Player Matchup

Athena
Athena
Aceu52
Athena
Level 89
God Stats
11W - 13L
1,516 SR
Queue Stats
85W - 91L
1,479 Elo+
Party 3
Set
Set
Carnage_Wolf001
Set
Level 122
God Stats
2W - 5L
1,500 SR
Queue Stats
118W - 122L
1,468 Elo+
Solo
Cupid
Cupid
SickTiqhT
Cupid
Level 75
God Stats
4W - 4L
1,586 SR
Queue Stats
91W - 88L
1,447 Elo+
Party 2
King Arthur
King Arthur
fallenangel2400
King Arthur
Level 85
God Stats
11W - 14L
1,453 SR
Queue Stats
236W - 229L
1,514 Elo+
Party 3
Eset
Eset
zealousmisfit
Eset
Level 67
God Stats
15W - 6L
1,591 SR
Queue Stats
156W - 145L
1,479 Elo+
Party 2
Team Averages
Level 88
1,529 SR
1,478 Elo+

VS

Team Averages
Level 112
1,551 SR
1,491 Elo+
Athena
Athena
Jersey GOAT
Athena
Level 128
God Stats
1W - 2L
1,318 SR
Queue Stats
270W - 245L
1,560 Elo+
Party 1
Neith
Neith
WILD COYOT3
Neith
Level 67
God Stats
6W - 9L
1,401 SR
Queue Stats
218W - 220L
1,421 Elo+
Party 1
Amaterasu
Amaterasu
algebro
Amaterasu
Level 104
God Stats
15W - 23L
1,485 SR
Queue Stats
138W - 138L
1,461 Elo+
Solo
Scylla
Scylla
l Oblivion l
Scylla
Level 146
God Stats
16W - 14L
1,597 SR
Queue Stats
608W - 599L
1,477 Elo+
Party 1
Fenrir
Fenrir
vfontz
Fenrir
Level 114
God Stats
6W - 2L
1,955 SR
Queue Stats
109W - 91L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aceu52
Athena
14
6 / 7 / 6
9,434
472
8,212
18,759
16,844
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 6 / 6
9,462
473
6,870
17,512
7,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
SickTiqhT
Cupid
17
5 / 7 / 2
10,763
538
12,763
15,803
7,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
fallenangel2400
King Arthur
15
2 / 7 / 3
9,860
493
9,830
16,682
16,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 6 / 5
8,589
429
14,355
15,394
5,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
6 / 2 / 8
10,231
512
10,339
16,066
7,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
5 / 4 / 10
10,451
523
11,285
15,241
6,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
algebro
Amaterasu
18
8 / 1 / 8
10,857
543
10,174
14,449
14,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
17
6 / 4 / 9
10,456
523
14,690
8,962
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
vfontz
Fenrir
17
8 / 5 / 14
11,948
597
12,076
18,456
16,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
82
15
Kills
33
33
Deaths
16
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Athena
Aceu52
Athena
6
7
6
1.29
L
0
6
6
0.5
W
Athena
6
2
8
5
L
Cupid
SickTiqhT
Cupid
5
7
2
0.86
W
5
4
10
2.5
W
Amaterasu
algebro
Amaterasu
8
1
8
12
L
King Arthur
fallenangel2400
King Arthur
2
7
3
0.5
W
Scylla
6
4
9
2.63
W
Fenrir
vfontz
Fenrir
8
5
14
3
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,030
Damage
58,564
84,150
Taken
73,174
54,388
Mitigated
48,427
17,177
Healing
15,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Aceu52
Athena
8,212
2,377
243
1,119
18,759
16,844
38
4,172
14,421
24,641
0
L
6,870
2,466
0
5,344
17,512
7,492
0
6,905
10,460
0
70,276
W
Athena
10,339
2,515
0
4,542
16,066
7,269
236
6,282
9,414
59,454
0
L
Cupid
SickTiqhT
Cupid
12,763
6,962
0
4,224
15,803
7,504
0
1,887
13,876
0
78,976
W
11,285
4,835
0
2,986
15,241
6,212
216
1,398
13,793
0
70,933
W
Amaterasu
algebro
Amaterasu
10,174
5,617
534
4,804
14,449
14,607
961
4,469
9,511
0
58,529
L
King Arthur
fallenangel2400
King Arthur
9,830
2,147
0
1,880
16,682
16,718
182
3,867
12,701
124
58,173
W
Scylla
14,690
1,386
0
535
8,962
3,409
735
3,303
5,533
63,511
0
W
Fenrir
vfontz
Fenrir
12,076
3,255
0
2,369
18,456
16,930
318
6,388
11,587
0
30,696
L
14,355
2,554
105
4,262
15,394
5,830
792
7,385
7,663
46,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,108
Gold Earned
53,943
495
Minions Killed
475
0
Camps Cleared
0
1,766,275
Distance Traveled
1,921,505
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,434
472
26
1
0
345,289
6
L
Set
9,462
473
129
6
0
390,813
1
W
Athena
10,231
512
103
5
0
421,072
2
L
Cupid
10,763
538
140
7
0
335,179
8
W
Neith
10,451
523
117
6
0
353,423
2
W
Amaterasu
10,857
543
114
6
0
396,633
1
L
King Arthur
9,860
493
111
6
0
354,263
3
W
Scylla
10,456
523
110
6
0
372,313
5
W
Fenrir
11,948
597
31
2
0
378,064
4
L
Eset
8,589
429
89
4
0
340,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role