Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
EpochLegend
Tiamat
Level 107
God Stats
5W - 10L
1,539 SR
Queue Stats
363W - 381L
1,331 Elo+
Solo
Merlin
Merlin
Night_Doctor
Merlin
Level 39
God Stats
2W - 4L
1,615 SR
Queue Stats
3W - 7L
1,355 Elo+
Party 1
Loki
Loki
Omeerta
Loki
Level 41
God Stats
8W - 26L
1,373 SR
Queue Stats
49W - 79L
1,288 Elo+
Solo
Achilles
Achilles
johnny1000
Achilles
Level 85
God Stats
13W - 20L
1,416 SR
Queue Stats
31W - 41L
1,348 Elo+
Solo
Team Averages
Level 65
1,489 SR
1,364 Elo+

VS

Team Averages
Level 46
1,397 SR
1,331 Elo+
Osiris
Osiris
DerEchteTom
Osiris
Level 25
God Stats
3W - 3L
1,351 SR
Queue Stats
60W - 68L
1,370 Elo+
Party 2
Neith
Neith
Ibo_FK
Neith
Level 41
God Stats
26W - 19L
1,480 SR
Queue Stats
177W - 220L
1,298 Elo+
Party 2
Anubis
Anubis
SER Tragic
Anubis
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 299L
1,299 Elo+
Solo
Nemesis
Nemesis
jdssj_10
Nemesis
Level 67
God Stats
15W - 15L
1,313 SR
Queue Stats
134W - 167L
1,375 Elo+
Solo
Jormungandr
Jormungandr
willemtell75
Jormungandr
Level 59
God Stats
23W - 37L
1,342 SR
Queue Stats
91W - 158L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
0 / 7 / 4
7,407
370
6,309
12,860
4,371
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
16
6 / 6 / 1
10,024
501
13,162
13,503
9,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
14
1 / 3 / 0
8,581
429
8,890
7,774
2,851
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Omeerta
Loki
15
2 / 6 / 3
9,196
460
7,296
13,790
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
johnny1000
Achilles
10
4 / 1 / 0
7,306
365
3,887
8,768
2,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
2 / 6 / 3
9,960
498
4,918
16,310
12,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Ibo_FK
Neith
17
6 / 2 / 4
9,957
498
9,353
11,792
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
SER Tragic
Anubis
16
5 / 3 / 7
9,562
478
12,100
12,005
5,778
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
jdssj_10
Nemesis
19
5 / 2 / 8
11,442
572
10,199
16,720
8,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
willemtell75
Jormungandr
19
5 / 0 / 4
11,731
587
7,028
8,203
4,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
13
Kills
23
23
Deaths
13
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
7
4
0.29
W
Osiris
2
6
3
0.58
L
Tiamat
6
6
1
1.08
W
Neith
Ibo_FK
Neith
6
2
4
4
L
Merlin
1
3
0
0.33
L
Loki
Omeerta
Loki
2
6
3
0.58
W
Anubis
SER Tragic
Anubis
5
3
7
2.83
W
Nemesis
jdssj_10
Nemesis
5
2
8
4.5
L
Achilles
johnny1000
Achilles
4
1
0
4
W
Jormungandr
willemtell75
Jormungandr
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,544
Damage
43,598
56,695
Taken
65,030
23,027
Mitigated
35,310
11,622
Healing
22,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
6,309
3,705
0
835
12,860
4,371
336
3,639
9,116
0
37,758
W
Osiris
4,918
1,344
0
5,108
16,310
12,187
1,139
8,344
7,351
0
48,994
L
Tiamat
13,162
1,353
0
3,498
13,503
9,954
28
2,243
11,210
48,030
0
W
Neith
Ibo_FK
Neith
9,353
4,236
612
6,832
11,792
4,060
4,958
2,382
9,394
0
49,882
L
Merlin
8,890
826
414
560
7,774
2,851
0
4,647
2,808
52,973
0
L
Loki
Omeerta
Loki
7,296
1,116
0
2,801
13,790
3,329
0
5,259
8,478
0
58,571
W
Anubis
SER Tragic
Anubis
12,100
933
0
5,425
12,005
5,778
336
2,511
9,452
44,625
0
W
Nemesis
jdssj_10
Nemesis
10,199
4,579
0
1,578
16,720
8,784
147
4,632
11,910
0
86,098
L
Achilles
johnny1000
Achilles
3,887
364
234
3,280
8,768
2,522
128
2,772
5,955
1,513
17,010
W
Jormungandr
willemtell75
Jormungandr
7,028
684
277
2,935
8,203
4,501
330
3,377
4,820
80,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,514
Gold Earned
52,652
396
Minions Killed
571
0
Camps Cleared
0
1,649,616
Distance Traveled
1,804,708
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,407
370
74
4
0
305,980
1
W
Osiris
9,960
498
105
5
0
327,488
2
L
Tiamat
10,024
501
100
5
0
316,308
1
W
Neith
9,957
498
88
4
0
327,243
2
L
Merlin
8,581
429
90
5
0
364,119
0
L
Loki
9,196
460
102
5
0
361,300
2
W
Anubis
9,562
478
68
3
0
325,813
9
W
Nemesis
11,442
572
140
7
0
442,973
0
L
Achilles
7,306
365
30
2
0
301,909
5
W
Jormungandr
11,731
587
170
9
0
381,191
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role