Player Matchup

Horus
Horus
Basquehunter
Horus
Level 57
God Stats
0W - 1L
1,828 SR
Queue Stats
2W - 4L
1,469 Elo+
Solo
Anubis
Anubis
FL 365 Tae
Anubis
Level 120
God Stats
0W - 2L
1,274 SR
Queue Stats
14W - 21L
1,386 Elo+
Solo
Hun Batz
Hun Batz
Malacara2562
Hun Batz
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
387W - 415L
1,292 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jessebutler
Ah Muzen Cab
Level 109
God Stats
13W - 15L
1,392 SR
Queue Stats
138W - 146L
1,306 Elo+
Solo
Cthulhu
Cthulhu
slugplug801
Cthulhu
Level 108
God Stats
2W - 10L
1,303 SR
Queue Stats
269W - 313L
1,462 Elo+
Solo
Team Averages
Level 87
1,459 SR
1,383 Elo+

VS

Team Averages
Level 66
1,419 SR
1,351 Elo+
Cu Chulainn
Cu Chulainn
Harmful_FPS
Cu Chulainn
Level 40
God Stats
1W - 4L
1,219 SR
Queue Stats
59W - 78L
1,138 Elo+
Solo
Neith
Neith
KJVY904
Neith
Level 61
God Stats
5W - 2L
1,504 SR
Queue Stats
6W - 3L
1,567 Elo+
Solo
Izanami
Izanami
KrulOne
Izanami
Level 88
God Stats
68W - 56L
1,470 SR
Queue Stats
276W - 317L
1,350 Elo+
Solo
Cerberus
Cerberus
TeaBag9999
Cerberus
Level 63
God Stats
11W - 16L
1,402 SR
Queue Stats
53W - 55L
1,372 Elo+
Solo
Sol
Sol
TheInfamousJAG
Sol
Level 76
God Stats
19W - 13L
1,500 SR
Queue Stats
159W - 213L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
4,860
442
1,949
8,520
4,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
FL 365 Tae
Anubis
8
1 / 1 / 0
5,145
468
2,467
3,411
1,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Malacara2562
Hun Batz
9
1 / 2 / 0
5,646
513
1,785
7,376
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
jessebutler
Ah Muzen Cab
9
1 / 0 / 1
5,337
485
2,928
5,165
1,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
slugplug801
Cthulhu
8
1 / 0 / 1
4,857
442
4,515
6,131
3,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Harmful_FPS
Cu Chulainn
11
3 / 1 / 0
6,046
550
2,022
5,025
2,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
KJVY904
Neith
10
0 / 0 / 5
5,516
501
4,530
4,129
1,072
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
KrulOne
Izanami
9
0 / 1 / 0
5,091
463
1,771
4,878
1,204
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
TeaBag9999
Cerberus
8
0 / 1 / 0
5,111
465
3,804
5,984
2,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 1 / 0
6,475
589
3,667
5,920
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
6
6
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Anubis
FL 365 Tae
Anubis
1
1
0
1
W
Cu Chulainn
Harmful_FPS
Cu Chulainn
3
1
0
3
W
Neith
KJVY904
Neith
0
0
5
2.5
W
Izanami
KrulOne
Izanami
0
1
0
0
L
Hun Batz
Malacara2562
Hun Batz
1
2
0
0.5
W
Cerberus
TeaBag9999
Cerberus
0
1
0
0
W
3
1
0
3
L
Ah Muzen Cab
jessebutler
Ah Muzen Cab
1
0
1
1.5
L
Cthulhu
slugplug801
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,644
Damage
15,794
30,603
Taken
25,936
12,496
Mitigated
9,274
9,165
Healing
9,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,949
1,000
140
2,094
8,520
4,533
0
417
7,877
0
15,365
L
Anubis
FL 365 Tae
Anubis
2,467
98
0
1,128
3,411
1,547
0
2,361
1,050
20,879
0
W
Cu Chulainn
Harmful_FPS
Cu Chulainn
2,022
670
0
1,421
5,025
2,609
2
0
4,845
1,871
21,544
W
Neith
KJVY904
Neith
4,530
2,512
177
1,210
4,129
1,072
1,703
0
4,009
0
24,260
W
Izanami
KrulOne
Izanami
1,771
1,361
0
1,206
4,878
1,204
0
1,755
2,883
0
31,987
L
Hun Batz
Malacara2562
Hun Batz
1,785
599
0
2,543
7,376
2,210
0
702
6,584
0
27,752
W
Cerberus
TeaBag9999
Cerberus
3,804
58
0
1,988
5,984
2,936
0
1,802
3,852
12,906
0
W
3,667
1,136
0
3,840
5,920
1,453
943
2,825
3,065
36,905
0
L
Ah Muzen Cab
jessebutler
Ah Muzen Cab
2,928
1,399
369
1,786
5,165
1,074
535
2,241
2,924
0
32,412
L
Cthulhu
slugplug801
Cthulhu
4,515
257
0
1,105
6,131
3,132
0
1,750
4,381
16,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,845
Gold Earned
28,239
237
Minions Killed
295
0
Camps Cleared
0
994,842
Distance Traveled
961,913
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,860
442
32
3
0
168,643
1
L
Anubis
5,145
468
38
3
0
129,717
2
W
Cu Chulainn
6,046
550
60
5
0
192,313
0
W
Neith
5,516
501
41
4
0
174,309
0
W
Izanami
5,091
463
80
7
0
189,568
2
L
Hun Batz
5,646
513
67
6
0
230,539
0
W
Cerberus
5,111
465
39
4
0
212,245
2
W
Sol
6,475
589
75
7
0
193,478
0
L
Ah Muzen Cab
5,337
485
78
7
0
222,135
1
L
Cthulhu
4,857
442
22
2
0
243,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role