Player Matchup

Bellona
Bellona
AdalydSSJ
Bellona
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 57L
1,540 Elo+
Solo
Ullr
Ullr
LordRetziPus
Ullr
Level 113
God Stats
31W - 31L
1,553 SR
Queue Stats
334W - 302L
1,627 Elo+
Party 2
Awilix
Awilix
Psychodia
Awilix
Level 160
God Stats
1W - 2L
1,781 SR
Queue Stats
490W - 473L
1,549 Elo+
Party 3
Anubis
Anubis
TheNonDitcher
Anubis
Level 64
God Stats
8W - 4L
1,770 SR
Queue Stats
447W - 435L
1,513 Elo+
Party 3
Ares
Ares
minariam
Ares
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
268W - 264L
1,582 Elo+
Party 2
Team Averages
Level 100
1,621 SR
1,562 Elo+

VS

Team Averages
Level 142
1,532 SR
1,575 Elo+
Bakasura
Bakasura
Interesses
Bakasura
Level 122
God Stats
2W - 0L
1,362 SR
Queue Stats
158W - 152L
1,550 Elo+
Solo
Rama
Rama
spitfireJC
Rama
Level 123
God Stats
5W - 7L
1,922 SR
Queue Stats
202W - 196L
1,530 Elo+
Solo
Hercules
Hercules
strayhat
Hercules
Level 157
God Stats
25W - 19L
1,605 SR
Queue Stats
914W - 885L
1,576 Elo+
Party 1
Chang'e
Chang'e
zirrael25
Chang'e
Level 154
God Stats
14W - 18L
1,476 SR
Queue Stats
848W - 843L
1,577 Elo+
Party 1
Tiamat
Tiamat
ΩNεshΩ
Tiamat
Level 153
God Stats
3W - 4L
1,296 SR
Queue Stats
75W - 71L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AdalydSSJ
Bellona
17
1 / 5 / 2
10,428
474
12,905
18,313
17,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
2 / 1 / 1
11,416
519
8,236
13,173
5,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Psychodia
Awilix
17
11 / 4 / 0
11,234
511
19,653
18,359
9,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
1 / 7 / 4
9,757
444
13,767
13,592
7,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
14
0 / 5 / 8
9,916
451
7,783
19,191
20,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Interesses
Bakasura
19
1 / 4 / 8
11,723
533
10,407
19,056
9,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
4 / 4 / 3
13,675
622
12,414
15,374
5,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
strayhat
Hercules
16
4 / 4 / 12
10,638
484
7,893
24,353
22,040
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
zirrael25
Chang'e
19
3 / 1 / 9
12,177
554
12,303
16,167
12,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
ΩNεshΩ
Tiamat
20
9 / 2 / 6
13,112
596
15,674
14,684
10,227
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
15
Kills
21
22
Deaths
15
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bellona
AdalydSSJ
Bellona
1
5
2
0.4
W
Bakasura
Interesses
Bakasura
1
4
8
1.25
L
2
1
1
2.5
L
Awilix
Psychodia
Awilix
11
4
0
2.75
L
1
7
4
0.43
L
Ares
0
5
8
0.8
W
4
4
3
1.38
W
Hercules
strayhat
Hercules
4
4
12
2.5
W
Chang'e
zirrael25
Chang'e
3
1
9
7.5
W
Tiamat
ΩNεshΩ
Tiamat
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,344
Damage
58,691
82,628
Taken
89,634
59,930
Mitigated
60,603
18,538
Healing
42,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AdalydSSJ
Bellona
12,905
4,389
0
5,836
18,313
17,141
0
8,154
9,521
384
81,868
W
Bakasura
Interesses
Bakasura
10,407
7,823
0
3,988
19,056
9,478
28
3,662
15,394
0
86,722
L
8,236
4,516
0
2,194
13,173
5,423
1,290
2,721
10,368
0
102,365
L
Awilix
Psychodia
Awilix
19,653
7,272
0
5,140
18,359
9,142
0
5,108
12,813
0
86,453
L
13,767
503
0
3,631
13,592
7,647
0
5,560
7,788
84,527
0
L
Ares
7,783
701
0
1,737
19,191
20,577
108
5,451
12,471
17,449
0
W
12,414
9,097
0
7,662
15,374
5,866
2,932
1,079
14,295
0
122,589
W
Hercules
strayhat
Hercules
7,893
1,772
0
9,254
24,353
22,040
506
10,828
13,525
0
20,279
W
Chang'e
zirrael25
Chang'e
12,303
556
4,484
10,811
16,167
12,992
1,624
3,310
12,857
78,649
0
W
Tiamat
ΩNεshΩ
Tiamat
15,674
1,314
0
6,171
14,684
10,227
454
3,044
11,640
81,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,751
Gold Earned
61,325
659
Minions Killed
704
0
Camps Cleared
0
2,070,657
Distance Traveled
2,111,208
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,428
474
165
8
0
420,278
5
W
Bakasura
11,723
533
159
7
0
425,388
1
L
Ullr
11,416
519
183
8
0
440,765
4
L
Awilix
11,234
511
127
6
0
438,891
11
L
Anubis
9,757
444
152
7
0
360,061
4
L
Ares
9,916
451
32
1
0
410,662
2
W
Rama
13,675
622
205
9
0
361,136
7
W
Hercules
10,638
484
32
1
0
434,471
7
W
Chang'e
12,177
554
153
7
0
460,268
5
W
Tiamat
13,112
596
155
7
0
429,945
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role