Player Matchup

Osiris
Osiris
Javier_180100
Osiris
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 42L
1,434 Elo+
Solo
Vamana
Vamana
Lucifer1961
Vamana
Level 24
God Stats
23W - 12L
1,543 SR
Queue Stats
42W - 44L
1,305 Elo+
Solo
Mercury
Mercury
SUPER_HIPPY9
Mercury
Level 18
God Stats
7W - 13L
1,346 SR
Queue Stats
141W - 171L
1,325 Elo+
Solo
Kukulkan
Kukulkan
darktwinII
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,506 Elo+
Solo
Anubis
Anubis
shuddupd3mon
Anubis
Level 24
God Stats
76W - 76L
1,509 SR
Queue Stats
204W - 204L
1,395 Elo+
Solo
Team Averages
Level 21
1,480 SR
1,393 Elo+

VS

Team Averages
Level 18
1,319 SR
1,351 Elo+
Arachne
Arachne
 
Arachne
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ALay214
Ra
Level 20
God Stats
0W - 4L
1,071 SR
Queue Stats
21W - 43L
1,213 Elo+
Solo
Kukulkan
Kukulkan
BroadKitten4336
Kukulkan
Level 16
God Stats
1W - 5L
1,076 SR
Queue Stats
36W - 63L
1,156 Elo+
Solo
Bellona
Bellona
CitywideDB
Bellona
Level 17
God Stats
2W - 3L
1,448 SR
Queue Stats
53W - 60L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 24
12,195
1,016
9,833
14,556
13,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
19
11 / 2 / 19
13,458
1,122
20,685
17,748
17,660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
SUPER_HIPPY9
Mercury
17
4 / 6 / 17
11,405
950
7,771
11,763
5,708
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
darktwinII
Kukulkan
20
21 / 0 / 17
15,176
1,265
36,214
5,876
3,225
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
19
7 / 4 / 17
12,730
1,061
14,565
14,245
18,176
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
4 / 9 / 7
11,370
948
12,510
18,582
6,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
 
Odin
16
0 / 9 / 10
10,332
861
8,949
18,716
8,822
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
2 / 8 / 2
9,696
808
2,870
11,134
3,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
17
1 / 9 / 9
10,797
900
11,231
17,895
6,615
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
CitywideDB
Bellona
18
7 / 11 / 4
12,908
1,076
20,234
30,796
20,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
46
46
Kills
14
14
Deaths
46
94
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
9
7
0.83
L
Odin
 
Odin
0
9
10
0.56
L
2
8
2
0.38
L
Kukulkan
1
9
9
0.61
L
Bellona
CitywideDB
Bellona
7
11
4
0.82
W
3
2
24
7.5
W
Vamana
11
2
19
10.25
W
Mercury
SUPER_HIPPY9
Mercury
4
6
17
2.08
W
Kukulkan
darktwinII
Kukulkan
21
0
17
29.5
W
Anubis
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,068
Damage
55,794
64,188
Taken
97,123
58,245
Mitigated
46,622
9,141
Healing
5,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
12,510
10,013
0
2,829
18,582
6,629
0
8,976
9,396
0
22,991
L
Odin
 
Odin
8,949
2,237
0
0
18,716
8,822
0
10,722
7,664
8,365
16,069
L
2,870
285
256
803
11,134
3,615
0
7,705
3,315
4,279
0
L
Kukulkan
11,231
3,028
0
597
17,895
6,615
0
9,717
7,959
27,843
0
L
Bellona
CitywideDB
Bellona
20,234
7,468
0
586
30,796
20,941
0
16,573
13,769
16
51,714
W
9,833
5,624
0
1,235
14,556
13,476
0
4,281
10,275
0
14,231
W
Vamana
20,685
8,736
0
2,746
17,748
17,660
0
4,113
13,635
9,597
27,151
W
Mercury
SUPER_HIPPY9
Mercury
7,771
5,113
0
0
11,763
5,708
0
2,901
8,760
0
14,253
W
Kukulkan
darktwinII
Kukulkan
36,214
4,033
0
1,068
5,876
3,225
0
800
5,076
62,498
0
W
Anubis
14,565
1,320
498
3,594
14,245
18,176
0
4,858
9,387
41,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,964
Gold Earned
55,103
205
Minions Killed
158
5
Camps Cleared
3
888,904
Distance Traveled
746,148
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,370
948
5
0
2
146,367
0
L
Odin
10,332
861
42
4
1
143,370
0
L
Ra
9,696
808
2
0
0
88,284
0
L
Kukulkan
10,797
900
39
3
0
156,763
1
L
Bellona
12,908
1,076
70
6
0
211,364
2
W
Osiris
12,195
1,016
6
1
0
176,780
0
W
Vamana
13,458
1,122
34
3
4
211,776
0
W
Mercury
11,405
950
12
1
0
137,319
0
W
Kukulkan
15,176
1,265
85
7
0
215,799
0
W
Anubis
12,730
1,061
68
6
1
147,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role