Player Matchup

Cthulhu
Cthulhu
Platinum III
Anubiris_
Cthulhu
Platinum III
Level 123
God Stats
32W - 17L
1,872 SR
Queue Stats
593W - 568L
1,862 MMR
Solo
Cernunnos
Cernunnos
Gold I
Eder_34_3
Cernunnos
Gold I
Level 158
God Stats
1W - 1L
1,150 SR
Queue Stats
313W - 319L
1,669 MMR
Party 3
Tiamat
Tiamat
Platinum I
PG_Byrru999
Tiamat
Platinum I
Level 47
God Stats
2W - 1L
1,630 SR
Queue Stats
37W - 30L
1,996 MMR
Party 3
Sun Wukong
Sun Wukong
Platinum IV
SCOPEY137
Sun Wukong
Platinum IV
Level 126
God Stats
2W - 6L
1,764 SR
Queue Stats
284W - 279L
1,937 MMR
Solo
Bastet
Bastet
Platinum I
vStuckZ
Bastet
Platinum I
Level 129
God Stats
35W - 17L
1,659 SR
Queue Stats
329W - 302L
1,889 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,615 SR
1,870 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,474 SR
1,806 MMR
Thor
Thor
Platinum V
 
Thor
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Platinum V
Emberz-1
Ares
Platinum V
Level 69
God Stats
2W - 8L
1,214 SR
Queue Stats
195W - 191L
1,826 MMR
Solo
Raijin
Raijin
Platinum II
TTimaI
Raijin
Platinum II
Level 127
God Stats
0W - 2L
1,231 SR
Queue Stats
42W - 34L
1,999 MMR
Party 1
Achilles
Achilles
Gold V
Vtx_lvl
Achilles
Gold V
Level 123
God Stats
2W - 4L
1,580 SR
Queue Stats
11W - 6L
1,743 MMR
Party 1
Chiron
Chiron
Platinum I
javi_cazor
Chiron
Platinum I
Level 149
God Stats
10W - 8L
1,843 SR
Queue Stats
157W - 147L
1,961 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anubiris_
Cthulhu
20
4 / 2 / 14
15,401
592
13,594
25,582
32,781
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
Eder_34_3
Cernunnos
20
4 / 6 / 11
14,741
567
15,838
26,555
13,166
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
20
8 / 2 / 9
14,407
554
22,166
12,176
10,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
SCOPEY137
Sun Wukong
20
5 / 2 / 9
15,815
608
22,219
27,821
28,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bastet
vStuckZ
Bastet
20
11 / 1 / 10
15,902
612
17,068
18,067
9,172
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AthenaJanusPersephoneSetGilgamesh

VS

Bans
King ArthurSobekCu ChulainnKaliKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
2 / 5 / 4
12,101
465
9,372
23,327
12,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
16
1 / 3 / 5
10,599
408
11,320
17,830
17,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Raijin
TTimaI
Raijin
17
0 / 7 / 2
11,161
429
9,646
17,106
6,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Vtx_lvl
Achilles
18
4 / 7 / 1
12,573
484
20,612
31,475
32,469
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
javi_cazor
Chiron
19
6 / 10 / 1
12,775
491
19,473
28,374
11,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
32
Kills
13
13
Deaths
32
53
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
5
4
0.8
W
Cthulhu
Anubiris_
Cthulhu
4
2
14
5.5
W
Cernunnos
Eder_34_3
Cernunnos
4
6
11
1.58
L
Ares
1
3
5
1.17
W
Tiamat
8
2
9
6.25
W
Sun Wukong
SCOPEY137
Sun Wukong
5
2
9
4.75
L
Raijin
TTimaI
Raijin
0
7
2
0.14
L
Achilles
Vtx_lvl
Achilles
4
7
1
0.64
L
Chiron
javi_cazor
Chiron
6
10
1
0.65
W
Bastet
vStuckZ
Bastet
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,885
Damage
70,423
110,201
Taken
118,112
94,229
Mitigated
80,378
47,903
Healing
35,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,372
2,925
0
8,380
23,327
12,421
0
6,410
16,733
0
93,367
W
Cthulhu
Anubiris_
Cthulhu
13,594
662
1,241
5,120
25,582
32,781
147
9,063
16,256
49,691
0
W
Cernunnos
Eder_34_3
Cernunnos
15,838
7,910
0
11,828
26,555
13,166
8,195
2,761
23,776
0
124,017
L
Ares
11,320
331
0
4,243
17,830
17,560
0
7,446
10,192
32,710
0
W
Tiamat
22,166
1,253
55
4,343
12,176
10,238
1,431
3,478
8,488
94,816
0
W
Sun Wukong
SCOPEY137
Sun Wukong
22,219
6,280
0
16,586
27,821
28,872
941
2,876
24,814
0
105,553
L
Raijin
TTimaI
Raijin
9,646
649
0
2,796
17,106
6,871
200
6,262
10,580
86,360
0
L
Achilles
Vtx_lvl
Achilles
20,612
7,109
0
11,215
31,475
32,469
680
7,536
23,651
0
89,949
L
Chiron
javi_cazor
Chiron
19,473
12,129
600
8,705
28,374
11,057
0
7,136
21,024
0
110,499
W
Bastet
vStuckZ
Bastet
17,068
4,309
0
8,730
18,067
9,172
2,763
2,358
15,585
0
125,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,266
Gold Earned
59,209
754
Minions Killed
682
0
Camps Cleared
0
2,516,530
Distance Traveled
2,281,082
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,101
465
161
6
0
455,443
10
W
Cthulhu
15,401
592
59
2
0
523,783
12
W
Cernunnos
14,741
567
149
6
0
446,171
0
L
Ares
10,599
408
44
2
0
484,933
5
W
Tiamat
14,407
554
160
6
0
532,515
6
W
Sun Wukong
15,815
608
202
8
0
437,045
5
L
Raijin
11,161
429
169
7
0
454,382
5
L
Achilles
12,573
484
136
5
0
454,471
7
L
Chiron
12,775
491
172
7
0
431,853
7
W
Bastet
15,902
612
184
7
0
577,016
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role