Player Matchup

Achilles
Achilles
ADAMAS316
Achilles
Level 119
God Stats
2W - 3L
1,394 SR
Queue Stats
151W - 107L
1,558 Elo+
Party 2
Khepri
Khepri
Rakl0S
Khepri
Level 65
God Stats
4W - 2L
1,677 SR
Queue Stats
172W - 146L
1,540 Elo+
Party 2
Baron Samedi
Baron Samedi
Rocko R64
Baron Samedi
Level 82
God Stats
8W - 9L
1,542 SR
Queue Stats
62W - 46L
1,572 Elo+
Party 2
Team Averages
Level 89
1,538 SR
1,557 Elo+

VS

Team Averages
Level 99
1,623 SR
1,509 Elo+
Kali
Kali
cjgamer1243
Kali
Level 88
God Stats
0W - 1L
1,708 SR
Queue Stats
195W - 155L
1,527 Elo+
Party 1
Kuzenbo
Kuzenbo
elijahthe_goonie
Kuzenbo
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 44L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
supervin05
Baron Samedi
Level 103
God Stats
2W - 3L
1,660 SR
Queue Stats
109W - 73L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ADAMAS316
Achilles
13
3 / 1 / 6
8,902
685
9,881
10,352
9,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Khepri
Rakl0S
Khepri
12
3 / 2 / 6
9,179
706
5,438
9,552
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Rocko R64
Baron Samedi
13
4 / 1 / 5
9,125
702
12,217
7,122
3,608
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
7,687
591
6,300
10,099
4,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 3
7,528
579
5,493
17,856
22,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
supervin05
Baron Samedi
11
2 / 3 / 2
7,874
606
9,948
7,988
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
10
Kills
4
4
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
ADAMAS316
Achilles
3
1
6
6
W
Khepri
Rakl0S
Khepri
3
2
6
3
W
Baron Samedi
Rocko R64
Baron Samedi
4
1
5
6.5
L
1
2
3
1.25
L
1
5
3
0.5
L
Baron Samedi
supervin05
Baron Samedi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,536
Damage
21,741
27,026
Taken
35,943
19,601
Mitigated
29,719
13,063
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ADAMAS316
Achilles
9,881
3,054
0
2,892
10,352
9,740
236
5,852
4,500
0
29,775
W
Khepri
Rakl0S
Khepri
5,438
542
624
3,117
9,552
6,253
16
5,457
4,095
23,544
0
W
Baron Samedi
Rocko R64
Baron Samedi
12,217
1,342
2,335
4,095
7,122
3,608
0
4,132
2,990
40,083
0
L
6,300
2,940
0
3,485
10,099
4,097
0
5,951
4,148
0
17,953
L
5,493
2,294
84
2,360
17,856
22,068
14
8,943
8,913
12,236
0
L
Baron Samedi
supervin05
Baron Samedi
9,948
795
1,497
2,988
7,988
3,554
0
2,761
5,227
32,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,206
Gold Earned
23,089
132
Minions Killed
95
0
Camps Cleared
0
637,086
Distance Traveled
628,642
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,902
685
38
3
0
210,974
2
W
Khepri
9,179
706
35
3
0
209,080
0
W
Baron Samedi
9,125
702
59
5
0
217,032
0
L
Kali
7,687
591
22
2
0
250,003
1
L
Kuzenbo
7,528
579
20
2
0
216,259
1
L
Baron Samedi
7,874
606
53
4
0
162,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role