Player Matchup

Fenrir
Fenrir
AliBaba998Twtich
Fenrir
Level 107
God Stats
3W - 5L
1,202 SR
Queue Stats
81W - 69L
1,415 Elo+
Solo
Discordia
Discordia
PuA83
Discordia
Level 120
God Stats
4W - 4L
1,674 SR
Queue Stats
31W - 33L
1,473 Elo+
Party 2
Chang'e
Chang'e
Yakullun
Chang'e
Level 102
God Stats
1W - 1L
1,497 SR
Queue Stats
39W - 48L
1,523 Elo+
Party 2
Team Averages
Level 110
1,458 SR
1,470 Elo+

VS

Team Averages
Level 102
1,582 SR
1,365 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Amoo7
Hel
Level 121
God Stats
5W - 5L
1,500 SR
Queue Stats
106W - 120L
1,600 Elo+
Party 1
Khepri
Khepri
Gieniapl
Khepri
Level 79
God Stats
5W - 3L
1,747 SR
Queue Stats
154W - 160L
995 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 3 / 3
9,196
766
11,316
12,273
4,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
PuA83
Discordia
12
2 / 0 / 4
8,374
698
7,253
4,930
1,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Yakullun
Chang'e
13
4 / 0 / 8
9,091
758
6,230
7,386
2,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 3 / 2
7,012
584
3,291
7,523
1,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
Amoo7
Hel
12
3 / 7 / 0
8,274
690
6,028
10,988
3,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
Gieniapl
Khepri
10
0 / 4 / 2
7,393
616
2,797
11,869
9,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
3
3
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
3
2
0.33
W
8
3
3
3.17
L
Hel
Amoo7
Hel
3
7
0
0.43
L
Khepri
Gieniapl
Khepri
0
4
2
0.25
W
Discordia
PuA83
Discordia
2
0
4
4
W
Chang'e
Yakullun
Chang'e
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,799
Damage
12,116
24,589
Taken
30,380
8,910
Mitigated
14,478
13,512
Healing
7,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,291
1,574
0
1,314
7,523
1,991
0
2,777
4,746
0
16,197
W
11,316
3,590
0
2,142
12,273
4,707
1,319
3,732
8,541
0
27,438
L
Hel
Amoo7
Hel
6,028
223
1,901
2,855
10,988
3,250
0
5,214
5,774
33,984
0
L
Khepri
Gieniapl
Khepri
2,797
342
675
986
11,869
9,237
0
5,492
6,377
10,876
0
W
Discordia
PuA83
Discordia
7,253
437
956
2,990
4,930
1,705
577
2,094
2,836
42,279
0
W
Chang'e
Yakullun
Chang'e
6,230
794
3,112
4,312
7,386
2,498
933
2,999
4,387
22,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,661
Gold Earned
22,679
136
Minions Killed
78
0
Camps Cleared
0
652,826
Distance Traveled
528,319
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,012
584
32
3
0
169,732
1
W
Fenrir
9,196
766
33
3
0
216,990
2
L
Hel
8,274
690
35
3
0
163,974
1
L
Khepri
7,393
616
11
1
0
194,613
0
W
Discordia
8,374
698
59
5
0
209,295
0
W
Chang'e
9,091
758
44
4
0
226,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role