Player Matchup

Osiris
Osiris
BERE24
Osiris
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CrImSoN1234
Bellona
Level 24
God Stats
7W - 6L
1,564 SR
Queue Stats
20W - 23L
1,396 Elo+
Solo
Loki
Loki
SquackCuh
Loki
Level 26
God Stats
14W - 15L
1,402 SR
Queue Stats
131W - 145L
1,384 Elo+
Solo
Cerberus
Cerberus
Taco1ord
Cerberus
Level 26
God Stats
13W - 15L
1,560 SR
Queue Stats
380W - 367L
1,504 Elo+
Party 2
Nike
Nike
ZayZoe22
Nike
Level 34
God Stats
1W - 4L
1,273 SR
Queue Stats
28W - 20L
1,576 Elo+
Party 2
Team Averages
Level 22
1,460 SR
1,472 Elo+

VS

Team Averages
Level 25
1,559 SR
1,448 Elo+
Hera
Hera
 
Hera
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
KukiW
Janus
Level 29
God Stats
5W - 3L
1,578 SR
Queue Stats
61W - 49L
1,585 Elo+
Solo
Hou Yi
Hou Yi
MDJIM8120
Hou Yi
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 119L
1,490 Elo+
Solo
Mulan
Mulan
nikkolibain
Mulan
Level 27
God Stats
1W - 1L
1,718 SR
Queue Stats
9W - 16L
1,256 Elo+
Solo
Thor
Thor
xxxKyesia
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BERE24
Osiris
5
0 / 4 / 2
6,078
304
117
3,936
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
CrImSoN1234
Bellona
13
2 / 4 / 7
8,538
427
5,580
13,119
10,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
19
16 / 2 / 1
11,743
587
13,445
14,933
6,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Taco1ord
Cerberus
13
3 / 4 / 12
8,683
434
7,596
15,032
15,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nike
14
8 / 5 / 9
9,724
486
9,508
13,082
5,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 8 / 5
7,606
380
6,264
11,834
4,772
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
KukiW
Janus
15
11 / 4 / 1
10,574
529
12,800
11,039
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
MDJIM8120
Hou Yi
10
1 / 8 / 2
7,504
375
6,521
13,219
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 5 / 3
8,654
433
9,431
12,160
10,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
11
2 / 5 / 6
7,820
391
5,138
9,126
4,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
29
Kills
19
19
Deaths
30
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
8
5
0.31
W
Osiris
BERE24
Osiris
0
4
2
0.25
W
Bellona
CrImSoN1234
Bellona
2
4
7
1.38
L
Janus
KukiW
Janus
11
4
1
2.88
L
Hou Yi
MDJIM8120
Hou Yi
1
8
2
0.25
W
Loki
16
2
1
8.25
W
Cerberus
Taco1ord
Cerberus
3
4
12
2.25
W
Nike
8
5
9
2.5
L
5
5
3
1.3
L
Thor
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,246
Damage
40,154
60,102
Taken
57,378
38,515
Mitigated
26,261
20,047
Healing
6,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,264
2,023
429
780
11,834
4,772
0
2,287
9,547
20,606
0
W
Osiris
BERE24
Osiris
117
34
0
385
3,936
1,438
0
1,247
2,559
0
2,283
W
Bellona
CrImSoN1234
Bellona
5,580
1,291
0
3,406
13,119
10,084
815
2,580
10,437
0
35,203
L
Janus
KukiW
Janus
12,800
1,099
0
920
11,039
3,050
1,526
2,503
8,506
56,227
0
L
Hou Yi
MDJIM8120
Hou Yi
6,521
3,363
0
2,417
13,219
3,541
300
1,597
11,562
0
35,283
W
Loki
13,445
10,567
0
8,497
14,933
6,311
643
2,968
11,911
0
79,379
W
Cerberus
Taco1ord
Cerberus
7,596
1,164
0
4,773
15,032
15,414
748
6,280
8,562
30,916
0
W
Nike
9,508
2,802
0
2,986
13,082
5,268
1,860
5,329
7,569
0
49,247
L
9,431
1,207
0
1,079
12,160
10,511
366
670
11,220
0
35,055
L
Thor
5,138
1,736
0
882
9,126
4,387
1,442
539
8,437
0
18,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,766
Gold Earned
42,158
364
Minions Killed
288
0
Camps Cleared
0
1,549,409
Distance Traveled
1,695,307
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,606
380
29
1
0
269,621
5
W
Osiris
6,078
304
4
0
0
112,186
2
W
Bellona
8,538
427
78
4
0
350,438
1
L
Janus
10,574
529
117
6
0
389,523
2
L
Hou Yi
7,504
375
47
2
0
321,124
2
W
Loki
11,743
587
140
7
0
385,726
0
W
Cerberus
8,683
434
62
3
0
320,828
7
W
Nike
9,724
486
80
4
0
380,231
5
L
Mulan
8,654
433
63
3
0
342,162
5
L
Thor
7,820
391
32
2
0
372,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role