Player Matchup

Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver II
Dovexa_
Rama
Silver II
Level 124
God Stats
15W - 10L
1,700 SR
Queue Stats
325W - 328L
1,072 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
Rayman314
Erlang Shen
Silver III
Level 157
God Stats
6W - 7L
1,406 SR
Queue Stats
113W - 119L
849 MMR
Solo
Khepri
Khepri
Silver II
ShyGun02
Khepri
Silver II
Level 117
God Stats
4W - 3L
1,645 SR
Queue Stats
64W - 65L
1,069 MMR
Solo
Fenrir
Fenrir
Silver IV
kingpogha
Fenrir
Silver IV
Level 56
God Stats
51W - 57L
1,522 SR
Queue Stats
90W - 113L
785 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,554 SR
1,055 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 145
1,561 SR
1,121 MMR
Sobek
Sobek
Silver V
 
Sobek
Silver V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver III
Brandon0816
Guan Yu
Silver III
Level 119
God Stats
1W - 1L
1,753 SR
Queue Stats
76W - 79L
918 MMR
Solo
Merlin
Merlin
Silver IV
R6YALFITZ
Merlin
Silver IV
Level 138
God Stats
2W - 7L
1,498 SR
Queue Stats
25W - 48L
1,065 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
RacecarCronos
Tsukuyomi
Silver III
Level 160
God Stats
7W - 5L
1,735 SR
Queue Stats
69W - 85L
1,065 MMR
Solo
Medusa
Medusa
Silver II
vinic45
Medusa
Silver II
Level 157
God Stats
0W - 5L
1,318 SR
Queue Stats
269W - 283L
1,057 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
4 / 1 / 4
13,890
579
8,868
10,212
6,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
Dovexa_
Rama
20
4 / 2 / 2
13,668
570
12,855
13,156
5,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Rayman314
Erlang Shen
20
2 / 1 / 5
14,166
590
16,070
20,997
19,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
ShyGun02
Khepri
17
0 / 1 / 9
12,764
532
5,283
12,858
17,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
kingpogha
Fenrir
20
8 / 3 / 5
14,283
595
13,392
18,471
13,867
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
ApolloPersephoneGilgameshSetAthena

VS

Bans
HeraChironAchillesDanzaburouKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
1 / 3 / 2
10,288
429
3,693
16,913
13,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
Brandon0816
Guan Yu
18
1 / 4 / 2
10,893
454
6,349
22,912
17,535
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
R6YALFITZ
Merlin
17
2 / 3 / 2
10,434
435
15,118
10,037
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
RacecarCronos
Tsukuyomi
18
3 / 4 / 2
11,285
470
11,509
16,663
9,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
vinic45
Medusa
18
1 / 4 / 0
10,995
458
6,562
14,142
5,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
18
Kills
8
8
Deaths
18
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
4
6
L
Sobek
 
Sobek
1
3
2
0.67
L
Guan Yu
Brandon0816
Guan Yu
1
4
2
0.5
W
Rama
Dovexa_
Rama
4
2
2
2.5
L
Merlin
R6YALFITZ
Merlin
2
3
2
1
L
Tsukuyomi
RacecarCronos
Tsukuyomi
3
4
2
1
W
Erlang Shen
Rayman314
Erlang Shen
2
1
5
4.5
W
Khepri
ShyGun02
Khepri
0
1
9
4.5
W
Fenrir
kingpogha
Fenrir
8
3
5
3.5
L
Medusa
vinic45
Medusa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,468
Damage
43,231
75,694
Taken
80,667
62,844
Mitigated
51,222
34,334
Healing
20,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,868
952
0
5,890
10,212
6,520
1,747
3,894
6,318
112,072
0
L
Sobek
 
Sobek
3,693
266
0
5,367
16,913
13,743
0
6,663
10,170
24,756
0
L
Guan Yu
Brandon0816
Guan Yu
6,349
1,191
1,028
6,190
22,912
17,535
175
1,142
21,770
0
75,753
W
Rama
Dovexa_
Rama
12,855
11,149
0
7,218
13,156
5,318
5,973
1,825
11,331
0
111,549
L
Merlin
R6YALFITZ
Merlin
15,118
544
0
1,308
10,037
4,348
0
2,378
7,659
79,352
0
L
Tsukuyomi
RacecarCronos
Tsukuyomi
11,509
2,855
0
5,076
16,663
9,767
0
1,024
15,479
0
79,026
W
Erlang Shen
Rayman314
Erlang Shen
16,070
8,502
0
9,110
20,997
19,431
1,663
3,775
17,222
0
102,275
W
Khepri
ShyGun02
Khepri
5,283
485
0
5,115
12,858
17,708
570
2,813
10,045
25,470
0
W
Fenrir
kingpogha
Fenrir
13,392
1,852
0
7,001
18,471
13,867
2,331
6,724
11,747
0
106,954
L
Medusa
vinic45
Medusa
6,562
1,287
0
1,956
14,142
5,829
675
2,944
11,198
0
84,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,771
Gold Earned
53,895
767
Minions Killed
603
0
Camps Cleared
0
2,437,400
Distance Traveled
2,221,311
35
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,890
579
216
9
0
453,175
11
L
Sobek
10,288
429
41
2
0
450,489
5
L
Guan Yu
10,893
454
131
5
0
467,441
3
W
Rama
13,668
570
179
7
0
428,633
8
L
Merlin
10,434
435
139
6
0
447,787
4
L
Tsukuyomi
11,285
470
119
5
0
458,853
4
W
Erlang Shen
14,166
590
192
8
0
501,820
2
W
Khepri
12,764
532
30
1
0
501,015
12
W
Fenrir
14,283
595
150
6
0
552,757
2
L
Medusa
10,995
458
173
7
0
396,741
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role