Player Matchup

Erlang Shen
Erlang Shen
BreadAcquirer
Erlang Shen
Level 26
God Stats
49W - 42L
1,606 SR
Queue Stats
49W - 42L
1,560 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dhex
Tsukuyomi
Level 36
God Stats
9W - 5L
1,616 SR
Queue Stats
11W - 5L
1,565 Elo+
Party 1
Ra
Ra
Earthflower1211
Ra
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 6L
1,777 Elo+
Solo
Anhur
Anhur
Hasaiko
Anhur
Level 15
God Stats
2W - 2L
1,531 SR
Queue Stats
9W - 7L
1,521 Elo+
Party 1
Olorun
Olorun
XkukuklanX
Olorun
Level 29
God Stats
17W - 7L
1,653 SR
Queue Stats
71W - 59L
1,561 Elo+
Party 2
Team Averages
Level 25
1,581 SR
1,597 Elo+

VS

Team Averages
Level 18
1,476 SR
1,465 Elo+
Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Clearlylaughable
Zeus
Level 17
God Stats
9W - 10L
1,457 SR
Queue Stats
205W - 210L
1,495 Elo+
Solo
Thor
Thor
Dang
Thor
Level 9
God Stats
3W - 5L
1,314 SR
Queue Stats
16W - 21L
1,489 Elo+
Solo
Chaac
Chaac
PiffNasty
Chaac
Level 29
God Stats
1W - 2L
1,540 SR
Queue Stats
42W - 43L
1,465 Elo+
Solo
Ares
Ares
cowman123445
Ares
Level 18
God Stats
3W - 5L
1,568 SR
Queue Stats
34W - 53L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BreadAcquirer
Erlang Shen
18
5 / 2 / 8
11,270
564
12,336
12,285
11,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Dhex
Tsukuyomi
19
12 / 0 / 7
11,955
598
13,888
11,845
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 1 / 14
11,058
553
10,381
10,280
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Hasaiko
Anhur
6
0 / 1 / 0
6,464
323
1,526
2,145
526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
XkukuklanX
Olorun
17
9 / 5 / 8
10,912
546
17,955
20,730
9,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 7 / 3
7,562
378
6,795
11,089
3,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 7 / 2
10,118
506
14,471
15,414
5,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
Dang
Thor
15
5 / 7 / 1
9,891
495
4,611
13,208
8,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
PiffNasty
Chaac
18
0 / 5 / 2
10,541
527
7,845
17,984
14,545
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
0 / 7 / 4
7,268
363
4,387
16,661
10,216
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
33
Kills
9
9
Deaths
33
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
7
3
0.21
W
Erlang Shen
BreadAcquirer
Erlang Shen
5
2
8
4.5
L
4
7
2
0.71
L
Thor
Dang
Thor
5
7
1
0.79
W
Tsukuyomi
Dhex
Tsukuyomi
12
0
7
15.5
W
7
1
14
14
W
Anhur
Hasaiko
Anhur
0
1
0
0
L
Chaac
PiffNasty
Chaac
0
5
2
0.2
W
Olorun
XkukuklanX
Olorun
9
5
8
2.6
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,086
Damage
38,109
57,285
Taken
74,356
31,041
Mitigated
42,048
26,274
Healing
17,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,795
2,758
0
899
11,089
3,665
1,448
7,219
3,870
0
37,548
W
Erlang Shen
BreadAcquirer
Erlang Shen
12,336
5,995
0
2,161
12,285
11,454
147
3,038
9,247
0
59,125
L
14,471
3,313
171
4,512
15,414
5,481
1,458
6,569
8,845
55,048
0
L
Thor
Dang
Thor
4,611
760
0
1,771
13,208
8,141
0
3,204
10,004
0
49,181
W
Tsukuyomi
Dhex
Tsukuyomi
13,888
3,947
0
4,605
11,845
5,356
1,375
4,191
7,654
0
80,577
W
10,381
1,080
2,589
5,440
10,280
4,520
1,345
4,292
5,988
45,820
0
W
Anhur
Hasaiko
Anhur
1,526
1,071
0
500
2,145
526
0
740
1,405
0
7,609
L
Chaac
PiffNasty
Chaac
7,845
2,585
0
7,276
17,984
14,545
842
1,467
16,517
0
81,909
W
Olorun
XkukuklanX
Olorun
17,955
11,217
345
10,634
20,730
9,185
2,059
6,597
14,133
86,642
0
L
4,387
344
384
2,455
16,661
10,216
61
9,877
6,784
16,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,659
Gold Earned
45,380
497
Minions Killed
443
0
Camps Cleared
0
1,614,774
Distance Traveled
1,691,188
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,562
378
53
3
0
321,426
6
W
Erlang Shen
11,270
564
133
7
0
391,628
0
L
Zeus
10,118
506
82
4
0
283,780
0
L
Thor
9,891
495
96
5
0
343,842
2
W
Tsukuyomi
11,955
598
147
7
0
424,079
3
W
Ra
11,058
553
76
4
0
419,923
6
W
Anhur
6,464
323
16
1
0
73,745
0
L
Chaac
10,541
527
184
9
0
386,877
0
W
Olorun
10,912
546
125
6
0
305,399
1
L
Ares
7,268
363
28
1
0
355,263
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role