Player Matchup

Thanatos
Thanatos
BlackSnoww
Thanatos
Level 27
God Stats
4W - 2L
1,380 SR
Queue Stats
12W - 10L
1,486 Elo+
Party 2
Geb
Geb
Ragnaze
Geb
Level 29
God Stats
2W - 2L
1,880 SR
Queue Stats
15W - 17L
1,488 Elo+
Party 2
Scylla
Scylla
Swisside
Scylla
Level 27
God Stats
1W - 0L
1,650 SR
Queue Stats
7W - 2L
1,728 Elo+
Party 2
Skadi
Skadi
XtatSam
Skadi
Level 16
God Stats
9W - 4L
1,641 SR
Queue Stats
10W - 9L
1,646 Elo+
Party 2
Osiris
Osiris
mordkayzer
Osiris
Level 13
God Stats
1W - 1L
1,316 SR
Queue Stats
6W - 6L
1,502 Elo+
Solo
Team Averages
Level 22
1,573 SR
1,570 Elo+

VS

Team Averages
Level 22
1,546 SR
1,560 Elo+
Ymir
Ymir
Bibanull
Ymir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,745 Elo+
Party 1
Sol
Sol
DoscalLP
Sol
Level 7
God Stats
5W - 1L
1,731 SR
Queue Stats
12W - 6L
1,348 Elo+
Party 3
Odin
Odin
REKXSAI
Odin
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
122W - 102L
1,548 Elo+
Party 3
Eset
Eset
YNMXII
Eset
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 104L
1,548 Elo+
Party 3
Bellona
Bellona
iFamouz
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlackSnoww
Thanatos
14
7 / 6 / 5
8,852
553
7,551
14,362
5,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
13
2 / 1 / 17
9,162
573
5,192
8,893
7,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Swisside
Scylla
16
13 / 2 / 1
9,803
613
16,334
4,932
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
XtatSam
Skadi
17
7 / 0 / 1
9,908
619
7,373
5,632
1,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
mordkayzer
Osiris
15
1 / 3 / 8
8,828
552
4,418
9,772
9,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 5 / 0
6,050
378
2,387
11,110
6,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 6 / 1
5,713
357
2,235
7,877
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Odin
REKXSAI
Odin
12
5 / 7 / 2
7,770
486
5,865
14,333
5,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Eset
YNMXII
Eset
12
0 / 6 / 3
7,073
442
1,994
9,432
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
iFamouz
Bellona
13
6 / 6 / 0
8,441
528
8,168
12,114
6,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
30
Kills
12
12
Deaths
30
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
0
0.2
W
Thanatos
BlackSnoww
Thanatos
7
6
5
1.58
L
0
6
1
0.08
L
Odin
REKXSAI
Odin
5
7
2
0.86
W
Geb
2
1
17
10.5
W
Scylla
Swisside
Scylla
13
2
1
6.75
W
Skadi
XtatSam
Skadi
7
0
1
7.5
L
Eset
YNMXII
Eset
0
6
3
0.25
L
Bellona
iFamouz
Bellona
6
6
0
1
W
Osiris
mordkayzer
Osiris
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,868
Damage
20,649
43,591
Taken
54,866
26,207
Mitigated
23,437
14,880
Healing
8,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,387
394
282
818
11,110
6,998
0
5,478
5,562
22,254
0
W
Thanatos
BlackSnoww
Thanatos
7,551
2,889
0
9,480
14,362
5,119
755
1,162
13,200
0
42,618
L
2,235
367
0
1,032
7,877
1,470
0
3,713
4,072
18,841
0
L
Odin
REKXSAI
Odin
5,865
2,488
0
2,322
14,333
5,223
0
4,963
9,216
0
34,714
W
Geb
5,192
1,026
438
1,760
8,893
7,928
863
2,575
6,318
25,461
0
W
Scylla
Swisside
Scylla
16,334
1,139
162
713
4,932
2,059
1,521
1,361
3,571
50,683
0
W
Skadi
XtatSam
Skadi
7,373
4,813
0
2,147
5,632
1,945
1,913
1,412
4,220
0
74,236
L
Eset
YNMXII
Eset
1,994
397
3
1,681
9,432
3,005
0
3,966
5,214
43,718
0
L
Bellona
iFamouz
Bellona
8,168
2,214
0
2,152
12,114
6,741
0
3,381
8,694
0
27,877
W
Osiris
mordkayzer
Osiris
4,418
653
0
180
9,772
9,156
662
106
9,666
4,810
38,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,553
Gold Earned
35,047
445
Minions Killed
293
0
Camps Cleared
0
1,458,124
Distance Traveled
1,341,635
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,050
378
34
2
0
232,789
1
W
Thanatos
8,852
553
75
5
0
299,118
3
L
Sol
5,713
357
50
3
0
239,137
3
L
Odin
7,770
486
80
5
0
288,312
2
W
Geb
9,162
573
28
2
0
309,862
3
W
Scylla
9,803
613
90
6
0
260,690
3
W
Skadi
9,908
619
144
9
0
281,107
3
L
Eset
7,073
442
87
5
0
262,168
5
L
Bellona
8,441
528
42
3
0
319,229
0
W
Osiris
8,828
552
108
7
0
307,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role