Player Matchup

Sun Wukong
Sun Wukong
Alpha_Re_
Sun Wukong
Level 29
God Stats
1W - 0L
1,499 SR
Queue Stats
63W - 39L
1,595 Elo+
Solo
Vulcan
Vulcan
MaestroGodlike
Vulcan
Level 66
God Stats
2W - 0L
1,678 SR
Queue Stats
27W - 32L
1,370 Elo+
Party 2
Rama
Rama
intergizer 360
Rama
Level 69
God Stats
1W - 1L
1,326 SR
Queue Stats
53W - 91L
1,287 Elo+
Party 2
Team Averages
Level 55
1,501 SR
1,417 Elo+

VS

Team Averages
Level 78
1,378 SR
1,363 Elo+
Discordia
Discordia
DioSaGuerrerA19
Discordia
Level 79
God Stats
1W - 5L
1,500 SR
Queue Stats
56W - 45L
1,323 Elo+
Party 1
Medusa
Medusa
El_barbas90
Medusa
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 35L
1,603 Elo+
Party 1
Ares
Ares
I-SubaruNatski-I
Ares
Level 14
God Stats
0W - 3L
1,135 SR
Queue Stats
5W - 16L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alpha_Re_
Sun Wukong
12
7 / 3 / 4
8,839
737
9,759
15,621
7,849
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 3
8,477
706
12,324
4,167
1,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 0 / 4
8,406
701
4,080
5,766
1,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DioSaGuerrerA19
Discordia
11
1 / 4 / 2
7,158
597
3,240
6,486
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
12
3 / 2 / 1
8,127
677
9,946
8,444
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 6 / 4
6,954
580
2,797
15,584
8,251
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
4
4
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alpha_Re_
Sun Wukong
7
3
4
3
L
Discordia
DioSaGuerrerA19
Discordia
1
4
2
0.5
L
Medusa
3
2
1
1.75
L
0
6
4
0.33
W
3
1
3
4.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,163
Damage
15,983
25,554
Taken
30,514
11,297
Mitigated
13,840
6,733
Healing
3,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alpha_Re_
Sun Wukong
9,759
1,469
0
2,974
15,621
7,849
0
3,265
12,356
0
22,924
L
Discordia
DioSaGuerrerA19
Discordia
3,240
502
453
1,322
6,486
2,047
0
1,333
5,153
12,078
0
L
Medusa
9,946
3,461
0
885
8,444
3,542
0
4,000
4,444
0
47,141
L
2,797
269
444
320
15,584
8,251
0
6,991
8,593
8,051
0
W
12,324
6,211
357
1,152
4,167
1,467
480
1,149
3,018
37,393
0
W
4,080
2,274
0
2,250
5,766
1,981
2,328
1,623
4,143
0
26,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,722
Gold Earned
22,239
132
Minions Killed
106
0
Camps Cleared
0
586,759
Distance Traveled
606,772
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,839
737
23
2
0
208,832
4
L
Discordia
7,158
597
21
2
0
184,116
1
L
Medusa
8,127
677
72
6
0
214,168
0
L
Ares
6,954
580
13
1
0
208,488
0
W
Vulcan
8,477
706
65
5
0
206,522
3
W
Rama
8,406
701
44
4
0
171,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role