Player Matchup

Chernobog
Chernobog
BusfahrerKlaus
Chernobog
Level 16
God Stats
10W - 8L
1,660 SR
Queue Stats
34W - 28L
1,489 Elo+
Solo
Arachne
Arachne
ChakuZz
Arachne
Level 20
God Stats
10W - 4L
1,839 SR
Queue Stats
32W - 33L
1,451 Elo+
Solo
Mulan
Mulan
GammaBeta
Mulan
Level 29
God Stats
1W - 1L
1,769 SR
Queue Stats
20W - 18L
1,424 Elo+
Solo
Tiamat
Tiamat
PastelWizzard
Tiamat
Level 17
God Stats
3W - 7L
1,452 SR
Queue Stats
4W - 8L
1,389 Elo+
Solo
Ymir
Ymir
poseko
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 19
1,644 SR
1,451 Elo+

VS

Team Averages
Level 22
1,638 SR
1,512 Elo+
Discordia
Discordia
DemaMax
Discordia
Level 28
God Stats
10W - 4L
1,516 SR
Queue Stats
15W - 8L
1,545 Elo+
Solo
Hercules
Hercules
Gundamboys
Hercules
Level 19
God Stats
2W - 1L
1,313 SR
Queue Stats
44W - 48L
1,455 Elo+
Solo
Fenrir
Fenrir
HunaMay
Fenrir
Level 16
God Stats
3W - 2L
1,799 SR
Queue Stats
21W - 21L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Oxsidos
Cthulhu
Level 17
God Stats
6W - 2L
1,731 SR
Queue Stats
6W - 4L
1,565 Elo+
Solo
Apollo
Apollo
fifuś
Apollo
Level 28
God Stats
4W - 0L
1,830 SR
Queue Stats
65W - 60L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BusfahrerKlaus
Chernobog
15
2 / 7 / 3
9,545
502
7,246
15,641
5,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
ChakuZz
Arachne
15
10 / 7 / 4
10,480
552
16,349
18,180
8,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
GammaBeta
Mulan
13
1 / 5 / 3
8,407
442
8,004
13,771
11,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 7 / 3
9,478
499
9,812
16,605
8,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
poseko
Ymir
12
0 / 8 / 5
7,856
413
2,313
13,026
8,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DemaMax
Discordia
16
4 / 8 / 9
10,058
529
9,834
14,663
4,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Gundamboys
Hercules
15
3 / 2 / 11
9,450
497
8,256
18,085
16,212
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
HunaMay
Fenrir
16
12 / 6 / 8
11,115
585
12,810
14,835
8,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Oxsidos
Cthulhu
16
4 / 2 / 3
10,378
546
10,996
16,153
13,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
fifuś
Apollo
17
11 / 1 / 8
11,565
609
15,073
9,701
4,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
73
17
Kills
34
34
Deaths
19
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BusfahrerKlaus
Chernobog
2
7
3
0.5
L
Arachne
ChakuZz
Arachne
10
7
4
1.71
W
Discordia
DemaMax
Discordia
4
8
9
1.06
L
Mulan
GammaBeta
Mulan
1
5
3
0.5
W
Hercules
Gundamboys
Hercules
3
2
11
4.25
W
Fenrir
HunaMay
Fenrir
12
6
8
2.67
W
Cthulhu
Oxsidos
Cthulhu
4
2
3
2.75
L
4
7
3
0.79
W
Apollo
fifuś
Apollo
11
1
8
15
L
Ymir
poseko
Ymir
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,724
Damage
56,969
77,223
Taken
73,437
42,784
Mitigated
47,296
19,953
Healing
19,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BusfahrerKlaus
Chernobog
7,246
5,222
0
4,274
15,641
5,718
399
3,078
12,478
0
56,914
L
Arachne
ChakuZz
Arachne
16,349
12,033
0
6,083
18,180
8,225
800
3,571
14,494
0
61,821
W
Discordia
DemaMax
Discordia
9,834
1,432
608
3,354
14,663
4,775
705
6,049
8,250
54,700
0
L
Mulan
GammaBeta
Mulan
8,004
2,426
0
2,786
13,771
11,432
496
5,389
7,692
0
42,554
W
Hercules
Gundamboys
Hercules
8,256
3,288
0
5,374
18,085
16,212
0
3,965
14,000
0
44,224
W
Fenrir
HunaMay
Fenrir
12,810
2,595
0
1,127
14,835
8,616
0
3,882
10,775
0
46,185
W
Cthulhu
Oxsidos
Cthulhu
10,996
1,280
0
5,446
16,153
13,587
1,304
2,788
13,353
50,980
0
L
9,812
716
202
5,392
16,605
8,890
1,262
5,856
10,749
48,431
0
W
Apollo
fifuś
Apollo
15,073
9,428
243
2,930
9,701
4,106
2,935
1,446
8,179
0
76,274
L
Ymir
poseko
Ymir
2,313
382
0
1,216
13,026
8,519
0
1,986
10,980
14,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,766
Gold Earned
52,566
372
Minions Killed
461
0
Camps Cleared
0
1,701,834
Distance Traveled
1,701,075
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,545
502
96
5
0
340,828
1
L
Arachne
10,480
552
87
5
0
380,798
1
W
Discordia
10,058
529
76
4
0
277,370
5
L
Mulan
8,407
442
91
5
0
341,028
4
W
Hercules
9,450
497
70
4
0
369,666
8
W
Fenrir
11,115
585
73
4
0
377,168
0
W
Cthulhu
10,378
546
113
6
0
327,739
0
L
Tiamat
9,478
499
78
4
0
332,846
2
W
Apollo
11,565
609
129
7
0
349,132
1
L
Ymir
7,856
413
20
1
0
306,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role