Player Matchup

Medusa
Medusa
 
Medusa
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
KrieteFred
Achilles
Level 12
God Stats
8W - 6L
1,500 SR
Queue Stats
123W - 78L
1,750 Elo+
Party 1
Fafnir
Fafnir
Pelsoras
Fafnir
Level 27
God Stats
2W - 1L
1,311 SR
Queue Stats
121W - 101L
1,605 Elo+
Solo
Nemesis
Nemesis
TheQueenSkadi
Nemesis
Level 31
God Stats
5W - 3L
1,726 SR
Queue Stats
79W - 54L
1,647 Elo+
Party 1
Scylla
Scylla
ToyMayToy
Scylla
Level 26
God Stats
2W - 2L
1,433 SR
Queue Stats
62W - 62L
1,546 Elo+
Solo
Team Averages
Level 21
1,494 SR
1,610 Elo+

VS

Team Averages
Level 23
1,525 SR
1,557 Elo+
Thoth
Thoth
Altair3301
Thoth
Level 28
God Stats
4W - 5L
1,360 SR
Queue Stats
124W - 108L
1,646 Elo+
Solo
Kali
Kali
NuuskaPeikko
Kali
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
138W - 145L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
OkamiXI
Sun Wukong
Level 28
God Stats
1W - 4L
1,778 SR
Queue Stats
185W - 145L
1,674 Elo+
Solo
Ymir
Ymir
Zubbb
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,492 Elo+
Solo
Izanami
Izanami
artturikov
Izanami
Level 31
God Stats
8W - 9L
1,485 SR
Queue Stats
126W - 140L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
6 / 1 / 2
5,084
636
5,129
3,906
904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
KrieteFred
Achilles
10
2 / 0 / 0
5,482
685
3,726
4,226
1,701
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fafnir
Pelsoras
Fafnir
7
2 / 1 / 6
5,242
655
2,850
4,840
2,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
8
1 / 0 / 0
4,707
588
742
4,142
1,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
ToyMayToy
Scylla
7
0 / 3 / 0
3,988
499
1,039
3,444
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
9
4 / 1 / 0
5,773
722
3,429
2,184
457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 1 / 2
4,489
561
586
4,311
1,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
OkamiXI
Sun Wukong
8
1 / 2 / 0
4,506
563
2,245
5,307
1,917
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Zubbb
Ymir
5
0 / 3 / 0
3,458
432
557
3,774
1,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
artturikov
Izanami
7
0 / 4 / 0
4,241
530
2,313
6,094
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
5
5
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
2
7
L
Thoth
4
1
0
4
W
Achilles
KrieteFred
Achilles
2
0
0
2
L
0
1
2
1
L
Sun Wukong
OkamiXI
Sun Wukong
1
2
0
0.5
W
Fafnir
Pelsoras
Fafnir
2
1
6
5
W
Nemesis
1
0
0
1
W
Scylla
ToyMayToy
Scylla
0
3
0
0
L
Ymir
Zubbb
Ymir
0
3
0
0
L
Izanami
artturikov
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,486
Damage
9,130
20,558
Taken
21,670
7,220
Mitigated
6,452
6,625
Healing
5,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,129
2,551
0
1,397
3,906
904
315
793
3,073
0
21,484
L
Thoth
3,429
71
0
712
2,184
457
0
529
1,561
23,592
0
W
Achilles
KrieteFred
Achilles
3,726
1,201
0
2,284
4,226
1,701
0
0
4,226
0
28,858
L
586
78
0
1,274
4,311
1,222
0
431
3,850
0
17,002
L
Sun Wukong
OkamiXI
Sun Wukong
2,245
189
0
1,465
5,307
1,917
0
200
5,067
0
21,927
W
Fafnir
Pelsoras
Fafnir
2,850
479
0
2,019
4,840
2,758
0
833
3,957
11,424
0
W
Nemesis
742
246
0
342
4,142
1,022
0
472
3,582
0
25,532
W
Scylla
ToyMayToy
Scylla
1,039
307
0
583
3,444
835
0
1,470
1,734
14,768
0
L
Ymir
Zubbb
Ymir
557
182
0
140
3,774
1,343
0
1,594
2,180
3,107
0
L
Izanami
artturikov
Izanami
2,313
2,028
0
1,726
6,094
1,513
0
971
5,123
0
27,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,503
Gold Earned
22,467
205
Minions Killed
201
0
Camps Cleared
0
812,699
Distance Traveled
724,656
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,084
636
34
4
0
148,483
5
L
Thoth
5,773
722
50
6
0
157,468
0
W
Achilles
5,482
685
69
9
0
175,335
4
L
Kali
4,489
561
36
5
0
160,438
1
L
Sun Wukong
4,506
563
50
6
0
151,798
2
W
Fafnir
5,242
655
16
2
0
178,569
1
W
Nemesis
4,707
588
53
7
0
168,598
4
W
Scylla
3,988
499
33
4
0
141,714
2
L
Ymir
3,458
432
5
1
0
112,508
0
L
Izanami
4,241
530
60
8
0
142,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role