Player Matchup

Khepri
Khepri
Bean Racer34
Khepri
Level 62
God Stats
3W - 4L
1,498 SR
Queue Stats
188W - 280L
1,300 Elo+
Party 2
Bellona
Bellona
CrazyJack04
Bellona
Level 8
God Stats
2W - 3L
1,770 SR
Queue Stats
264W - 376L
1,285 Elo+
Party 2
Apollo
Apollo
HunterRenier134
Apollo
Level 67
God Stats
1W - 2L
1,266 SR
Queue Stats
546W - 787L
1,304 Elo+
Party 2
Ra
Ra
Jacaro
Ra
Level 56
God Stats
9W - 10L
1,835 SR
Queue Stats
377W - 568L
1,279 Elo+
Party 2
Kukulkan
Kukulkan
Jami St0mper
Kukulkan
Level 62
God Stats
29W - 56L
1,259 SR
Queue Stats
260W - 373L
1,246 Elo+
Party 2
Team Averages
Level 51
1,526 SR
1,283 Elo+

VS

Team Averages
Level 80
1,485 SR
1,431 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Drakens420
Tiamat
Level 8
God Stats
1W - 1L
1,756 SR
Queue Stats
1W - 3L
1,111 Elo+
Party 1
Cabrakan
Cabrakan
Ikopi
Cabrakan
Level 108
God Stats
1W - 0L
1,450 SR
Queue Stats
2W - 1L
1,703 Elo+
Party 1
Thanatos
Thanatos
casanova-ibrahim
Thanatos
Level 45
God Stats
7W - 7L
1,329 SR
Queue Stats
158W - 195L
1,341 Elo+
Solo
Neith
Neith
vKraken
Neith
Level 80
God Stats
1W - 1L
1,390 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
4 / 3 / 2
7,546
472
5,289
10,838
5,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
CrazyJack04
Bellona
13
0 / 4 / 1
7,170
448
1,662
8,623
4,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 5 / 3
6,950
434
2,999
11,352
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
12
5 / 4 / 0
8,045
503
5,131
7,876
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Jami St0mper
Kukulkan
13
3 / 6 / 2
8,081
505
6,775
10,613
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 0 / 3
9,198
575
5,169
5,981
3,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Drakens420
Tiamat
11
0 / 6 / 2
6,906
432
6,028
12,186
6,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Ikopi
Cabrakan
12
2 / 0 / 7
7,726
483
6,736
10,598
6,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
12 / 2 / 3
10,055
628
10,264
8,359
3,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
vKraken
Neith
13
4 / 5 / 5
8,354
522
7,849
8,541
3,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
12
Kills
22
22
Deaths
13
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
3
5.5
L
Khepri
4
3
2
1.67
L
Bellona
CrazyJack04
Bellona
0
4
1
0.13
W
Tiamat
Drakens420
Tiamat
0
6
2
0.17
L
0
5
3
0.3
W
Cabrakan
Ikopi
Cabrakan
2
0
7
5.5
L
Ra
5
4
0
1.25
L
Kukulkan
Jami St0mper
Kukulkan
3
6
2
0.67
W
12
2
3
6.75
W
Neith
vKraken
Neith
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,856
Damage
36,046
49,302
Taken
45,665
18,978
Mitigated
22,617
11,545
Healing
19,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,169
1,285
0
1,459
5,981
3,550
462
1,164
4,817
0
48,100
L
Khepri
5,289
1,187
171
1,598
10,838
5,167
0
2,365
8,443
43,589
0
L
Bellona
CrazyJack04
Bellona
1,662
633
0
1,734
8,623
4,433
0
620
8,003
0
37,639
W
Tiamat
Drakens420
Tiamat
6,028
2,220
0
2,538
12,186
6,091
118
7,397
4,485
27,137
0
L
2,999
2,312
377
2,273
11,352
3,582
1,192
2,227
8,825
0
32,497
W
Cabrakan
Ikopi
Cabrakan
6,736
942
0
4,154
10,598
6,858
0
2,671
7,654
29,005
0
L
Ra
5,131
506
995
1,676
7,876
2,100
232
1,364
6,452
36,827
0
L
Kukulkan
Jami St0mper
Kukulkan
6,775
1,145
0
2,721
10,613
3,696
896
5,678
4,815
46,153
0
W
10,264
3,259
0
9,482
8,359
3,008
844
2,834
5,425
0
61,562
W
Neith
vKraken
Neith
7,849
2,885
0
1,944
8,541
3,110
806
2,252
6,089
0
54,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,792
Gold Earned
42,239
403
Minions Killed
376
0
Camps Cleared
0
1,407,142
Distance Traveled
1,508,142
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,198
575
101
6
0
297,724
5
L
Khepri
7,546
472
70
4
0
308,921
0
L
Bellona
7,170
448
94
6
0
317,311
0
W
Tiamat
6,906
432
42
3
0
275,361
0
L
Apollo
6,950
434
69
4
0
244,295
5
W
Cabrakan
7,726
483
43
3
0
305,649
1
L
Ra
8,045
503
71
4
0
281,673
2
L
Kukulkan
8,081
505
99
6
0
254,942
1
W
Thanatos
10,055
628
114
7
0
333,644
5
W
Neith
8,354
522
76
5
0
295,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role