Player Matchup

Fafnir
Fafnir
ASR-08
Fafnir
Level 84
God Stats
2W - 3L
1,367 SR
Queue Stats
137W - 111L
1,490 Elo+
Party 1
Izanami
Izanami
ErLeeoo5
Izanami
Level 16
God Stats
15W - 15L
1,499 SR
Queue Stats
176W - 217L
1,363 Elo+
Party 1
Loki
Loki
Klassic_SSJ4
Loki
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,240 Elo+
Party 4
Tiamat
Tiamat
LegenDz-_Fire
Tiamat
Level 34
God Stats
1W - 4L
1,276 SR
Queue Stats
8W - 17L
1,250 Elo+
Party 4
Achilles
Achilles
TELELETRE
Achilles
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 78L
1,372 Elo+
Party 1
Team Averages
Level 50
1,428 SR
1,343 Elo+

VS

Team Averages
Level 59
1,502 SR
1,326 Elo+
Neith
Neith
GibbyBoii
Neith
Level 107
God Stats
5W - 10L
1,330 SR
Queue Stats
64W - 72L
1,320 Elo+
Party 3
Aphrodite
Aphrodite
Sonsonnyson
Aphrodite
Level 29
God Stats
52W - 49L
1,459 SR
Queue Stats
79W - 97L
1,327 Elo+
Party 3
Hades
Hades
TC_Drako_013
Hades
Level 33
God Stats
30W - 24L
1,528 SR
Queue Stats
177W - 239L
1,321 Elo+
Party 2
Bakasura
Bakasura
ethankai6
Bakasura
Level 78
God Stats
17W - 16L
1,455 SR
Queue Stats
60W - 79L
1,321 Elo+
Party 3
Nike
Nike
rubenUwU-GG
Nike
Level 47
God Stats
5W - 4L
1,740 SR
Queue Stats
144W - 177L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ASR-08
Fafnir
19
9 / 3 / 5
15,737
605
14,850
28,533
41,207
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
ErLeeoo5
Izanami
20
6 / 9 / 6
13,351
514
13,746
18,882
7,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 13 / 7
10,784
415
8,049
21,182
7,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 11 / 3
10,135
390
7,330
17,504
9,378
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
TELELETRE
Achilles
20
8 / 4 / 5
13,971
537
21,150
25,571
30,465
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GibbyBoii
Neith
20
13 / 4 / 7
13,889
534
29,028
17,728
9,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Sonsonnyson
Aphrodite
19
5 / 4 / 9
13,367
514
12,328
21,106
11,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 3 / 4
13,833
532
13,230
14,172
7,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
ethankai6
Bakasura
20
9 / 7 / 12
13,588
523
19,040
23,802
10,060
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 6 / 9
13,684
526
7,676
24,167
12,397
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
80
24
Kills
39
40
Deaths
24
26
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Fafnir
ASR-08
Fafnir
9
3
5
3.83
L
Izanami
ErLeeoo5
Izanami
6
9
6
1
W
Neith
GibbyBoii
Neith
13
4
7
4.13
L
1
13
7
0.35
L
0
11
3
0.14
W
Aphrodite
Sonsonnyson
Aphrodite
5
4
9
2.38
W
9
3
4
3.67
L
Achilles
TELELETRE
Achilles
8
4
5
2.63
W
Bakasura
ethankai6
Bakasura
9
7
12
2.14
W
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,125
Damage
81,302
111,672
Taken
100,975
96,595
Mitigated
50,766
16,683
Healing
40,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
ASR-08
Fafnir
14,850
4,447
1,427
6,958
28,533
41,207
133
7,392
19,049
45,193
0
L
Izanami
ErLeeoo5
Izanami
13,746
10,734
0
2,164
18,882
7,643
1,234
4,650
14,232
0
87,459
W
Neith
GibbyBoii
Neith
29,028
18,320
0
5,985
17,728
9,420
2,131
2,351
15,377
0
101,367
L
8,049
2,552
0
2,485
21,182
7,902
0
4,720
16,050
0
53,597
L
7,330
525
0
1,485
17,504
9,378
385
4,789
12,007
42,386
0
W
Aphrodite
Sonsonnyson
Aphrodite
12,328
2,070
4,093
12,445
21,106
11,688
723
7,832
13,274
71,808
0
W
13,230
632
538
6,876
14,172
7,201
1,891
4,464
9,708
72,495
0
L
Achilles
TELELETRE
Achilles
21,150
6,961
0
2,164
25,571
30,465
148
4,007
20,084
0
104,569
W
Bakasura
ethankai6
Bakasura
19,040
10,322
0
2,054
23,802
10,060
2,372
5,328
18,474
0
87,308
W
7,676
2,444
663
8,278
24,167
12,397
2,040
2,205
21,962
0
97,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,978
Gold Earned
68,361
525
Minions Killed
694
0
Camps Cleared
0
2,094,254
Distance Traveled
2,244,962
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
15,737
605
61
2
0
472,367
2
L
Izanami
13,351
514
156
6
0
435,846
1
W
Neith
13,889
534
145
6
0
450,570
6
L
Loki
10,784
415
70
3
0
431,117
1
L
Tiamat
10,135
390
80
3
0
325,102
0
W
Aphrodite
13,367
514
89
3
0
435,451
4
W
Hades
13,833
532
126
5
0
382,837
0
L
Achilles
13,971
537
158
6
0
429,822
0
W
Bakasura
13,588
523
154
6
0
501,047
0
W
Nike
13,684
526
180
7
0
475,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role