Player Matchup

Danzaburou
Danzaburou
BarbieOnXanax
Danzaburou
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
173W - 166L
1,585 Elo+
Solo
Baron Samedi
Baron Samedi
CapoDeiCapi3520
Baron Samedi
Level 18
God Stats
3W - 8L
1,305 SR
Queue Stats
91W - 89L
1,592 Elo+
Solo
Arachne
Arachne
Dawn8434
Arachne
Level 28
God Stats
2W - 14L
1,500 SR
Queue Stats
250W - 286L
1,544 Elo+
Solo
Freya
Freya
WeebSpiders
Freya
Level 23
God Stats
4W - 7L
1,585 SR
Queue Stats
40W - 40L
1,583 Elo+
Solo
Hades
Hades
xXTranThanhXx
Hades
Level 28
God Stats
266W - 211L
1,743 SR
Queue Stats
301W - 235L
1,732 Elo+
Solo
Team Averages
Level 24
1,527 SR
1,607 Elo+

VS

Team Averages
Level 34
1,557 SR
1,565 Elo+
He Bo
He Bo
Diome29TuCacique
He Bo
Level 25
God Stats
1W - 1L
1,270 SR
Queue Stats
21W - 25L
1,557 Elo+
Solo
Nox
Nox
G-chief_
Nox
Level 89
God Stats
4W - 3L
1,554 SR
Queue Stats
377W - 333L
1,538 Elo+
Party 1
Sol
Sol
Imnewok
Sol
Level 27
God Stats
9W - 1L
1,731 SR
Queue Stats
59W - 54L
1,527 Elo+
Solo
Chiron
Chiron
IrukaSenseii
Chiron
Level 24
God Stats
20W - 6L
1,769 SR
Queue Stats
176W - 114L
1,698 Elo+
Solo
Kukulkan
Kukulkan
alonso-_j
Kukulkan
Level 7
God Stats
2W - 1L
1,462 SR
Queue Stats
5W - 4L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BarbieOnXanax
Danzaburou
16
5 / 7 / 2
11,012
479
10,541
20,080
7,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
CapoDeiCapi3520
Baron Samedi
16
1 / 7 / 2
9,572
416
6,047
16,596
8,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Dawn8434
Arachne
16
3 / 10 / 4
10,286
447
8,996
25,685
9,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 3 / 0
11,062
481
5,158
16,757
5,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
3 / 8 / 3
10,519
457
13,015
27,240
18,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 9
13,822
601
13,286
13,745
5,846
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 4 / 9
12,112
527
9,020
10,999
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
20
4 / 0 / 8
14,069
612
15,972
12,513
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
20
20 / 3 / 4
16,663
724
38,194
26,694
12,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
alonso-_j
Kukulkan
16
1 / 5 / 3
11,262
490
3,787
9,937
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
13
Kills
35
35
Deaths
13
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BarbieOnXanax
Danzaburou
5
7
2
0.86
L
Baron Samedi
CapoDeiCapi3520
Baron Samedi
1
7
2
0.29
L
Arachne
Dawn8434
Arachne
3
10
4
0.5
W
8
1
9
12.5
W
2
4
9
1.63
W
Sol
4
0
8
8
W
Chiron
20
3
4
7.33
L
1
3
0
0.33
W
Kukulkan
alonso-_j
Kukulkan
1
5
3
0.5
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,757
Damage
80,259
106,358
Taken
73,888
49,905
Mitigated
32,231
32,806
Healing
32,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BarbieOnXanax
Danzaburou
10,541
4,589
0
5,288
20,080
7,684
558
6,396
13,684
0
67,635
L
Baron Samedi
CapoDeiCapi3520
Baron Samedi
6,047
213
374
3,576
16,596
8,850
0
8,552
8,044
52,975
0
L
Arachne
Dawn8434
Arachne
8,996
5,119
450
5,532
25,685
9,244
93
11,889
13,796
0
62,942
W
13,286
1,064
0
1,687
13,745
5,846
1,005
4,749
8,996
102,377
0
W
9,020
1,261
0
2,564
10,999
4,991
1,869
3,184
7,815
63,124
0
W
Sol
15,972
5,737
0
9,360
12,513
4,742
5,046
4,912
7,601
111,226
0
W
Chiron
38,194
20,018
360
17,439
26,694
12,250
7,716
10,044
16,634
0
144,298
L
5,158
1,388
0
8,911
16,757
5,276
0
8,726
8,031
87,304
0
W
Kukulkan
alonso-_j
Kukulkan
3,787
469
0
1,276
9,937
4,402
1,365
1,331
8,606
54,735
0
L
13,015
1,159
72
8,603
27,240
18,851
7
6,502
20,738
61,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,451
Gold Earned
67,928
616
Minions Killed
783
0
Camps Cleared
0
1,874,669
Distance Traveled
2,191,013
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,012
479
122
5
0
360,806
3
L
Baron Samedi
9,572
416
87
4
0
331,408
2
L
Arachne
10,286
447
103
4
0
446,161
0
W
He Bo
13,822
601
168
7
0
500,899
1
W
Nox
12,112
527
105
5
0
441,511
2
W
Sol
14,069
612
195
8
0
448,527
7
W
Chiron
16,663
724
207
9
0
445,511
4
L
Freya
11,062
481
170
7
0
350,495
4
W
Kukulkan
11,262
490
108
5
0
354,565
1
L
Hades
10,519
457
134
6
0
385,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role