Player Matchup

Zeus
Zeus
Antro2020
Zeus
Level 28
God Stats
1W - 5L
1,634 SR
Queue Stats
58W - 115L
1,226 Elo+
Solo
Cerberus
Cerberus
FORPHOBIO
Cerberus
Level 31
God Stats
8W - 11L
1,739 SR
Queue Stats
516W - 522L
1,549 Elo+
Solo
Bastet
Bastet
Rainbowcowgod
Bastet
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,450 Elo+
Solo
Vamana
Vamana
Russiankiller447
Vamana
Level 23
God Stats
5W - 1L
1,948 SR
Queue Stats
29W - 11L
1,731 Elo+
Party 2
Bellona
Bellona
pun00414
Bellona
Level 27
God Stats
2W - 1L
1,893 SR
Queue Stats
49W - 33L
1,673 Elo+
Party 2
Team Averages
Level 25
1,743 SR
1,526 Elo+

VS

Team Averages
Level 21
1,501 SR
1,354 Elo+
Baron Samedi
Baron Samedi
FRAAANGI
Baron Samedi
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 22L
1,092 Elo+
Party 1
Osiris
Osiris
KingKongJR420
Osiris
Level 17
God Stats
5W - 4L
1,728 SR
Queue Stats
78W - 95L
1,319 Elo+
Party 1
Ao Kuang
Ao Kuang
ValiantAce
Ao Kuang
Level 29
God Stats
4W - 2L
1,775 SR
Queue Stats
131W - 99L
1,627 Elo+
Solo
Neith
Neith
liamanz96
Neith
Level 12
God Stats
6W - 7L
1,341 SR
Queue Stats
14W - 17L
1,337 Elo+
Party 1
Artio
Artio
logistic_baulk7
Artio
Level 28
God Stats
1W - 4L
1,160 SR
Queue Stats
59W - 72L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
3 / 14 / 29
13,096
1,007
4,702
19,193
7,006
Cerberus
FORPHOBIO
Cerberus
20
4 / 6 / 28
13,827
1,064
34,394
29,616
25,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
5 / 9 / 14
13,417
1,032
16,432
20,225
7,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 9 / 27
15,334
1,180
27,147
28,848
17,825
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
pun00414
Bellona
20
22 / 12 / 17
16,772
1,290
41,812
28,496
21,978
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FRAAANGI
Baron Samedi
20
1 / 10 / 30
13,245
1,019
11,346
20,671
10,282
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 15 / 22
13,643
1,049
18,405
32,367
17,642
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
ValiantAce
Ao Kuang
20
39 / 4 / 7
21,849
1,681
51,581
31,073
13,672
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
liamanz96
Neith
20
4 / 12 / 30
14,052
1,081
22,143
24,581
9,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 5 / 32
13,281
1,022
10,749
25,217
11,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
171
46
Kills
50
50
Deaths
46
115
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
14
29
1.25
L
Cerberus
FORPHOBIO
Cerberus
4
6
28
3
W
Baron Samedi
FRAAANGI
Baron Samedi
1
10
30
1.6
W
6
15
22
1.13
L
5
9
14
1.33
L
12
9
27
2.83
W
Ao Kuang
ValiantAce
Ao Kuang
39
4
7
10.63
W
Neith
liamanz96
Neith
4
12
30
1.58
W
0
5
32
3.2
L
Bellona
pun00414
Bellona
22
12
17
2.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,487
Damage
114,224
126,378
Taken
133,909
80,053
Mitigated
62,931
16,201
Healing
28,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
4,702
1,843
0
0
19,193
7,006
0
12,220
6,543
8,704
0
L
Cerberus
FORPHOBIO
Cerberus
34,394
1,349
0
8,183
29,616
25,673
0
14,082
15,534
63,214
0
W
Baron Samedi
FRAAANGI
Baron Samedi
11,346
1,915
981
1,809
20,671
10,282
0
3,425
17,246
24,493
0
W
18,405
11,241
0
1,883
32,367
17,642
0
9,636
22,731
0
32,211
L
16,432
3,790
0
0
20,225
7,571
0
12,182
7,869
0
45,096
L
27,147
15,945
846
5,252
28,848
17,825
0
13,505
15,343
0
48,093
W
Ao Kuang
ValiantAce
Ao Kuang
51,581
19,226
0
12,942
31,073
13,672
0
11,023
20,050
80,870
0
W
Neith
liamanz96
Neith
22,143
13,313
0
2,154
24,581
9,421
0
7,489
17,092
0
44,705
W
10,749
360
1,841
7,012
25,217
11,914
0
7,523
17,694
30,898
0
L
Bellona
pun00414
Bellona
41,812
20,459
0
1,920
28,496
21,978
0
21,278
7,218
0
72,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,446
Gold Earned
76,070
259
Minions Killed
231
4
Camps Cleared
7
1,039,604
Distance Traveled
1,171,331
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,096
1,007
5
0
0
156,452
0
L
Cerberus
13,827
1,064
83
6
0
229,018
0
W
Baron Samedi
13,245
1,019
40
3
0
173,567
1
W
Osiris
13,643
1,049
24
2
1
228,875
2
L
Bastet
13,417
1,032
49
4
1
242,557
1
L
Vamana
15,334
1,180
42
3
2
226,925
0
W
Ao Kuang
21,849
1,681
69
5
3
268,842
1
W
Neith
14,052
1,081
51
4
0
215,753
0
W
Artio
13,281
1,022
47
4
3
284,294
0
L
Bellona
16,772
1,290
80
6
1
184,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role