,909
8,060
20,686
16,165
851
14,236
6,450
23,329
0
L
Cupid
DocAlex
Cupid
11,065
2,981
6,619
5,571
20,598
8,211
0
16,763
3,835
0
30,537
L
Awilix
13,948
6,946
0
0
23,351
11,795
1,106
17,153
6,198
0
18,408
L
26,487
7,735
2,660
2,408
19,794
7,795
1,575
15,527
4,267
54,670
0
W
Baba Yaga
NavyJamie
Baba Yaga
21,456
1,368
5,800
8,034
21,841
8,960
681
9,227
12,614
59,173
0
L
20,297
2,307
1,427
2,525
19,500
9,542
1,283
12,465
7,035
0
46,363
W
Skadi
14,443
6,995
3,577
2,395
17,816
6,634
1,450
6,955
10,861
0
43,098
W
Merlin
36,848
661
5,256
14,027
27,582
11,678
1,323
11,769
15,813
80,629
0
W
Jing Wei
Tirlany
Jing Wei
7,067
4,650
2,204
5,046
19,208
6,789
1,869
8,742
10,466
0
22,292
W
17,840
5,782
0
2,032
18,395
7,344
1,673
6,482
11,913
34,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,947
Gold Earned
65,605
181
Minions Killed
269
0
Camps Cleared
0
1,547,512
Distance Traveled
1,544,782
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,392
688
20
1
0
327,082
2
L
Cupid
12,240
680
42
2
0
339,228
0
L
Awilix
12,852
714
17
1
0
285,373
0
L
Nu Wa
12,793
711
60
3
0
282,211
1
W
Baba Yaga
13,617
757
48
3
0
345,694
4
L
Loki
13,670
759
42
2
0
313,618
2
W
Skadi
12,471
693
62
3
0
299,315
4
W
Merlin
14,764
820
87
5
0
306,384
4
W
Jing Wei
11,543
641
35
2
0
321,475
2
W
Freya
13,210
734
37
2
0
271,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role