Player Matchup

Pele
Pele
AdrianThaDon_
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,576 Elo+
Solo
Kuzenbo
Kuzenbo
Convoluted_Dan
Kuzenbo
Level 25
God Stats
8W - 7L
1,527 SR
Queue Stats
50W - 56L
1,545 Elo+
Solo
Guan Yu
Guan Yu
Datebanne
Guan Yu
Level 28
God Stats
3W - 4L
1,416 SR
Queue Stats
79W - 76L
1,511 Elo+
Solo
Artemis
Artemis
ShayneThaGod
Artemis
Level 4
God Stats
2W - 1L
1,727 SR
Queue Stats
7W - 5L
1,679 Elo+
Solo
Olorun
Olorun
sweetcreature280
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,612 Elo+
Solo
Team Averages
Level 20
1,534 SR
1,585 Elo+

VS

Team Averages
Level 13
1,488 SR
1,588 Elo+
Raijin
Raijin
AnimalZeus46233
Raijin
Level 29
God Stats
5W - 9L
1,440 SR
Queue Stats
166W - 179L
1,472 Elo+
Solo
Chernobog
Chernobog
Cooper121113
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Solo
Osiris
Osiris
LuxTheHawk
Osiris
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,486 Elo+
Solo
Ullr
Ullr
NavSuperFan
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 94L
1,685 Elo+
Solo
The Morrigan
The Morrigan
natiraymundi
The Morrigan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 2
8,433
649
6,445
9,487
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 5
6,999
538
5,317
6,349
4,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Datebanne
Guan Yu
13
0 / 2 / 1
7,441
572
2,303
8,427
4,691
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
ShayneThaGod
Artemis
13
6 / 2 / 0
7,639
588
4,562
6,192
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 1 / 5
7,948
611
5,254
8,282
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 0
6,819
525
5,639
7,985
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Cooper121113
Chernobog
7
0 / 8 / 3
5,018
386
1,974
7,531
1,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
LuxTheHawk
Osiris
10
1 / 2 / 2
5,671
436
3,613
8,637
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 3 / 0
7,002
539
7,228
7,817
2,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
natiraymundi
The Morrigan
5
0 / 3 / 1
4,336
334
763
2,842
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
19
Kills
8
8
Deaths
20
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
2
2
4.5
L
4
4
0
1
W
3
1
5
5.5
L
Chernobog
Cooper121113
Chernobog
0
8
3
0.19
W
Guan Yu
Datebanne
Guan Yu
0
2
1
0.25
L
Osiris
LuxTheHawk
Osiris
1
2
2
1
L
3
3
0
1
W
Artemis
ShayneThaGod
Artemis
6
2
0
3
L
The Morrigan
natiraymundi
The Morrigan
0
3
1
0.17
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,881
Damage
19,217
38,737
Taken
34,812
17,664
Mitigated
11,866
13,447
Healing
2,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,445
2,122
0
1,447
9,487
3,161
0
1,473
7,886
0
52,023
L
5,639
864
282
680
7,985
2,648
0
3,611
4,214
35,511
0
W
5,317
2,576
0
2,167
6,349
4,640
99
2,058
4,084
23,762
0
L
Chernobog
Cooper121113
Chernobog
1,974
1,227
0
0
7,531
1,778
0
2,089
5,370
0
12,494
W
Guan Yu
Datebanne
Guan Yu
2,303
572
52
4,296
8,427
4,691
0
0
8,427
0
39,377
L
Osiris
LuxTheHawk
Osiris
3,613
1,970
0
1,165
8,637
4,257
0
2,910
5,710
0
14,865
L
7,228
3,318
0
446
7,817
2,439
0
0
7,817
0
40,389
W
Artemis
ShayneThaGod
Artemis
4,562
3,225
0
909
6,192
2,174
2,576
0
6,192
0
47,038
L
The Morrigan
natiraymundi
The Morrigan
763
226
0
78
2,842
744
0
1,684
1,130
5,429
0
W
5,254
2,808
700
3,876
8,282
2,998
863
2,362
5,746
53,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,460
Gold Earned
28,846
418
Minions Killed
210
0
Camps Cleared
0
1,174,954
Distance Traveled
919,623
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,433
649
103
8
0
249,117
2
L
Raijin
6,819
525
57
4
0
210,062
1
W
Kuzenbo
6,999
538
26
2
0
252,452
1
L
Chernobog
5,018
386
17
1
0
200,176
0
W
Guan Yu
7,441
572
95
7
0
251,984
5
L
Osiris
5,671
436
30
2
0
220,864
1
L
Ullr
7,002
539
85
7
0
212,387
4
W
Artemis
7,639
588
77
6
0
185,206
2
L
The Morrigan
4,336
334
21
2
0
76,134
0
W
Olorun
7,948
611
117
9
0
236,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role