Player Matchup

Odin
Odin
GoofyPlatypus22
Odin
Level 122
God Stats
21W - 19L
1,616 SR
Queue Stats
652W - 598L
1,575 Elo+
Solo
Ymir
Ymir
PGresham13
Ymir
Level 97
God Stats
3W - 1L
1,757 SR
Queue Stats
24W - 18L
1,409 Elo+
Party 1
Persephone
Persephone
Sean The Greatt
Persephone
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 55L
1,570 Elo+
Party 1
Cupid
Cupid
Snakebite2014
Cupid
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,293 Elo+
Party 1
Set
Set
roofdiggy
Set
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 71L
1,409 Elo+
Party 1
Team Averages
Level 118
1,574 SR
1,451 Elo+

VS

Team Averages
Level 128
1,630 SR
1,504 Elo+
Hun Batz
Hun Batz
AwakenBleach2456
Hun Batz
Level 106
God Stats
7W - 5L
1,615 SR
Queue Stats
222W - 288L
1,449 Elo+
Party 2
Chronos
Chronos
CaptainDaddy20
Chronos
Level 148
God Stats
4W - 2L
1,630 SR
Queue Stats
507W - 479L
1,535 Elo+
Solo
Horus
Horus
PBRnStarCity4
Horus
Level 103
God Stats
3W - 0L
1,506 SR
Queue Stats
64W - 53L
1,574 Elo+
Solo
Olorun
Olorun
deathbringer3469
Olorun
Level 156
God Stats
4W - 7L
1,653 SR
Queue Stats
578W - 647L
1,483 Elo+
Party 2
Artio
Artio
lord_Helix_421
Artio
Level 129
God Stats
16W - 9L
1,744 SR
Queue Stats
505W - 529L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
7,850
561
10,315
11,699
8,316
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 4 / 1
6,389
456
4,973
10,607
3,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
Sean The Greatt
Persephone
11
1 / 5 / 0
6,813
487
4,455
8,278
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 1
6,069
434
2,915
7,258
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 1 / 1
6,863
490
2,166
8,415
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
7,640
546
3,526
9,139
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 0 / 6
7,126
509
5,921
5,723
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 1 / 5
7,673
548
3,623
7,215
4,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
5 / 1 / 6
8,612
615
8,301
8,815
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
3 / 3 / 1
8,094
578
7,361
14,746
11,857
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
16
16
Deaths
6
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
1
0
6
4
L
2
3
0
0.67
W
3
1
5
5.5
L
1
4
1
0.38
L
Persephone
Sean The Greatt
Persephone
1
5
0
0.2
L
1
3
1
0.5
W
5
1
6
8
W
3
3
1
1.17
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,824
Damage
28,732
46,257
Taken
45,638
19,881
Mitigated
25,090
9,750
Healing
23,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,526
684
0
3,550
9,139
3,060
0
1,720
7,397
0
39,486
W
5,921
2,158
0
2,252
5,723
1,955
196
1,409
4,314
46,911
0
L
10,315
1,724
0
2,385
11,699
8,316
0
6,780
4,919
1,306
50,479
W
3,623
1,741
889
2,107
7,215
4,097
346
2,337
4,878
0
18,786
L
4,973
1,013
0
0
10,607
3,769
0
5,358
5,249
20,802
0
L
Persephone
Sean The Greatt
Persephone
4,455
813
0
1,726
8,278
2,585
378
4,066
4,207
32,134
0
L
2,915
1,092
0
1,473
7,258
2,354
0
2,686
4,572
0
28,368
W
8,301
4,896
1,238
4,878
8,815
4,121
2,036
2,776
5,777
53,307
4,203
W
7,361
897
0
8,404
14,746
11,857
0
1,088
13,608
39,128
0
L
2,166
676
0
4,166
8,415
2,857
0
2,159
6,256
0
31,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,984
Gold Earned
39,145
306
Minions Killed
392
0
Camps Cleared
0
1,287,695
Distance Traveled
1,366,858
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,640
546
88
6
0
314,020
1
W
Chronos
7,126
509
84
6
0
265,214
3
L
Odin
7,850
561
101
7
0
263,681
2
W
Horus
7,673
548
28
2
0
295,259
2
L
Ymir
6,389
456
29
2
0
263,224
1
L
Persephone
6,813
487
61
4
0
239,842
5
L
Cupid
6,069
434
48
3
0
239,168
2
W
Olorun
8,612
615
118
8
0
254,561
2
W
Artio
8,094
578
74
5
0
237,804
0
L
Set
6,863
490
67
5
0
281,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role