Player Matchup

Terra
Terra
Bronze III
HungryMufasa
Terra
Bronze III
Level 48
God Stats
0W - 1L
1,132 SR
Queue Stats
1W - 11L
1,354 MMR
Party 2
Neith
Neith
Bronze IV
LueTheDonWon
Neith
Bronze IV
Level 80
God Stats
0W - 1L
1,355 SR
Queue Stats
2W - 16L
1,141 MMR
Party 1
Camazotz
Camazotz
Silver I
Pii Dizz
Camazotz
Silver I
Level 84
God Stats
3W - 6L
1,580 SR
Queue Stats
139W - 133L
1,250 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
VerHussler
Nu Wa
Bronze IV
Level 83
God Stats
0W - 3L
1,419 SR
Queue Stats
1W - 12L
1,331 MMR
Party 1
Fenrir
Fenrir
Bronze IV
pillowpantstx
Fenrir
Bronze IV
Level 89
God Stats
0W - 6L
1,414 SR
Queue Stats
1W - 13L
1,270 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 77
1,380 SR
1,269 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,507 SR
1,270 MMR
Hera
Hera
Silver I
Atkinson VII
Hera
Silver I
Level 144
God Stats
7W - 7L
1,358 SR
Queue Stats
138W - 143L
1,216 MMR
Solo
Mulan
Mulan
Gold IV
Drkwngduk559
Mulan
Gold IV
Level 159
God Stats
2W - 1L
1,559 SR
Queue Stats
113W - 113L
1,272 MMR
Solo
Cthulhu
Cthulhu
Silver I
Pure x Reach
Cthulhu
Silver I
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 104L
1,277 MMR
Solo
Heimdallr
Heimdallr
Gold V
Ronyaldo
Heimdallr
Gold V
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 155L
1,301 MMR
Solo
Set
Set
Silver I
fetecini
Set
Silver I
Level 131
God Stats
3W - 3L
1,619 SR
Queue Stats
45W - 39L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,731
526
1,881
6,231
2,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 2 / 0
4,462
496
1,973
4,682
1,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
Pii Dizz
Camazotz
3
0 / 2 / 1
3,837
426
876
3,214
607
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
9
0 / 2 / 0
4,812
535
1,200
4,830
1,607
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 6 / 0
4,817
535
3,666
6,940
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Chang'eTiamatLokiDanzaburouGilgamesh

VS

Bans
AthenaSkadiKing ArthurMedusaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,000
667
2,349
2,649
975
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
4 / 1 / 2
6,840
760
5,204
6,841
3,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Pure x Reach
Cthulhu
8
3 / 0 / 0
5,529
614
4,689
5,165
2,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Ronyaldo
Heimdallr
8
1 / 1 / 2
4,910
546
3,139
3,334
1,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 0 / 1
6,369
708
2,595
3,962
1,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
13
14
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
4
1
2
5
L
0
2
1
0.25
L
1
2
0
0.5
L
Camazotz
Pii Dizz
Camazotz
0
2
1
0.25
W
Cthulhu
Pure x Reach
Cthulhu
3
0
0
3
W
Heimdallr
Ronyaldo
Heimdallr
1
1
2
2
L
Nu Wa
0
2
0
0
W
4
0
1
4.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,596
Damage
17,976
25,897
Taken
21,951
9,020
Mitigated
9,305
7,468
Healing
7,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,349
638
0
1,287
2,649
975
305
570
2,079
34,516
0
W
5,204
1,104
0
2,753
6,841
3,651
892
108
6,733
1,705
34,042
L
1,881
851
843
2,288
6,231
2,999
0
2,467
3,764
6,768
0
L
1,973
878
0
1,060
4,682
1,609
0
2,222
2,460
0
20,200
L
Camazotz
Pii Dizz
Camazotz
876
327
0
1,517
3,214
607
0
0
3,214
0
6,610
W
Cthulhu
Pure x Reach
Cthulhu
4,689
509
0
2,329
5,165
2,291
140
1,039
4,126
16,526
0
W
Heimdallr
Ronyaldo
Heimdallr
3,139
1,094
0
616
3,334
1,148
307
864
2,470
0
20,564
L
Nu Wa
1,200
561
0
1,312
4,830
1,607
278
1,777
3,053
22,482
0
W
2,595
1,388
0
890
3,962
1,240
248
539
3,423
0
44,135
L
3,666
942
0
448
6,940
2,198
0
912
6,028
39
17,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,659
Gold Earned
29,648
154
Minions Killed
324
0
Camps Cleared
0
762,393
Distance Traveled
871,777
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,000
667
72
8
0
168,548
4
W
Mulan
6,840
760
83
9
0
172,434
2
L
Terra
4,731
526
11
1
0
181,267
2
L
Neith
4,462
496
47
5
0
177,161
0
L
Camazotz
3,837
426
15
2
0
52,901
1
W
Cthulhu
5,529
614
35
4
0
182,562
1
W
Heimdallr
4,910
546
33
4
0
153,575
0
L
Nu Wa
4,812
535
42
5
0
150,012
3
W
Set
6,369
708
101
11
0
194,658
2
L
Fenrir
4,817
535
39
4
0
201,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role