Player Matchup

Danzaburou
Danzaburou
Silver V
ANNDI9047
Danzaburou
Silver V
Level 68
God Stats
3W - 3L
1,496 SR
Queue Stats
42W - 71L
617 MMR
Solo
Loki
Loki
Gold V
ARGUELLO90
Loki
Gold V
Level 68
God Stats
1W - 1L
1,337 SR
Queue Stats
151W - 152L
1,306 MMR
Solo
Hera
Hera
Silver IV
Karma_XLI
Hera
Silver IV
Level 86
God Stats
3W - 2L
1,432 SR
Queue Stats
327W - 340L
563 MMR
Solo
Anubis
Anubis
Silver IV
REM-Sleep_GOD
Anubis
Silver IV
Level 124
God Stats
18W - 21L
1,376 SR
Queue Stats
260W - 255L
698 MMR
Solo
Athena
Athena
Bronze III
xBoBx Abi
Athena
Bronze III
Level 97
God Stats
26W - 24L
1,536 SR
Queue Stats
231W - 244L
105 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,436 SR
658 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 97
1,444 SR
928 MMR
Chaac
Chaac
Bronze II
 
Chaac
Bronze II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze I
FridGeWaTers
Ganesha
Bronze I
Level 155
God Stats
19W - 5L
1,626 SR
Queue Stats
1,009W - 1,339L
167 MMR
Solo
Chiron
Chiron
Bronze III
HungryMufasa
Chiron
Bronze III
Level 48
God Stats
1W - 6L
1,231 SR
Queue Stats
1W - 11L
1,354 MMR
Party 1
Nox
Nox
Bronze II
ninjask_99
Nox
Bronze II
Level 108
God Stats
0W - 2L
1,520 SR
Queue Stats
362W - 401L
349 MMR
Solo
Fenrir
Fenrir
Bronze IV
pillowpantstx
Fenrir
Bronze IV
Level 89
God Stats
0W - 6L
1,341 SR
Queue Stats
1W - 13L
1,270 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ANNDI9047
Danzaburou
16
4 / 1 / 8
9,830
614
8,170
9,628
3,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 2 / 4
9,189
574
8,365
9,424
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hera
15
3 / 2 / 6
9,144
572
7,168
6,586
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
10 / 1 / 6
9,977
624
12,447
8,186
4,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
xBoBx Abi
Athena
13
3 / 3 / 10
8,070
504
5,575
10,260
7,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
TiamatSetYemojaChang'ePersephone

VS

Bans
GilgameshHou YiScyllaKing ArthurRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 3 / 3
6,760
423
3,949
12,567
6,963
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
FridGeWaTers
Ganesha
9
0 / 9 / 4
5,748
359
1,510
12,733
7,040
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
14
2 / 4 / 2
7,907
494
5,381
9,595
3,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 2
7,449
466
3,632
7,640
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 7 / 2
8,454
528
6,116
14,050
4,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
26
Kills
8
9
Deaths
26
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
3
0.5
W
Danzaburou
ANNDI9047
Danzaburou
4
1
8
8
W
6
2
4
4
L
Ganesha
FridGeWaTers
Ganesha
0
9
4
0.22
L
Chiron
2
4
2
0.75
W
Hera
3
2
6
3
W
10
1
6
13
L
1
3
2
0.67
L
5
7
2
0.86
W
Athena
xBoBx Abi
Athena
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,725
Damage
20,588
44,084
Taken
56,585
21,263
Mitigated
24,174
12,895
Healing
9,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,949
626
72
4,443
12,567
6,963
0
6,652
5,631
53
37,780
W
Danzaburou
ANNDI9047
Danzaburou
8,170
3,397
0
4,280
9,628
3,710
2,083
1,102
8,526
0
63,174
W
8,365
3,191
0
680
9,424
3,386
627
890
8,534
0
61,950
L
Ganesha
FridGeWaTers
Ganesha
1,510
346
0
556
12,733
7,040
418
5,686
7,003
9,204
0
L
Chiron
5,381
1,122
177
2,204
9,595
3,025
0
2,243
7,314
0
43,478
W
Hera
7,168
2,025
0
1,830
6,586
2,102
941
241
6,345
52,808
0
W
12,447
370
0
4,535
8,186
4,623
1,066
1,839
6,347
53,082
0
L
3,632
237
0
1,078
7,640
2,312
692
4,270
3,330
34,854
0
L
6,116
1,591
0
1,279
14,050
4,834
0
5,861
8,117
0
44,680
W
Athena
xBoBx Abi
Athena
5,575
1,390
0
1,570
10,260
7,442
0
1,123
9,137
24,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,210
Gold Earned
36,318
459
Minions Killed
308
0
Camps Cleared
0
1,524,510
Distance Traveled
1,342,131
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,760
423
50
3
0
299,655
1
W
Danzaburou
9,830
614
109
7
0
275,562
2
W
Loki
9,189
574
105
7
0
345,805
3
L
Ganesha
5,748
359
4
0
0
194,745
4
L
Chiron
7,907
494
86
5
0
278,504
3
W
Hera
9,144
572
106
7
0
293,875
1
W
Anubis
9,977
624
100
6
0
269,561
5
L
Nox
7,449
466
85
5
0
274,138
7
L
Fenrir
8,454
528
83
5
0
295,089
0
W
Athena
8,070
504
39
2
0
339,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role