Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
KrieteFred
Hercules
Level 12
God Stats
5W - 5L
1,792 SR
Queue Stats
123W - 78L
1,737 Elo+
Party 1
Nu Wa
Nu Wa
TheQueenSkadi
Nu Wa
Level 31
God Stats
3W - 0L
1,607 SR
Queue Stats
79W - 54L
1,637 Elo+
Party 1
Fenrir
Fenrir
weirdpapi
Fenrir
Level 28
God Stats
24W - 16L
1,603 SR
Queue Stats
193W - 172L
1,576 Elo+
Solo
Olorun
Olorun
zobekor
Olorun
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,632 Elo+
Solo
Team Averages
Level 21
1,600 SR
1,616 Elo+

VS

Team Averages
Level 21
1,490 SR
1,585 Elo+
Cupid
Cupid
ALEM7955
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 71L
1,608 Elo+
Solo
Thoth
Thoth
MrJiggless21
Thoth
Level 17
God Stats
1W - 7L
1,211 SR
Queue Stats
160W - 158L
1,593 Elo+
Solo
Kuzenbo
Kuzenbo
ToyMayToy
Kuzenbo
Level 26
God Stats
1W - 1L
1,555 SR
Queue Stats
62W - 62L
1,554 Elo+
Solo
Nemesis
Nemesis
Zubbb
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,571 Elo+
Solo
Mulan
Mulan
cesardiez
Mulan
Level 29
God Stats
3W - 1L
1,686 SR
Queue Stats
25W - 22L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
3 / 1 / 2
8,052
575
3,988
7,710
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
KrieteFred
Hercules
11
5 / 2 / 6
7,869
562
7,801
12,317
8,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 2 / 4
8,249
589
7,573
5,580
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
weirdpapi
Fenrir
13
7 / 2 / 1
7,947
568
7,481
8,945
3,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
zobekor
Olorun
13
2 / 0 / 2
7,622
544
4,739
6,820
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ALEM7955
Cupid
10
0 / 5 / 0
6,300
450
4,421
8,319
2,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 3 / 4
6,904
493
8,217
6,779
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
ToyMayToy
Kuzenbo
6
1 / 5 / 0
5,398
386
4,047
10,675
7,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Zubbb
Nemesis
9
1 / 6 / 1
6,220
444
1,934
11,755
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
cesardiez
Mulan
14
4 / 4 / 2
8,069
576
6,924
9,896
5,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
23
Kills
7
7
Deaths
23
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
3
1
2
4
L
Cupid
ALEM7955
Cupid
0
5
0
0
W
Hercules
KrieteFred
Hercules
5
2
6
4
L
1
3
4
1
W
6
2
4
4
L
Kuzenbo
ToyMayToy
Kuzenbo
1
5
0
0.2
L
Nemesis
Zubbb
Nemesis
1
6
1
0.25
L
Mulan
cesardiez
Mulan
4
4
2
1.25
W
Fenrir
weirdpapi
Fenrir
7
2
1
3.75
W
Olorun
zobekor
Olorun
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,582
Damage
25,543
41,372
Taken
47,424
21,757
Mitigated
21,180
15,058
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,988
670
0
2,866
7,710
5,320
0
1,110
6,270
38,249
0
L
Cupid
ALEM7955
Cupid
4,421
1,516
133
2,401
8,319
2,426
0
2,965
5,190
0
34,161
W
Hercules
KrieteFred
Hercules
7,801
2,622
0
4,260
12,317
8,651
212
4,254
8,003
0
17,034
L
8,217
415
0
1,972
6,779
1,601
0
4,066
2,651
42,395
0
W
7,573
1,852
0
1,356
5,580
1,722
352
1,869
3,681
41,750
0
L
Kuzenbo
ToyMayToy
Kuzenbo
4,047
1,879
0
527
10,675
7,399
0
3,240
7,290
12,992
0
L
Nemesis
Zubbb
Nemesis
1,934
957
0
3,920
11,755
4,143
0
1,073
10,646
0
25,071
L
Mulan
cesardiez
Mulan
6,924
1,689
0
2,588
9,896
5,611
337
4,495
5,347
427
40,334
W
Fenrir
weirdpapi
Fenrir
7,481
2,157
0
2,052
8,945
3,561
0
1,739
7,086
0
49,452
W
Olorun
zobekor
Olorun
4,739
2,362
127
4,397
6,820
2,503
1,639
3,663
3,157
48,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,739
Gold Earned
32,891
384
Minions Killed
298
0
Camps Cleared
0
1,366,288
Distance Traveled
1,254,955
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,052
575
68
5
0
274,940
1
L
Cupid
6,300
450
69
5
0
236,297
3
W
Hercules
7,869
562
21
2
0
290,511
2
L
Thoth
6,904
493
62
4
0
248,321
5
W
Nu Wa
8,249
589
82
6
0
259,503
3
L
Kuzenbo
5,398
386
15
1
0
284,423
3
L
Nemesis
6,220
444
59
4
0
242,248
0
L
Mulan
8,069
576
93
7
0
243,666
1
W
Fenrir
7,947
568
98
7
0
293,744
0
W
Olorun
7,622
544
115
8
0
247,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role