Player Matchup
Team Averages
Level 11
1,521 SR
1,484
Elo+
VS
Team Averages
Level 50
1,435 SR
1,526
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thumper5102
Hercules
5
0 / 1 / 1
4,184
697
1,342
2,756
1,393
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
hossshort
Morgan Le Fay
6
1 / 5 / 1
4,465
744
1,229
5,042
1,483
Magic Shoes
+20
Magical Power
+12%
Movement Speed
systemic-kingdom
Kukulkan
5
0 / 5 / 1
4,237
706
698
5,389
1,247
Magic Shoes
+20
Magical Power
+12%
Movement Speed
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cant_Ban_Me_Man
Ymir
8
1 / 3 / 6
5,400
900
2,102
6,106
2,990
Bulwark of Hope
+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction
PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Wallybe
Hun Batz
10
7 / 0 / 4
6,640
1,107
5,298
5,789
1,766
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Y10 Transcendence
+25
Physical Power
+300
Mana
+10
Mp 5
PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.
Mace
+10
Physical Power
teh1tn1nj4
Anubis
8
3 / 1 / 6
5,985
998
2,296
2,402
1,025
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Y10 Tiny Trinket
+25
Magical Power
+4%
Magical Lifesteal
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,400
900
15
3
0
98,359
0
L
4,184
697
3
1
0
58,249
1
W
6,640
1,107
34
6
0
124,349
0
L
4,465
744
12
2
0
81,951
0
L
4,237
706
0
0
0
65,320
1
W
5,985
998
29
5
0
105,499
0