Player Matchup

Anhur
Anhur
 
Anhur
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
PrimalDino
Cthulhu
Level 27
God Stats
42W - 44L
1,568 SR
Queue Stats
55W - 54L
1,503 Elo+
Solo
Kukulkan
Kukulkan
xxxxZanexxx
Kukulkan
Level 23
God Stats
4W - 6L
1,508 SR
Queue Stats
29W - 31L
1,360 Elo+
Party 1
Team Averages
Level 32
1,526 SR
1,454 Elo+

VS

Team Averages
Level 17
1,475 SR
1,639 Elo+
Medusa
Medusa
Juanyapur
Medusa
Level 5
God Stats
2W - 1L
1,758 SR
Queue Stats
2W - 2L
1,729 Elo+
Solo
Thoth
Thoth
PeligroLava
Thoth
Level 18
God Stats
1W - 1L
1,166 SR
Queue Stats
4W - 6L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
YоgSотнотн
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
6 / 6 / 7
13,825
576
12,455
17,877
6,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
PrimalDino
Cthulhu
20
9 / 7 / 11
16,840
702
17,057
27,247
36,682
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
xxxxZanexxx
Kukulkan
20
10 / 5 / 8
16,232
676
18,957
19,022
7,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Juanyapur
Medusa
15
1 / 16 / 8
13,328
555
2,735
20,641
7,157
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
11 / 2 / 5
17,416
726
29,756
15,714
6,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 8 / 7
16,563
690
17,349
31,810
27,762
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
38
25
Kills
18
18
Deaths
26
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
6
7
1.58
W
Medusa
Juanyapur
Medusa
1
16
8
0.31
W
11
2
5
6.75
L
Cthulhu
PrimalDino
Cthulhu
9
7
11
2.07
W
6
8
7
1.19
L
Kukulkan
xxxxZanexxx
Kukulkan
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,469
Damage
49,840
64,146
Taken
68,165
50,175
Mitigated
41,115
5,928
Healing
8,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
12,455
6,801
0
1,556
17,877
6,144
2,542
8,679
9,198
0
27,997
W
Medusa
Juanyapur
Medusa
2,735
1,334
0
50
20,641
7,157
283
13,353
7,288
0
15,769
W
29,756
692
0
7,526
15,714
6,196
1,778
8,295
7,419
118,441
0
L
Cthulhu
PrimalDino
Cthulhu
17,057
902
307
1,165
27,247
36,682
0
11,091
16,156
67,797
0
W
17,349
5,032
0
837
31,810
27,762
799
14,366
17,444
5,420
62,070
L
Kukulkan
xxxxZanexxx
Kukulkan
18,957
2,472
1,188
1,712
19,022
7,349
503
10,650
8,372
86,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,897
Gold Earned
47,307
230
Minions Killed
249
0
Camps Cleared
0
1,179,287
Distance Traveled
1,093,249
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,825
576
29
1
0
371,296
2
W
Medusa
13,328
555
23
1
0
271,680
1
W
Thoth
17,416
726
154
6
0
417,175
4
L
Cthulhu
16,840
702
50
2
0
409,808
6
W
Gilgamesh
16,563
690
72
3
0
404,394
4
L
Kukulkan
16,232
676
151
6
0
398,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role