Player Matchup

Thoth
Thoth
Aesilr
Thoth
Level 18
God Stats
2W - 4L
1,317 SR
Queue Stats
61W - 73L
1,418 Elo+
Party 1
Awilix
Awilix
AquaStrikerZero
Awilix
Level 27
God Stats
296W - 283L
1,561 SR
Queue Stats
319W - 328L
1,548 Elo+
Solo
Ares
Ares
RASEC524524
Ares
Level 27
God Stats
4W - 1L
1,737 SR
Queue Stats
36W - 38L
1,570 Elo+
Solo
Pele
Pele
Thebear455
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,749 Elo+
Solo
Hades
Hades
dsleite360maddog
Hades
Level 18
God Stats
1W - 1L
1,578 SR
Queue Stats
5W - 2L
1,648 Elo+
Party 1
Team Averages
Level 21
1,539 SR
1,586 Elo+

VS

Team Averages
Level 17
1,536 SR
1,525 Elo+
Kukulkan
Kukulkan
Cielavsss
Kukulkan
Level 12
God Stats
46W - 22L
1,666 SR
Queue Stats
46W - 22L
1,572 Elo+
Solo
Anubis
Anubis
DrEd69
Anubis
Level 12
God Stats
9W - 10L
1,586 SR
Queue Stats
27W - 19L
1,605 Elo+
Solo
Chang'e
Chang'e
Fostab
Chang'e
Level 21
God Stats
7W - 13L
1,419 SR
Queue Stats
185W - 209L
1,408 Elo+
Solo
Cerberus
Cerberus
ecleptik
Cerberus
Level 15
God Stats
4W - 2L
1,739 SR
Queue Stats
31W - 31L
1,457 Elo+
Solo
Anhur
Anhur
ŖhaenysTargaryen
Anhur
Level 26
God Stats
3W - 3L
1,272 SR
Queue Stats
229W - 154L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aesilr
Thoth
20
17 / 3 / 14
14,457
1,205
25,202
11,911
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 1 / 5
10,290
858
1,964
2,474
813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 5 / 24
12,397
1,033
13,890
14,707
18,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

20
14 / 7 / 15
15,210
1,268
33,387
15,516
7,762
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 4 / 21
13,505
1,125
25,664
17,573
10,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cielavsss
Kukulkan
20
3 / 9 / 12
12,875
1,073
20,384
21,445
7,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
DrEd69
Anubis
14
0 / 2 / 2
9,021
752
1,079
2,221
1,006
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
Fostab
Chang'e
19
7 / 12 / 9
13,560
1,130
15,321
26,400
8,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
ecleptik
Cerberus
19
7 / 9 / 9
13,487
1,124
13,583
32,602
38,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
3 / 13 / 12
12,086
1,007
3,036
28,418
12,881
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
64
44
Kills
20
20
Deaths
45
79
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Thoth
Aesilr
Thoth
17
3
14
8
W
2
1
5
4.5
L
Kukulkan
Cielavsss
Kukulkan
3
9
12
1
L
Anubis
DrEd69
Anubis
0
2
2
0.5
L
Chang'e
Fostab
Chang'e
7
12
9
0.96
W
3
5
24
3
W
14
7
15
3.07
W
8
4
21
4.63
L
Cerberus
ecleptik
Cerberus
7
9
9
1.28
L
3
13
12
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,107
Damage
53,403
62,181
Taken
111,086
41,467
Mitigated
68,308
9,155
Healing
15,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Aesilr
Thoth
25,202
2,122
21
1,296
11,911
4,188
0
9,036
2,749
45,921
0
W
1,964
718
0
0
2,474
813
0
735
1,702
0
3,936
L
Kukulkan
Cielavsss
Kukulkan
20,384
2,459
0
105
21,445
7,193
0
11,754
9,691
81,612
0
L
Anubis
DrEd69
Anubis
1,079
33
0
398
2,221
1,006
0
1,789
432
5,816
0
L
Chang'e
Fostab
Chang'e
15,321
1,882
4,830
5,386
26,400
8,707
0
15,688
10,712
36,627
0
W
13,890
759
0
0
14,707
18,051
0
12,309
2,121
17,922
0
W
33,387
15,229
0
1,766
15,516
7,762
0
12,427
2,952
0
60,226
W
25,664
1,287
1,085
4,987
17,573
10,653
0
15,093
2,290
61,773
0
L
Cerberus
ecleptik
Cerberus
13,583
2,682
0
4,786
32,602
38,521
0
18,918
13,684
28,853
0
L
3,036
1,291
0
60
28,418
12,881
0
16,607
8,546
0
5,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,859
Gold Earned
61,029
198
Minions Killed
236
13
Camps Cleared
3
841,035
Distance Traveled
789,751
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,457
1,205
38
3
1
215,271
0
W
Awilix
10,290
858
3
0
0
47,599
0
L
Kukulkan
12,875
1,073
129
11
1
217,279
0
L
Anubis
9,021
752
14
1
0
33,103
0
L
Chang'e
13,560
1,130
48
4
1
198,692
1
W
Ares
12,397
1,033
8
1
2
181,999
2
W
Pele
15,210
1,268
54
5
10
204,908
0
W
Hades
13,505
1,125
95
8
0
191,258
0
L
Cerberus
13,487
1,124
41
3
0
216,707
0
L
Anhur
12,086
1,007
4
0
1
123,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role