Player Matchup

Danzaburou
Danzaburou
MikhailZeDragon
Danzaburou
Level 125
God Stats
10W - 4L
1,736 SR
Queue Stats
204W - 207L
1,430 Elo+
Party 3
Hades
Hades
Obamabnladn8314
Hades
Level 104
God Stats
16W - 6L
1,522 SR
Queue Stats
776W - 824L
1,432 Elo+
Party 2
Ymir
Ymir
PhenomsEdge
Ymir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 110L
1,421 Elo+
Party 3
Heimdallr
Heimdallr
RisingVoidYt
Heimdallr
Level 29
God Stats
9W - 9L
1,412 SR
Queue Stats
75W - 83L
1,381 Elo+
Party 2
Chaac
Chaac
lifeleft
Chaac
Level 88
God Stats
8W - 5L
1,481 SR
Queue Stats
450W - 434L
1,396 Elo+
Solo
Team Averages
Level 89
1,530 SR
1,412 Elo+

VS

Team Averages
Level 83
1,513 SR
1,406 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
EValHalcyon
Merlin
Level 18
God Stats
0W - 6L
1,301 SR
Queue Stats
24W - 32L
1,339 Elo+
Party 1
Izanami
Izanami
MinorXxzoltanxX
Izanami
Level 85
God Stats
87W - 92L
1,443 SR
Queue Stats
559W - 577L
1,366 Elo+
Solo
Ganesha
Ganesha
SecretSnake
Ganesha
Level 87
God Stats
4W - 5L
1,591 SR
Queue Stats
62W - 98L
1,364 Elo+
Solo
Arachne
Arachne
TruEminence
Arachne
Level 68
God Stats
15W - 5L
1,730 SR
Queue Stats
105W - 106L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MikhailZeDragon
Danzaburou
16
9 / 1 / 4
10,905
641
12,487
14,799
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 2 / 2
9,690
570
10,154
8,880
6,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 2 / 4
8,951
527
6,396
9,038
3,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
RisingVoidYt
Heimdallr
13
1 / 3 / 1
8,436
496
3,378
9,689
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
lifeleft
Chaac
14
0 / 5 / 1
8,621
507
8,580
13,328
7,666
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
5 / 3 / 4
8,880
522
7,288
12,170
5,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
12
2 / 5 / 2
7,747
456
5,614
8,782
3,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 8 / 3
7,700
453
7,588
10,974
3,332
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ganesha
SecretSnake
Ganesha
13
0 / 2 / 6
8,193
482
2,704
11,276
5,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
TruEminence
Arachne
13
5 / 1 / 3
8,825
519
8,946
11,293
4,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
19
Kills
13
13
Deaths
19
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
5
3
4
2.33
L
Merlin
2
5
2
0.6
W
Danzaburou
MikhailZeDragon
Danzaburou
9
1
4
11
L
1
8
3
0.31
W
4
2
2
2.5
W
5
2
4
3.5
W
Heimdallr
RisingVoidYt
Heimdallr
1
3
1
0.5
L
Ganesha
SecretSnake
Ganesha
0
2
6
1.5
L
Arachne
TruEminence
Arachne
5
1
3
6.5
W
Chaac
lifeleft
Chaac
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,995
Damage
32,140
55,734
Taken
54,495
26,509
Mitigated
21,899
18,890
Healing
13,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,288
384
0
4,120
12,170
5,018
0
2,964
9,206
47,162
0
L
Merlin
5,614
627
0
639
8,782
3,183
634
5,380
3,402
37,559
0
W
Danzaburou
MikhailZeDragon
Danzaburou
12,487
5,096
0
8,897
14,799
5,421
5,785
2,001
12,684
0
64,756
L
7,588
4,678
0
1,849
10,974
3,332
385
1,745
9,229
0
43,539
W
10,154
148
0
4,404
8,880
6,577
854
4,321
4,107
45,799
0
W
6,396
1,662
1,007
1,148
9,038
3,502
733
904
8,127
28,049
0
W
Heimdallr
RisingVoidYt
Heimdallr
3,378
1,266
0
0
9,689
3,343
92
3,281
6,148
0
47,906
L
Ganesha
SecretSnake
Ganesha
2,704
315
0
2,601
11,276
5,710
0
3,907
7,369
21,763
0
L
Arachne
TruEminence
Arachne
8,946
5,751
0
3,878
11,293
4,656
0
2,554
8,739
0
32,851
W
Chaac
lifeleft
Chaac
8,580
884
0
3,434
13,328
7,666
206
3,943
9,062
0
48,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,603
Gold Earned
41,345
470
Minions Killed
340
0
Camps Cleared
0
1,610,058
Distance Traveled
1,580,359
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,880
522
89
5
0
309,381
3
L
Merlin
7,747
456
83
5
0
266,885
2
W
Danzaburou
10,905
641
115
7
0
320,847
0
L
Izanami
7,700
453
92
5
0
276,059
0
W
Hades
9,690
570
108
6
0
336,372
4
W
Ymir
8,951
527
54
3
0
317,159
1
W
Heimdallr
8,436
496
93
5
0
302,255
1
L
Ganesha
8,193
482
10
1
0
355,532
6
L
Arachne
8,825
519
66
4
0
372,502
1
W
Chaac
8,621
507
100
6
0
333,425
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role