Player Matchup

Bellona
Bellona
 
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
KismeticVictory
Cernunnos
Level 142
God Stats
10W - 10L
1,593 SR
Queue Stats
281W - 230L
1,626 Elo+
Party 2
Baron Samedi
Baron Samedi
mimapleasepen12
Baron Samedi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,530 Elo+
Solo
Fafnir
Fafnir
xXSCOTTSMANXx
Fafnir
Level 29
God Stats
11W - 7L
1,702 SR
Queue Stats
160W - 109L
1,634 Elo+
Party 2
Mercury
Mercury
zombiepilot420
Mercury
Level 145
God Stats
10W - 4L
1,576 SR
Queue Stats
123W - 109L
1,573 Elo+
Party 1
Team Averages
Level 76
1,574 SR
1,573 Elo+

VS

Team Averages
Level 80
1,528 SR
1,555 Elo+
Mercury
Mercury
 
Mercury
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Cpt Ginyu x
Kuzenbo
Level 88
God Stats
12W - 13L
1,650 SR
Queue Stats
94W - 72L
1,582 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DarkTrillSeeker
Cu Chulainn
Level 108
God Stats
5W - 6L
1,518 SR
Queue Stats
275W - 238L
1,577 Elo+
Party 3
Artemis
Artemis
GreenRing349
Artemis
Level 7
God Stats
0W - 1L
1,219 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Merlin
Merlin
thegasmaskalien
Merlin
Level 58
God Stats
5W - 6L
1,754 SR
Queue Stats
203W - 173L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
4 / 2 / 0
7,988
726
8,406
10,382
7,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
KismeticVictory
Cernunnos
12
4 / 0 / 2
6,892
627
6,639
6,566
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
mimapleasepen12
Baron Samedi
11
0 / 1 / 3
6,525
593
3,682
7,112
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 5
5,859
533
3,534
9,032
5,122
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 1 / 1
6,680
607
4,425
7,134
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 1 / 1
6,687
608
4,312
8,758
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Cpt Ginyu x
Kuzenbo
8
1 / 1 / 1
5,322
484
3,086
8,083
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
DarkTrillSeeker
Cu Chulainn
11
1 / 4 / 0
6,718
611
6,835
10,810
7,687
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
GreenRing349
Artemis
7
0 / 4 / 1
4,555
414
2,632
5,483
2,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,406
491
2,917
4,288
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
5
5
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
2
0
2
L
Mercury
 
Mercury
3
1
1
3.5
L
Kuzenbo
Cpt Ginyu x
Kuzenbo
1
1
1
1.5
L
Cu Chulainn
DarkTrillSeeker
Cu Chulainn
1
4
0
0.25
L
Artemis
GreenRing349
Artemis
0
4
1
0.13
W
Cernunnos
KismeticVictory
Cernunnos
4
0
2
5
W
Baron Samedi
mimapleasepen12
Baron Samedi
0
1
3
1.5
L
0
3
1
0.17
W
1
1
5
3.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,686
Damage
19,782
40,226
Taken
37,422
19,802
Mitigated
17,739
19,870
Healing
7,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,406
4,937
0
4,892
10,382
7,532
0
482
9,570
0
52,018
L
Mercury
 
Mercury
4,312
2,317
0
688
8,758
2,600
0
2,838
5,920
81
39,758
L
Kuzenbo
Cpt Ginyu x
Kuzenbo
3,086
1,512
0
2,782
8,083
4,266
0
2,165
5,918
9,421
0
L
Cu Chulainn
DarkTrillSeeker
Cu Chulainn
6,835
1,828
0
3,108
10,810
7,687
0
0
10,810
2,161
39,696
L
Artemis
GreenRing349
Artemis
2,632
645
0
316
5,483
2,046
0
1,259
4,224
0
16,647
W
Cernunnos
KismeticVictory
Cernunnos
6,639
2,807
0
4,611
6,566
1,985
974
1,550
4,776
0
43,774
W
Baron Samedi
mimapleasepen12
Baron Samedi
3,682
0
199
3,133
7,112
2,867
328
2,169
4,943
38,608
0
L
2,917
100
0
695
4,288
1,140
0
954
3,334
26,236
0
W
3,534
816
458
3,627
9,032
5,122
181
1,402
7,420
14,647
0
W
4,425
2,086
0
2,950
7,134
2,296
0
963
6,111
0
38,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,944
Gold Earned
28,688
378
Minions Killed
273
0
Camps Cleared
0
1,136,061
Distance Traveled
1,108,935
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,988
726
123
11
0
234,925
4
L
Mercury
6,687
608
88
8
0
272,386
3
L
Kuzenbo
5,322
484
8
1
0
227,987
5
L
Cu Chulainn
6,718
611
101
9
0
208,195
3
L
Artemis
4,555
414
29
3
0
211,564
0
W
Cernunnos
6,892
627
92
8
0
191,240
3
W
Baron Samedi
6,525
593
62
6
0
218,514
2
L
Merlin
5,406
491
47
4
0
188,803
4
W
Fafnir
5,859
533
21
2
0
220,331
2
W
Mercury
6,680
607
80
7
0
271,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role