Player Matchup

Ymir
Ymir
Scalyconch99
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,289 Elo+
Solo
Medusa
Medusa
sharkslaya12
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,345 Elo+
Solo
Anubis
Anubis
xXEVAvONEXx
Anubis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,378 Elo+

VS

Team Averages
Level 56
1,448 SR
1,311 Elo+
Horus
Horus
CarsickFlyer933
Horus
Level 127
God Stats
9W - 7L
1,611 SR
Queue Stats
506W - 530L
1,453 Elo+
Party 1
Thoth
Thoth
Fartblaster4950
Thoth
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 33L
1,034 Elo+
Solo
Medusa
Medusa
RavenHead13
Medusa
Level 27
God Stats
4W - 6L
1,234 SR
Queue Stats
88W - 108L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 8 / 1
8,268
689
7,304
15,349
11,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
10
0 / 8 / 3
6,849
571
3,327
11,584
3,313
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
11
1 / 6 / 3
8,105
675
4,511
9,305
7,123
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 10
10,503
875
11,888
11,375
9,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 4 / 10
7,832
653
1,744
5,819
1,542
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
14
10 / 1 / 9
10,239
853
12,465
9,868
3,608
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
22
22
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
12
1
10
17
W
0
4
10
1.25
W
Medusa
10
1
9
14.5
L
4
8
1
0.56
L
Medusa
0
8
3
0.19
L
Anubis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,142
Damage
26,097
36,238
Taken
27,062
21,785
Mitigated
14,161
1,149
Healing
6,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,888
4,243
1,171
2,753
11,375
9,011
503
3,344
8,031
0
29,249
W
1,744
452
0
130
5,819
1,542
50
3,047
2,772
8,257
0
W
Medusa
12,465
8,294
0
2,540
9,868
3,608
1,374
5,424
4,444
0
39,433
L
7,304
1,641
0
600
15,349
11,349
0
684
14,535
20,625
0
L
Medusa
3,327
1,122
0
0
11,584
3,313
24
772
10,577
0
15,129
L
Anubis
4,511
685
169
380
9,305
7,123
42
288
8,861
16,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,222
Gold Earned
28,574
69
Minions Killed
90
0
Camps Cleared
0
492,507
Distance Traveled
596,590
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,503
875
33
3
0
206,168
1
W
Thoth
7,832
653
8
1
0
195,780
1
W
Medusa
10,239
853
49
4
0
194,642
1
L
Ymir
8,268
689
27
2
0
178,174
0
L
Medusa
6,849
571
17
1
0
163,711
0
L
Anubis
8,105
675
25
2
0
150,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role