Player Matchup

Morgan Le Fay
Morgan Le Fay
NineCrusaders
Morgan Le Fay
Level 64
God Stats
4W - 8L
1,387 SR
Queue Stats
8W - 13L
1,430 Elo+
Party 2
Cernunnos
Cernunnos
Nyghtrix
Cernunnos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,422 Elo+
Party 2
Horus
Horus
lifeofxeno
Horus
Level 81
God Stats
2W - 3L
1,350 SR
Queue Stats
6W - 13L
1,374 Elo+
Party 2
Team Averages
Level 76
1,413 SR
1,409 Elo+

VS

Team Averages
Level 100
1,419 SR
1,526 Elo+
Loki
Loki
 
Loki
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
GodWillSm4ckU
Rama
Level 27
God Stats
15W - 16L
1,487 SR
Queue Stats
68W - 63L
1,561 Elo+
Party 1
Chaac
Chaac
Mr DainBramaged
Chaac
Level 153
God Stats
1W - 1L
1,269 SR
Queue Stats
110W - 132L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NineCrusaders
Morgan Le Fay
12
1 / 6 / 6
7,986
666
8,080
9,932
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Nyghtrix
Cernunnos
14
8 / 4 / 2
10,038
837
13,457
10,968
5,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
11
2 / 3 / 8
8,874
740
3,230
10,485
9,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
6 / 2 / 5
9,403
784
7,010
9,649
3,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 2 / 9
9,549
796
9,870
10,455
3,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 7 / 7
9,249
771
9,037
15,236
11,884
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
11
Kills
13
13
Deaths
11
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
2
5
4.25
W
4
2
9
4.25
W
3
7
7
0.93
L
Morgan Le Fay
NineCrusaders
Morgan Le Fay
1
6
6
0.67
L
Cernunnos
Nyghtrix
Cernunnos
8
4
2
2.25
L
Horus
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,767
Damage
25,917
31,385
Taken
35,340
19,083
Mitigated
18,827
6,667
Healing
8,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,010
1,435
0
2,020
9,649
3,403
475
2,246
7,403
0
36,247
W
9,870
8,311
0
2,719
10,455
3,540
1,569
2,056
8,399
0
29,486
W
9,037
1,386
0
4,136
15,236
11,884
148
3,778
11,458
0
31,740
L
Morgan Le Fay
NineCrusaders
Morgan Le Fay
8,080
1,004
222
1,052
9,932
4,336
0
0
9,932
31,322
0
L
Cernunnos
Nyghtrix
Cernunnos
13,457
6,888
0
1,205
10,968
5,693
162
0
10,968
0
39,053
L
Horus
3,230
1,676
1,458
2,730
10,485
9,054
184
0
10,485
0
6,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,898
Gold Earned
28,201
104
Minions Killed
137
0
Camps Cleared
0
562,658
Distance Traveled
672,348
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,403
784
50
4
0
249,709
3
W
Rama
9,549
796
50
4
0
202,447
0
W
Chaac
9,249
771
37
3
0
220,192
1
L
Morgan Le Fay
7,986
666
36
3
0
185,547
2
L
Cernunnos
10,038
837
61
5
0
205,099
3
L
Horus
8,874
740
7
1
0
172,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role