Player Matchup

Anhur
Anhur
Deal-wid-Aarxnn
Anhur
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 97L
1,341 Elo+
Party 1
Da Ji
Da Ji
Luvchill
Da Ji
Level 10
God Stats
0W - 1L
1,223 SR
Queue Stats
0W - 7L
912 Elo+
Solo
Guan Yu
Guan Yu
PageONEE
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thoth
Thoth
Youtube_SYCORAX
Thoth
Level 26
God Stats
1W - 4L
1,205 SR
Queue Stats
54W - 75L
1,227 Elo+
Party 1
Pele
Pele
crownedsn
Pele
Level 18
God Stats
4W - 14L
1,390 SR
Queue Stats
34W - 48L
1,207 Elo+
Party 1
Team Averages
Level 16
1,364 SR
1,237 Elo+

VS

Team Averages
Level 16
1,552 SR
1,504 Elo+
Anubis
Anubis
Drejkul
Anubis
Level 24
God Stats
4W - 0L
1,686 SR
Queue Stats
8W - 6L
1,717 Elo+
Solo
Ganesha
Ganesha
Empísh
Ganesha
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 2
Neith
Neith
Scottblex
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Arachne
Arachne
Seto_Mulyadi
Arachne
Level 24
God Stats
5W - 4L
1,469 SR
Queue Stats
69W - 64L
1,358 Elo+
Solo
Izanami
Izanami
Shahin245
Izanami
Level 28
God Stats
28W - 22L
1,604 SR
Queue Stats
254W - 294L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,290
419
4,159
11,029
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
Luvchill
Da Ji
9
0 / 7 / 1
5,650
377
3,532
9,380
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
PageONEE
Guan Yu
7
2 / 5 / 0
5,567
371
3,035
6,667
2,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 2 / 0
6,259
417
3,201
4,331
870
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pele
8
0 / 5 / 0
5,338
356
1,113
7,618
1,807
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Drejkul
Anubis
13
6 / 2 / 4
8,312
554
5,699
6,440
2,552
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Empísh
Ganesha
12
0 / 0 / 12
8,225
548
3,549
8,031
4,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Neith
Scottblex
Neith
13
6 / 0 / 3
8,684
579
7,387
3,783
1,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Seto_Mulyadi
Arachne
14
6 / 1 / 4
9,015
601
5,908
9,906
4,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Shahin245
Izanami
13
6 / 0 / 5
8,457
564
4,827
5,018
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
3
Kills
24
24
Deaths
3
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Anubis
Drejkul
Anubis
6
2
4
4
W
Ganesha
Empísh
Ganesha
0
0
12
6
L
Da Ji
Luvchill
Da Ji
0
7
1
0.07
L
Guan Yu
PageONEE
Guan Yu
2
5
0
0.4
W
Neith
Scottblex
Neith
6
0
3
7.5
W
Arachne
Seto_Mulyadi
Arachne
6
1
4
8
W
Izanami
Shahin245
Izanami
6
0
5
8.5
L
0
2
0
0
L
Pele
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,040
Damage
27,370
39,025
Taken
33,178
10,966
Mitigated
14,416
5,953
Healing
15,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,159
1,388
0
2,466
11,029
2,801
0
875
10,154
0
30,982
W
Anubis
Drejkul
Anubis
5,699
216
0
2,952
6,440
2,552
688
1,400
4,824
41,074
0
W
Ganesha
Empísh
Ganesha
3,549
144
0
3,784
8,031
4,766
132
0
8,031
28,640
0
L
Da Ji
Luvchill
Da Ji
3,532
742
0
1,805
9,380
2,515
0
2,579
6,801
0
22,179
L
Guan Yu
PageONEE
Guan Yu
3,035
969
60
949
6,667
2,973
0
1,993
4,674
0
9,003
W
Neith
Scottblex
Neith
7,387
2,682
0
2,005
3,783
1,185
1,276
0
3,783
0
55,009
W
Arachne
Seto_Mulyadi
Arachne
5,908
3,950
0
4,223
9,906
4,416
778
684
9,094
0
47,861
W
Izanami
Shahin245
Izanami
4,827
2,379
0
2,195
5,018
1,497
3,485
687
4,245
0
40,372
L
3,201
39
0
644
4,331
870
0
1,921
2,410
30,362
0
L
Pele
1,113
234
0
29
7,618
1,807
0
1,880
5,738
0
17,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,104
Gold Earned
42,693
230
Minions Killed
380
0
Camps Cleared
0
1,247,621
Distance Traveled
1,366,350
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,290
419
60
4
0
267,188
1
W
Anubis
8,312
554
76
5
0
259,071
3
W
Ganesha
8,225
548
4
0
0
275,413
5
L
Da Ji
5,650
377
55
4
0
266,146
0
L
Guan Yu
5,567
371
14
1
0
212,687
1
W
Neith
8,684
579
119
8
0
250,054
2
W
Arachne
9,015
601
94
6
0
308,848
2
W
Izanami
8,457
564
87
6
0
272,964
0
L
Thoth
6,259
417
68
5
0
221,546
5
L
Pele
5,338
356
33
2
0
280,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role