Player Matchup

Ah Puch
Ah Puch
Darth_Tyrinus
Ah Puch
Level 69
God Stats
6W - 5L
1,450 SR
Queue Stats
35W - 35L
1,357 Elo+
Solo
Tiamat
Tiamat
DevilLord321
Tiamat
Level 107
God Stats
11W - 4L
1,479 SR
Queue Stats
24W - 19L
1,351 Elo+
Solo
Cerberus
Cerberus
Mr_Frieze
Cerberus
Level 116
God Stats
14W - 10L
1,568 SR
Queue Stats
156W - 171L
1,415 Elo+
Party 1
Geb
Geb
XGustavo225
Geb
Level 93
God Stats
4W - 2L
1,458 SR
Queue Stats
168W - 168L
1,377 Elo+
Solo
Chang'e
Chang'e
deadgirlkissis
Chang'e
Level 66
God Stats
36W - 27L
1,613 SR
Queue Stats
89W - 106L
1,315 Elo+
Party 1
Team Averages
Level 90
1,513 SR
1,363 Elo+

VS

Team Averages
Level 52
1,442 SR
1,325 Elo+
Izanami
Izanami
Al1408
Izanami
Level 63
God Stats
32W - 28L
1,680 SR
Queue Stats
71W - 73L
1,421 Elo+
Solo
Merlin
Merlin
BjornnOfWinter
Merlin
Level 64
God Stats
6W - 9L
1,398 SR
Queue Stats
128W - 135L
1,385 Elo+
Party 2
Hercules
Hercules
KaizenCris
Hercules
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 128L
1,320 Elo+
Solo
Achilles
Achilles
MystoganTK
Achilles
Level 44
God Stats
9W - 11L
1,505 SR
Queue Stats
33W - 43L
1,338 Elo+
Party 2
Artemis
Artemis
The40s
Artemis
Level 27
God Stats
1W - 5L
1,128 SR
Queue Stats
15W - 25L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
10
1 / 0 / 5
5,189
1,038
4,134
3,083
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tiamat
11
5 / 1 / 1
6,226
1,245
5,397
3,718
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Mr_Frieze
Cerberus
10
1 / 1 / 6
5,718
1,144
2,991
7,277
3,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 6
4,783
957
2,559
4,686
3,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 0 / 1
5,650
1,130
1,378
2,233
833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Al1408
Izanami
9
0 / 2 / 2
4,482
896
2,697
4,207
1,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 3 / 2
4,386
877
4,222
3,504
1,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
KaizenCris
Hercules
10
0 / 2 / 0
4,262
852
1,084
5,283
3,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
MystoganTK
Achilles
9
3 / 3 / 0
5,445
1,089
4,971
8,334
6,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
The40s
Artemis
6
0 / 0 / 0
3,642
728
0
0
0

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
10
Kills
3
3
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Al1408
Izanami
0
2
2
0.5
L
0
3
2
0.33
W
Ah Puch
1
0
5
3.5
W
Tiamat
5
1
1
5.5
L
Hercules
KaizenCris
Hercules
0
2
0
0
W
Cerberus
Mr_Frieze
Cerberus
1
1
6
4
L
Achilles
MystoganTK
Achilles
3
3
0
1
L
Artemis
The40s
Artemis
0
0
0
0
W
0
1
6
3
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,459
Damage
12,974
20,997
Taken
21,328
11,732
Mitigated
12,848
6,355
Healing
3,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Al1408
Izanami
2,697
1,798
222
1,172
4,207
1,316
0
3,392
657
0
14,497
L
4,222
82
393
224
3,504
1,128
0
2,601
831
14,862
0
W
Ah Puch
4,134
361
181
618
3,083
928
381
158
2,925
13,422
0
W
Tiamat
5,397
673
0
786
3,718
3,090
275
860
2,858
13,202
0
L
Hercules
KaizenCris
Hercules
1,084
350
0
1,341
5,283
3,736
0
3,768
1,332
0
8,179
W
Cerberus
Mr_Frieze
Cerberus
2,991
89
0
1,637
7,277
3,623
42
633
6,644
16,600
0
L
Achilles
MystoganTK
Achilles
4,971
1,633
0
636
8,334
6,668
0
5,863
2,017
0
8,536
L
Artemis
The40s
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
2,559
293
708
888
4,686
3,258
1
1,913
2,773
8,264
0
W
1,378
175
585
952
2,233
833
502
1,142
1,091
11,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,566
Gold Earned
22,217
143
Minions Killed
97
4
Camps Cleared
3
552,457
Distance Traveled
397,807
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,482
896
33
7
0
92,520
0
L
Merlin
4,386
877
32
6
1
92,886
3
W
Ah Puch
5,189
1,038
34
7
2
102,863
1
W
Tiamat
6,226
1,245
18
4
0
114,858
2
L
Hercules
4,262
852
22
4
2
98,222
0
W
Cerberus
5,718
1,144
50
10
0
109,848
1
L
Achilles
5,445
1,089
10
2
0
114,179
0
L
Artemis
3,642
728
0
0
0
0
0
W
Geb
4,783
957
12
2
1
108,111
0
W
Chang'e
5,650
1,130
29
6
1
116,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role