Player Matchup

Gilgamesh
Gilgamesh
ArchieTv17
Gilgamesh
Level 28
God Stats
25W - 29L
1,431 SR
Queue Stats
145W - 191L
1,349 Elo+
Solo
Cupid
Cupid
CLap1216
Cupid
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,212 Elo+
Party 1
Anubis
Anubis
Zaykage
Anubis
Level 6
God Stats
42W - 33L
1,179 SR
Queue Stats
50W - 46L
1,228 Elo+
Solo
Nemesis
Nemesis
bigbertha1
Nemesis
Level 65
God Stats
1W - 2L
1,501 SR
Queue Stats
2W - 5L
1,368 Elo+
Party 1
Athena
Athena
kensta21
Athena
Level 18
God Stats
3W - 9L
1,380 SR
Queue Stats
59W - 88L
1,291 Elo+
Solo
Team Averages
Level 25
1,398 SR
1,289 Elo+

VS

Team Averages
Level 12
1,548 SR
1,445 Elo+
Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Gordooooo
Bellona
Level 18
God Stats
1W - 0L
1,742 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
HeroDysphasic
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,223 Elo+
Solo
Yemoja
Yemoja
Mytheri0n
Yemoja
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Artemis
Artemis
zionoz1107
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArchieTv17
Gilgamesh
11
0 / 2 / 1
6,270
523
2,113
7,169
2,686
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
CLap1216
Cupid
9
4 / 2 / 1
5,656
471
657
6,219
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Zaykage
Anubis
8
1 / 1 / 4
5,290
441
3,709
3,945
1,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
bigbertha1
Nemesis
10
3 / 1 / 2
6,081
507
3,175
6,603
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
kensta21
Athena
10
2 / 3 / 0
5,893
491
4,049
7,908
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
3 / 2 / 1
7,250
604
4,963
4,229
1,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Gordooooo
Bellona
11
3 / 1 / 1
7,117
593
3,801
6,982
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 0 / 4
6,399
533
3,606
4,292
1,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Mytheri0n
Yemoja
9
1 / 2 / 5
6,356
530
3,010
4,752
1,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
zionoz1107
Artemis
6
0 / 6 / 2
5,044
420
1,933
5,787
1,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
10
Kills
9
9
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
2
1
1.75
L
Gilgamesh
ArchieTv17
Gilgamesh
0
2
1
0.25
L
Cupid
CLap1216
Cupid
4
2
1
2.25
W
Bellona
Gordooooo
Bellona
3
1
1
3.5
W
2
0
4
4
W
Yemoja
Mytheri0n
Yemoja
1
2
5
1.75
L
Anubis
Zaykage
Anubis
1
1
4
3
L
Nemesis
bigbertha1
Nemesis
3
1
2
4
L
Athena
kensta21
Athena
2
3
0
0.67
W
Artemis
zionoz1107
Artemis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,703
Damage
17,313
31,844
Taken
26,042
13,302
Mitigated
9,253
7,322
Healing
9,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,963
319
1,219
1,580
4,229
1,223
1,200
733
3,496
39,794
0
L
Gilgamesh
ArchieTv17
Gilgamesh
2,113
790
0
2,625
7,169
2,686
1,298
359
6,810
0
33,893
L
Cupid
CLap1216
Cupid
657
434
0
689
6,219
1,906
324
3,025
3,194
0
13,254
W
Bellona
Gordooooo
Bellona
3,801
1,199
0
3,334
6,982
3,708
2,152
794
6,188
0
26,656
W
3,606
2,199
0
988
4,292
1,312
1,748
1,749
2,543
0
30,086
W
Yemoja
Mytheri0n
Yemoja
3,010
1,575
688
1,642
4,752
1,967
686
3,027
1,725
10,692
0
L
Anubis
Zaykage
Anubis
3,709
444
198
1,938
3,945
1,440
0
1,543
2,402
19,858
0
L
Nemesis
bigbertha1
Nemesis
3,175
1,764
0
750
6,603
2,624
0
772
5,831
0
34,186
L
Athena
kensta21
Athena
4,049
1,670
0
1,122
7,908
4,646
814
2,274
5,634
18,750
0
W
Artemis
zionoz1107
Artemis
1,933
1,576
0
500
5,787
1,043
1,192
1,455
4,332
0
8,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,190
Gold Earned
32,166
230
Minions Killed
237
0
Camps Cleared
0
954,324
Distance Traveled
1,041,964
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,250
604
87
7
0
206,229
1
L
Gilgamesh
6,270
523
82
7
0
215,366
0
L
Cupid
5,656
471
21
2
0
166,056
0
W
Bellona
7,117
593
65
5
0
243,906
0
W
Neith
6,399
533
58
5
0
191,899
0
W
Yemoja
6,356
530
13
1
0
226,501
0
L
Anubis
5,290
441
38
3
0
143,641
1
L
Nemesis
6,081
507
56
5
0
216,488
0
L
Athena
5,893
491
33
3
0
212,773
3
W
Artemis
5,044
420
14
1
0
173,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role