Player Matchup

Cthulhu
Cthulhu
ComposingTuba36
Cthulhu
Level 69
God Stats
0W - 2L
1,307 SR
Queue Stats
41W - 47L
1,335 Elo+
Party 2
Eset
Eset
Nomad Brady
Eset
Level 57
God Stats
10W - 21L
1,317 SR
Queue Stats
48W - 100L
1,213 Elo+
Solo
Sun Wukong
Sun Wukong
PurgatoryRocks
Sun Wukong
Level 12
God Stats
6W - 2L
1,863 SR
Queue Stats
11W - 15L
1,290 Elo+
Party 2
Team Averages
Level 46
1,495 SR
1,280 Elo+

VS

Team Averages
Level 92
1,509 SR
1,357 Elo+
Chang'e
Chang'e
Dyroji
Chang'e
Level 109
God Stats
1W - 0L
1,741 SR
Queue Stats
10W - 7L
1,383 Elo+
Party 1
Olorun
Olorun
SirLancelot91
Olorun
Level 137
God Stats
1W - 0L
1,287 SR
Queue Stats
6W - 8L
1,366 Elo+
Solo
Ganesha
Ganesha
seertyu
Ganesha
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 10L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 5
8,558
713
13,058
16,501
6,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 5 / 5
8,939
745
7,934
11,464
3,858
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
PurgatoryRocks
Sun Wukong
10
3 / 7 / 4
8,489
707
8,336
15,965
10,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dyroji
Chang'e
14
8 / 5 / 6
10,207
851
14,737
14,463
7,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
9 / 4 / 1
10,342
862
13,955
13,068
5,968
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
seertyu
Ganesha
13
0 / 1 / 14
9,738
812
4,428
13,387
13,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
10
Kills
17
17
Deaths
10
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
Chang'e
Dyroji
Chang'e
8
5
6
2.2
L
4
5
5
1.3
L
Sun Wukong
PurgatoryRocks
Sun Wukong
3
7
4
0.71
W
9
4
1
2.38
W
Ganesha
seertyu
Ganesha
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,328
Damage
33,120
43,930
Taken
40,918
20,594
Mitigated
26,281
7,033
Healing
17,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,058
707
551
2,184
16,501
6,043
0
11,734
4,767
31,598
0
W
Chang'e
Dyroji
Chang'e
14,737
689
2,842
5,825
14,463
7,259
508
6,428
7,675
38,716
0
L
7,934
1,076
190
3,485
11,464
3,858
41
9,481
1,983
32,415
0
L
Sun Wukong
PurgatoryRocks
Sun Wukong
8,336
2,524
0
623
15,965
10,693
0
11,905
4,060
0
17,194
W
13,955
8,022
1,848
5,198
13,068
5,968
2,597
7,840
5,198
49,839
0
W
Ganesha
seertyu
Ganesha
4,428
225
219
1,395
13,387
13,054
176
6,724
6,333
11,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,986
Gold Earned
30,287
101
Minions Killed
138
0
Camps Cleared
0
587,723
Distance Traveled
603,513
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,558
713
37
3
0
219,651
0
W
Chang'e
10,207
851
55
5
0
217,389
0
L
Eset
8,939
745
49
4
0
192,511
1
L
Sun Wukong
8,489
707
15
1
0
175,561
0
W
Olorun
10,342
862
83
7
0
178,722
2
W
Ganesha
9,738
812
0
0
0
207,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role