Player Matchup

Yemoja
Yemoja
Crazy95
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,774 Elo+
Solo
Chaac
Chaac
Slinkr
Chaac
Level 8
God Stats
2W - 8L
1,793 SR
Queue Stats
50W - 38L
1,617 Elo+
Solo
Anubis
Anubis
The witvher
Anubis
Level 18
God Stats
2W - 4L
1,382 SR
Queue Stats
24W - 32L
1,372 Elo+
Solo
Neith
Neith
allanbvo
Neith
Level 14
God Stats
2W - 4L
1,524 SR
Queue Stats
11W - 15L
1,484 Elo+
Solo
Kali
Kali
juanrodrgs
Kali
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 34L
1,526 Elo+
Solo
Team Averages
Level 12
1,540 SR
1,555 Elo+

VS

Team Averages
Level 21
1,578 SR
1,545 Elo+
Fenrir
Fenrir
 
Fenrir
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gaalactic
Morgan Le Fay
Level 20
God Stats
13W - 4L
1,799 SR
Queue Stats
112W - 47L
1,804 Elo+
Solo
Heimdallr
Heimdallr
I KING I2540
Heimdallr
Level 15
God Stats
17W - 16L
1,521 SR
Queue Stats
20W - 27L
1,328 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mfernny
Tsukuyomi
Level 24
God Stats
8W - 10L
1,280 SR
Queue Stats
272W - 294L
1,505 Elo+
Solo
King Arthur
King Arthur
gamer012BR
King Arthur
Level 29
God Stats
3W - 7L
1,792 SR
Queue Stats
270W - 275L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Crazy95
Yemoja
9
3 / 2 / 0
5,491
549
1,732
5,345
2,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Slinkr
Chaac
11
2 / 2 / 1
6,192
619
4,248
6,798
3,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
6
0 / 5 / 1
4,393
439
1,479
4,222
1,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
allanbvo
Neith
9
3 / 4 / 2
5,931
593
3,922
6,218
1,834
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 1 / 1
5,336
534
1,233
4,916
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
4 / 2 / 0
5,414
541
3,454
7,498
2,442
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Gaalactic
Morgan Le Fay
12
8 / 1 / 2
7,164
716
7,945
4,594
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
I KING I2540
Heimdallr
8
0 / 3 / 2
5,078
508
2,346
4,169
1,260
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
Mfernny
Tsukuyomi
11
2 / 0 / 0
6,154
615
2,917
6,011
1,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
gamer012BR
King Arthur
9
0 / 2 / 2
5,314
531
1,170
5,067
1,567
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
8
Kills
14
14
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
0
2
L
Yemoja
Crazy95
Yemoja
3
2
0
1.5
W
Morgan Le Fay
Gaalactic
Morgan Le Fay
8
1
2
9
W
Heimdallr
I KING I2540
Heimdallr
0
3
2
0.33
W
Tsukuyomi
Mfernny
Tsukuyomi
2
0
0
2
L
Chaac
Slinkr
Chaac
2
2
1
1.25
L
Anubis
0
5
1
0.1
L
Neith
allanbvo
Neith
3
4
2
1
W
King Arthur
gamer012BR
King Arthur
0
2
2
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,614
Damage
17,832
27,499
Taken
27,339
11,306
Mitigated
8,381
6,669
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,454
699
108
1,967
7,498
2,442
0
522
6,886
0
16,935
L
Yemoja
Crazy95
Yemoja
1,732
335
197
221
5,345
2,449
0
2,247
3,098
17,667
0
W
Morgan Le Fay
Gaalactic
Morgan Le Fay
7,945
1,468
0
1,527
4,594
1,394
790
1,601
2,993
40,828
0
W
Heimdallr
I KING I2540
Heimdallr
2,346
1,192
0
50
4,169
1,260
839
1,008
3,161
0
20,553
W
Tsukuyomi
Mfernny
Tsukuyomi
2,917
768
0
2,097
6,011
1,718
0
80
5,901
0
42,386
L
Chaac
Slinkr
Chaac
4,248
794
0
3,118
6,798
3,498
440
1,426
5,372
0
31,037
L
Anubis
1,479
115
0
535
4,222
1,565
439
3,474
748
9,900
0
L
Neith
allanbvo
Neith
3,922
2,238
0
1,097
6,218
1,834
789
362
5,856
0
28,968
W
King Arthur
gamer012BR
King Arthur
1,170
295
0
1,350
5,067
1,567
0
0
4,739
0
19,915
L
1,233
470
0
1,501
4,916
1,960
0
436
4,480
0
27,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,343
Gold Earned
29,124
258
Minions Killed
269
0
Camps Cleared
0
902,808
Distance Traveled
894,365
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,414
541
26
3
0
189,601
0
L
Yemoja
5,491
549
38
4
0
178,787
2
W
Morgan Le Fay
7,164
716
75
8
0
189,673
1
W
Heimdallr
5,078
508
40
4
0
142,695
0
W
Tsukuyomi
6,154
615
82
8
0
212,594
2
L
Chaac
6,192
619
74
7
0
153,816
4
L
Anubis
4,393
439
25
3
0
167,715
2
L
Neith
5,931
593
55
6
0
190,231
0
W
King Arthur
5,314
531
46
5
0
159,802
2
L
Kali
5,336
534
66
7
0
212,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role