Player Matchup

Pele
Pele
Devilsbaee
Pele
Level 80
God Stats
17W - 19L
1,470 SR
Queue Stats
254W - 398L
1,327 Elo+
Party 1
Anubis
Anubis
EumelKeule
Anubis
Level 28
God Stats
52W - 56L
1,490 SR
Queue Stats
89W - 117L
1,427 Elo+
Party 1
Hercules
Hercules
Kicame
Hercules
Level 87
God Stats
3W - 2L
1,522 SR
Queue Stats
604W - 666L
1,396 Elo+
Solo
Yemoja
Yemoja
Pvriscope
Yemoja
Level 33
God Stats
24W - 23L
1,542 SR
Queue Stats
141W - 165L
1,416 Elo+
Party 1
Medusa
Medusa
Sensemann90
Medusa
Level 61
God Stats
13W - 8L
1,596 SR
Queue Stats
176W - 284L
1,321 Elo+
Party 1
Team Averages
Level 58
1,524 SR
1,377 Elo+

VS

Team Averages
Level 40
1,448 SR
1,412 Elo+
Osiris
Osiris
 
Osiris
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Andra124
Terra
Level 27
God Stats
1W - 1L
1,665 SR
Queue Stats
3W - 4L
1,438 Elo+
Party 2
Danzaburou
Danzaburou
Baaaabi
Danzaburou
Level 66
God Stats
7W - 12L
1,313 SR
Queue Stats
151W - 254L
1,296 Elo+
Solo
Ra
Ra
Kristof456
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,294 Elo+
Party 2
Susano
Susano
ST3APrince
Susano
Level 39
God Stats
0W - 5L
1,261 SR
Queue Stats
348W - 306L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,464
539
2,787
6,680
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
EumelKeule
Anubis
12
4 / 4 / 4
6,965
580
6,264
6,642
3,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Kicame
Hercules
12
3 / 1 / 0
7,187
599
4,157
9,001
3,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
Pvriscope
Yemoja
11
1 / 1 / 6
6,461
538
2,258
4,502
1,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
11
4 / 2 / 2
6,284
524
5,882
6,577
1,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 2 / 0
5,498
458
2,774
5,545
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Terra
Andra124
Terra
9
2 / 3 / 2
6,184
515
2,151
8,689
3,312
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Baaaabi
Danzaburou
8
2 / 5 / 1
5,663
472
3,965
8,236
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 2
4,629
386
1,236
3,205
632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
ST3APrince
Susano
13
4 / 1 / 2
7,337
611
5,758
7,976
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
15
Kills
9
9
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
2
0
0.5
L
Terra
Andra124
Terra
2
3
2
1
L
Danzaburou
Baaaabi
Danzaburou
2
5
1
0.5
W
3
1
1
3.5
W
Anubis
EumelKeule
Anubis
4
4
4
1.5
W
Hercules
Kicame
Hercules
3
1
0
3
L
0
4
2
0.25
W
Yemoja
Pvriscope
Yemoja
1
1
6
4
L
Susano
ST3APrince
Susano
4
1
2
5
W
Medusa
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,348
Damage
15,884
33,402
Taken
33,651
13,837
Mitigated
10,563
11,890
Healing
7,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,774
1,009
0
588
5,545
2,375
0
0
5,545
0
15,665
L
Terra
Andra124
Terra
2,151
422
974
888
8,689
3,312
0
3,414
5,275
10,588
0
L
Danzaburou
Baaaabi
Danzaburou
3,965
1,477
0
2,049
8,236
1,725
0
1,993
6,243
0
22,421
W
2,787
475
0
2,380
6,680
2,779
541
1,064
5,616
0
31,066
W
Anubis
EumelKeule
Anubis
6,264
236
0
2,172
6,642
3,433
87
548
6,094
41,406
0
W
Hercules
Kicame
Hercules
4,157
1,271
0
4,142
9,001
3,981
196
0
9,001
0
36,736
L
1,236
230
12
337
3,205
632
0
1,537
1,668
9,109
0
W
Yemoja
Pvriscope
Yemoja
2,258
338
1,006
1,267
4,502
1,940
256
1,077
3,425
17,081
0
L
Susano
ST3APrince
Susano
5,758
2,386
0
2,515
7,976
2,519
0
1,578
6,398
0
43,177
W
Medusa
5,882
2,612
0
923
6,577
1,704
0
698
5,879
0
40,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,361
Gold Earned
29,311
356
Minions Killed
196
0
Camps Cleared
0
1,030,150
Distance Traveled
955,311
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,498
458
30
3
0
199,616
0
L
Terra
6,184
515
14
1
0
203,431
3
L
Danzaburou
5,663
472
41
3
0
173,757
2
W
Pele
6,464
539
65
5
0
256,072
1
W
Anubis
6,965
580
92
8
0
183,433
5
W
Hercules
7,187
599
89
7
0
209,267
1
L
Ra
4,629
386
17
1
0
136,246
0
W
Yemoja
6,461
538
36
3
0
199,407
4
L
Susano
7,337
611
94
8
0
242,261
0
W
Medusa
6,284
524
74
6
0
181,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role