Player Matchup

Ra
Ra
Dumptruckbunda
Ra
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 28L
1,637 Elo+
Solo
Yemoja
Yemoja
Lince27
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,643 Elo+
Solo
Bellona
Bellona
MeCarryYouNoob
Bellona
Level 6
God Stats
1W - 1L
1,635 SR
Queue Stats
131W - 105L
1,515 Elo+
Solo
Mercury
Mercury
jothesmiter
Mercury
Level 22
God Stats
1W - 3L
1,521 SR
Queue Stats
100W - 79L
1,562 Elo+
Solo
Neith
Neith
sedsh
Neith
Level 8
God Stats
1W - 1L
1,339 SR
Queue Stats
2W - 3L
1,747 Elo+
Solo
Team Averages
Level 11
1,499 SR
1,620 Elo+

VS

Team Averages
Level 19
1,477 SR
1,601 Elo+
Awilix
Awilix
BillyStones
Awilix
Level 14
God Stats
3W - 0L
1,770 SR
Queue Stats
27W - 11L
1,509 Elo+
Solo
Sol
Sol
OkamiXI
Sol
Level 28
God Stats
7W - 13L
1,255 SR
Queue Stats
185W - 145L
1,665 Elo+
Solo
Cerberus
Cerberus
buaah-que-bonito
Cerberus
Level 18
God Stats
1W - 1L
1,318 SR
Queue Stats
3W - 2L
1,530 Elo+
Party 1
Cupid
Cupid
luckynews
Cupid
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,805 Elo+
Party 1
Osiris
Osiris
pilouyojo
Osiris
Level 28
God Stats
14W - 17L
1,541 SR
Queue Stats
140W - 146L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 2
10,214
538
5,767
8,859
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Lince27
Yemoja
12
1 / 5 / 3
7,891
415
4,948
11,482
7,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 5 / 2
9,402
495
12,469
17,572
13,564
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
jothesmiter
Mercury
15
1 / 5 / 5
9,117
480
7,193
15,570
6,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
sedsh
Neith
12
2 / 8 / 4
7,646
402
5,651
10,665
3,552
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
14 / 0 / 6
13,608
716
17,881
11,571
4,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
19
3 / 3 / 7
12,142
639
5,955
12,086
4,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 5 / 9
9,702
511
7,013
15,599
7,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
luckynews
Cupid
14
2 / 5 / 2
9,433
496
3,635
8,716
2,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
pilouyojo
Osiris
19
6 / 2 / 4
12,480
657
13,418
14,065
13,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
15
Kills
27
27
Deaths
15
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Awilix
14
0
6
17
L
4
4
2
1.25
L
Yemoja
Lince27
Yemoja
1
5
3
0.5
L
7
5
2
1.6
W
Sol
3
3
7
2.17
W
2
5
9
1.3
L
Mercury
jothesmiter
Mercury
1
5
5
0.7
W
Cupid
luckynews
Cupid
2
5
2
0.6
W
Osiris
pilouyojo
Osiris
6
2
4
4
L
Neith
sedsh
Neith
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,028
Damage
47,902
64,148
Taken
62,037
35,373
Mitigated
33,225
14,588
Healing
16,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
17,881
6,628
0
1,027
11,571
4,661
0
1,776
9,795
0
103,640
L
5,767
379
198
2,352
8,859
4,438
0
735
8,116
77,884
0
L
Yemoja
Lince27
Yemoja
4,948
1,495
325
2,378
11,482
7,498
185
2,334
9,136
28,581
0
L
12,469
4,725
0
3,066
17,572
13,564
501
3,281
14,209
0
54,407
W
Sol
5,955
1,008
0
5,135
12,086
4,721
754
1,940
10,146
99,870
0
W
7,013
854
0
2,843
15,599
7,872
0
2,914
12,685
36,942
0
L
Mercury
jothesmiter
Mercury
7,193
4,298
0
4,876
15,570
6,321
0
2,900
12,522
0
61,927
W
Cupid
luckynews
Cupid
3,635
1,650
374
532
8,716
2,708
2,742
1,425
7,291
0
39,276
W
Osiris
pilouyojo
Osiris
13,418
6,021
0
6,492
14,065
13,263
2,247
2,660
11,405
0
68,790
L
Neith
sedsh
Neith
5,651
2,305
296
1,097
10,665
3,552
266
3,468
7,197
0
25,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,270
Gold Earned
57,365
451
Minions Killed
619
0
Camps Cleared
0
1,762,102
Distance Traveled
1,838,796
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,608
716
164
9
0
473,899
0
L
Ra
10,214
538
154
8
0
378,670
2
L
Yemoja
7,891
415
44
2
0
358,699
4
L
Bellona
9,402
495
100
5
0
350,081
0
W
Sol
12,142
639
186
10
0
362,774
2
W
Cerberus
9,702
511
63
3
0
382,851
8
L
Mercury
9,117
480
117
6
0
361,399
0
W
Cupid
9,433
496
71
4
0
301,414
1
W
Osiris
12,480
657
135
7
0
317,858
6
L
Neith
7,646
402
36
2
0
313,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role