Player Matchup

Ullr
Ullr
 
Ullr
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Rondingu
King Arthur
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 70L
1,664 Elo+
Solo
Fafnir
Fafnir
ShavedBalls
Fafnir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,513 Elo+
Solo
Anhur
Anhur
ValthorLokdin
Anhur
Level 25
God Stats
0W - 2L
1,532 SR
Queue Stats
67W - 70L
1,458 Elo+
Solo
He Bo
He Bo
breakingbad1032
He Bo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,434 Elo+
Solo
Team Averages
Level 16
1,506 SR
1,514 Elo+

VS

Team Averages
Level 25
1,594 SR
1,586 Elo+
Heimdallr
Heimdallr
Awiker
Heimdallr
Level 21
God Stats
2W - 1L
1,743 SR
Queue Stats
53W - 46L
1,379 Elo+
Solo
Jormungandr
Jormungandr
BiVampire
Jormungandr
Level 26
God Stats
54W - 63L
1,726 SR
Queue Stats
218W - 261L
1,437 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nick4NákedYoga2
Cu Chulainn
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 15L
1,843 Elo+
Party 1
Osiris
Osiris
SoloOneTrick
Osiris
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 26L
1,865 Elo+
Party 1
Anubis
Anubis
cartareus
Anubis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 62L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
6 / 0 / 2
6,036
604
5,790
5,333
1,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
Rondingu
King Arthur
7
0 / 6 / 0
4,560
456
1,677
7,729
2,985
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
8
2 / 1 / 5
5,448
545
1,932
5,361
3,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 5
5,160
516
4,762
5,185
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 5 / 4
4,700
470
1,945
4,411
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Awiker
Heimdallr
7
0 / 4 / 0
4,539
454
3,227
5,399
1,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
BiVampire
Jormungandr
7
0 / 2 / 1
4,437
444
1,055
4,868
1,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Nick4NákedYoga2
Cu Chulainn
12
6 / 0 / 1
6,750
675
6,409
6,380
3,548
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
11
5 / 0 / 3
6,664
666
6,454
7,384
3,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
cartareus
Anubis
7
1 / 4 / 1
4,969
497
1,484
5,256
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
10
Kills
12
12
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
6
0
2
7
W
Heimdallr
Awiker
Heimdallr
0
4
0
0
W
Jormungandr
BiVampire
Jormungandr
0
2
1
0.25
W
Cu Chulainn
Nick4NákedYoga2
Cu Chulainn
6
0
1
6.5
L
King Arthur
Rondingu
King Arthur
0
6
0
0
L
Fafnir
2
1
5
4.5
W
Osiris
5
0
3
6.5
L
1
0
5
3.5
L
1
5
4
0.6
W
Anubis
cartareus
Anubis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,106
Damage
18,629
28,019
Taken
29,287
9,980
Mitigated
12,017
6,173
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,790
3,127
0
805
5,333
1,663
0
706
4,567
0
35,307
W
Heimdallr
Awiker
Heimdallr
3,227
1,424
11
1,058
5,399
1,026
0
1,079
4,320
0
15,897
W
Jormungandr
BiVampire
Jormungandr
1,055
431
210
1,078
4,868
1,837
0
727
4,141
11,504
0
W
Cu Chulainn
Nick4NákedYoga2
Cu Chulainn
6,409
1,305
0
2,463
6,380
3,548
61
0
6,380
1,565
36,990
L
King Arthur
Rondingu
King Arthur
1,677
266
0
1,170
7,729
2,985
0
0
7,729
0
17,765
L
Fafnir
1,932
452
0
945
5,361
3,133
0
315
5,016
6,071
0
W
Osiris
6,454
2,491
0
995
7,384
3,838
0
1,036
6,310
0
45,803
L
4,762
2,454
0
2,753
5,185
1,230
0
543
4,552
0
27,601
L
1,945
174
0
500
4,411
969
0
1,013
3,398
14,438
0
W
Anubis
cartareus
Anubis
1,484
373
0
1,283
5,256
1,768
0
865
4,259
13,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,904
Gold Earned
27,359
204
Minions Killed
241
0
Camps Cleared
0
909,310
Distance Traveled
932,759
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,036
604
74
7
0
191,436
2
W
Heimdallr
4,539
454
30
3
0
183,859
0
W
Jormungandr
4,437
444
22
2
0
159,949
3
W
Cu Chulainn
6,750
675
84
8
0
209,722
3
L
King Arthur
4,560
456
37
4
0
169,661
0
L
Fafnir
5,448
545
9
1
0
216,520
1
W
Osiris
6,664
666
88
9
0
216,361
3
L
Anhur
5,160
516
55
6
0
168,024
2
L
He Bo
4,700
470
29
3
0
163,669
3
W
Anubis
4,969
497
17
2
0
162,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role