Player Matchup

Kukulkan
Kukulkan
G4B_N3Tr4
Kukulkan
Level 37
God Stats
7W - 6L
1,519 SR
Queue Stats
13W - 18L
1,291 Elo+
Party 2
Zeus
Zeus
Nekitsunolf
Zeus
Level 61
God Stats
5W - 3L
1,572 SR
Queue Stats
37W - 47L
1,362 Elo+
Solo
Hades
Hades
oxtard59
Hades
Level 11
God Stats
4W - 4L
1,613 SR
Queue Stats
6W - 11L
1,270 Elo+
Party 2
Team Averages
Level 36
1,568 SR
1,308 Elo+

VS

Team Averages
Level 37
1,700 SR
1,441 Elo+
Achilles
Achilles
Ausel_9
Achilles
Level 34
God Stats
2W - 1L
1,631 SR
Queue Stats
38W - 44L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
LordDark340
Sun Wukong
Level 48
God Stats
7W - 4L
1,585 SR
Queue Stats
18W - 11L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
Setsunae_kiryu
Kukulkan
Level 29
God Stats
4W - 1L
1,883 SR
Queue Stats
93W - 79L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
G4B_N3Tr4
Kukulkan
19
4 / 5 / 6
15,110
630
14,058
17,678
7,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
14 / 3 / 4
17,315
721
30,229
17,019
7,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
oxtard59
Hades
17
0 / 9 / 13
13,726
572
9,711
23,491
10,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ausel_9
Achilles
20
6 / 4 / 8
15,908
663
11,660
27,798
32,369
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
LordDark340
Sun Wukong
18
7 / 8 / 7
16,001
667
20,948
27,431
32,021
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
20
4 / 6 / 10
15,328
639
19,109
21,173
8,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
18
Kills
17
17
Deaths
18
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
Ausel_9
Achilles
6
4
8
2.5
L
Kukulkan
G4B_N3Tr4
Kukulkan
4
5
6
1.4
W
Sun Wukong
LordDark340
Sun Wukong
7
8
7
1.31
L
14
3
4
5.33
W
Kukulkan
4
6
10
1.5
L
Hades
oxtard59
Hades
0
9
13
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,998
Damage
51,717
58,188
Taken
76,402
25,428
Mitigated
73,339
11,082
Healing
16,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Ausel_9
Achilles
11,660
2,433
256
5,510
27,798
32,369
1,441
21,253
6,545
606
51,343
L
Kukulkan
G4B_N3Tr4
Kukulkan
14,058
379
910
3,809
17,678
7,824
1,211
6,668
11,010
65,741
0
W
Sun Wukong
LordDark340
Sun Wukong
20,948
2,903
1,522
6,703
27,431
32,021
69
16,564
10,867
0
52,402
L
30,229
712
0
2,320
17,019
7,325
0
4,646
12,373
94,533
0
W
Kukulkan
19,109
406
0
2,475
21,173
8,949
1,853
16,181
4,992
96,288
0
L
Hades
oxtard59
Hades
9,711
1,922
1,220
2,823
23,491
10,279
1,220
7,822
15,669
35,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,151
Gold Earned
47,237
247
Minions Killed
250
0
Camps Cleared
0
1,129,543
Distance Traveled
1,208,355
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,908
663
68
3
0
414,183
0
L
Kukulkan
15,110
630
96
4
0
383,005
5
W
Sun Wukong
16,001
667
52
2
0
407,444
4
L
Zeus
17,315
721
114
5
0
399,856
4
W
Kukulkan
15,328
639
130
5
0
386,728
2
L
Hades
13,726
572
37
2
0
346,682
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role