Player Matchup

Tiamat
Tiamat
GrImReApEr-_-531
Tiamat
Level 48
God Stats
15W - 22L
1,408 SR
Queue Stats
134W - 193L
1,289 Elo+
Party 2
Kali
Kali
Simms126
Kali
Level 18
God Stats
6W - 10L
1,326 SR
Queue Stats
80W - 102L
1,299 Elo+
Party 2
Bacchus
Bacchus
ZaCkyVeAngence
Bacchus
Level 49
God Stats
22W - 24L
1,386 SR
Queue Stats
128W - 182L
1,283 Elo+
Party 2
Medusa
Medusa
antopeiz
Medusa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,680 Elo+
Solo
Vamana
Vamana
matze1_8
Vamana
Level 20
God Stats
9W - 23L
1,224 SR
Queue Stats
13W - 45L
1,147 Elo+
Party 2
Team Averages
Level 35
1,369 SR
1,340 Elo+

VS

Team Averages
Level 59
1,390 SR
1,373 Elo+
Fenrir
Fenrir
 
Fenrir
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Dark_Navas
Guan Yu
Level 69
God Stats
4W - 2L
1,536 SR
Queue Stats
504W - 563L
1,392 Elo+
Party 1
Ra
Ra
Guti1497
Ra
Level 120
God Stats
2W - 2L
1,224 SR
Queue Stats
390W - 415L
1,398 Elo+
Party 1
Neith
Neith
Sukuna_senpai_
Neith
Level 7
God Stats
1W - 4L
1,062 SR
Queue Stats
3W - 6L
1,248 Elo+
Party 1
Cerberus
Cerberus
josealcoholado-g
Cerberus
Level 48
God Stats
11W - 5L
1,626 SR
Queue Stats
55W - 88L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
7,466
498
6,608
9,056
4,553
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
10
0 / 3 / 2
6,105
407
2,580
10,325
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 1 / 6
6,749
450
6,637
12,811
7,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
antopeiz
Medusa
11
4 / 6 / 1
6,861
457
7,702
10,070
2,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
matze1_8
Vamana
11
0 / 3 / 0
6,563
438
4,382
10,592
6,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 2 / 2
7,585
506
4,047
9,271
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Dark_Navas
Guan Yu
15
4 / 0 / 3
8,435
562
9,183
8,763
5,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 2 / 3
8,466
564
7,323
8,150
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 2 / 4
7,287
486
7,295
7,698
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 2 / 5
7,291
486
5,903
11,731
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
8
Kills
15
15
Deaths
8
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
2
2
W
Guan Yu
Dark_Navas
Guan Yu
4
0
3
5.5
L
4
2
2
2.5
W
3
2
3
2.25
L
Kali
0
3
2
0.33
W
3
2
4
2.5
L
0
1
6
3
L
Medusa
antopeiz
Medusa
4
6
1
0.75
W
2
2
5
2.25
L
Vamana
matze1_8
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,909
Damage
33,751
52,854
Taken
45,613
24,186
Mitigated
21,939
12,047
Healing
17,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,047
1,123
0
3,101
9,271
3,280
0
1,689
7,582
0
35,359
W
Guan Yu
Dark_Navas
Guan Yu
9,183
1,700
198
2,998
8,763
5,591
308
612
7,671
0
48,264
L
6,608
410
494
3,163
9,056
4,553
0
3,623
5,152
38,302
0
W
7,323
619
330
1,843
8,150
2,832
224
4,520
3,630
59,570
0
L
Kali
2,580
1,134
0
2,634
10,325
2,923
0
1,519
8,688
0
34,628
W
7,295
2,235
0
4,182
7,698
2,488
25
3,117
4,581
0
33,569
L
6,637
484
476
2,315
12,811
7,547
0
3,945
8,845
17,223
0
L
Medusa
antopeiz
Medusa
7,702
3,549
0
1,109
10,070
2,867
234
3,654
6,351
0
31,167
W
5,903
193
0
4,611
11,731
7,748
0
3,307
8,424
34,121
0
L
Vamana
matze1_8
Vamana
4,382
1,897
0
1,856
10,592
6,296
265
0
10,592
0
31,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,744
Gold Earned
39,064
289
Minions Killed
404
0
Camps Cleared
0
1,356,477
Distance Traveled
1,460,935
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,585
506
66
4
0
307,483
1
W
Guan Yu
8,435
562
96
6
0
308,231
2
L
Tiamat
7,466
498
84
6
0
276,719
4
W
Ra
8,466
564
126
8
0
305,111
4
L
Kali
6,105
407
62
4
0
283,808
0
W
Neith
7,287
486
64
4
0
258,768
0
L
Bacchus
6,749
450
22
1
0
299,944
4
L
Medusa
6,861
457
55
4
0
270,751
2
W
Cerberus
7,291
486
52
3
0
281,342
0
L
Vamana
6,563
438
66
4
0
225,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role