Player Matchup

The Morrigan
The Morrigan
Gigalulz
The Morrigan
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,285 Elo+
Solo
Thanatos
Thanatos
Ismotez
Thanatos
Level 21
God Stats
14W - 12L
1,500 SR
Queue Stats
27W - 25L
1,500 Elo+
Party 3
Medusa
Medusa
Kureishi
Medusa
Level 19
God Stats
3W - 2L
1,502 SR
Queue Stats
11W - 16L
1,378 Elo+
Solo
Tyr
Tyr
Pablotez
Tyr
Level 16
God Stats
18W - 22L
1,444 SR
Queue Stats
91W - 99L
1,457 Elo+
Party 3
Bacchus
Bacchus
Yzae
Bacchus
Level 28
God Stats
15W - 10L
1,533 SR
Queue Stats
55W - 58L
1,425 Elo+
Solo
Team Averages
Level 20
1,496 SR
1,409 Elo+

VS

Team Averages
Level 18
1,466 SR
1,286 Elo+
Anhur
Anhur
ADRIANOCOTU
Anhur
Level 69
God Stats
5W - 11L
1,316 SR
Queue Stats
324W - 375L
1,372 Elo+
Party 2
Ymir
Ymir
Nashyr
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,254 Elo+
Party 2
Hercules
Hercules
Nezlina
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,291 Elo+
Party 1
Odin
Odin
WIZAX38
Odin
Level 3
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 2L
1,220 Elo+
Solo
Osiris
Osiris
saskeciy
Osiris
Level 5
God Stats
1W - 2L
1,717 SR
Queue Stats
13W - 25L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Gigalulz
The Morrigan
13
4 / 0 / 4
6,964
696
5,703
3,555
1,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
Ismotez
Thanatos
9
3 / 0 / 4
5,458
546
2,613
3,713
1,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Kureishi
Medusa
9
2 / 0 / 3
5,738
574
3,029
2,459
591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 2
5,335
534
1,730
6,504
2,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Yzae
Bacchus
9
6 / 0 / 3
6,526
653
4,433
5,167
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,718
472
889
4,839
1,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
Nashyr
Ymir
7
0 / 2 / 0
4,322
432
1,454
5,003
2,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Nezlina
Hercules
7
0 / 6 / 0
4,355
436
1,659
7,121
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
WIZAX38
Odin
7
2 / 1 / 0
4,602
460
2,882
3,683
1,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
saskeciy
Osiris
8
0 / 6 / 0
4,470
447
2,181
7,847
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
15
Kills
2
2
Deaths
15
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
The Morrigan
Gigalulz
The Morrigan
4
0
4
6
W
Thanatos
Ismotez
Thanatos
3
0
4
5
W
Medusa
Kureishi
Medusa
2
0
3
3.5
L
Ymir
Nashyr
Ymir
0
2
0
0
L
Hercules
Nezlina
Hercules
0
6
0
0
W
0
2
2
0.5
L
Odin
WIZAX38
Odin
2
1
0
2
W
Bacchus
Yzae
Bacchus
6
0
3
7.5
L
Osiris
saskeciy
Osiris
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,508
Damage
9,065
21,398
Taken
28,493
9,487
Mitigated
11,091
10,144
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
889
0
0
1,165
4,839
1,068
0
302
4,537
0
22,319
W
The Morrigan
Gigalulz
The Morrigan
5,703
2,300
0
767
3,555
1,209
403
0
3,555
47,412
0
W
Thanatos
Ismotez
Thanatos
2,613
762
0
3,402
3,713
1,295
322
78
3,635
0
16,871
W
Medusa
Kureishi
Medusa
3,029
1,485
0
1,457
2,459
591
384
224
2,235
0
26,715
L
Ymir
Nashyr
Ymir
1,454
141
0
350
5,003
2,239
0
1,941
2,996
12,542
0
L
Hercules
Nezlina
Hercules
1,659
878
0
683
7,121
2,858
0
3,201
3,920
0
16,314
W
1,730
632
0
2,065
6,504
2,877
0
0
6,504
0
23,261
L
Odin
WIZAX38
Odin
2,882
1,178
0
0
3,683
1,999
0
382
3,301
0
9,902
W
Bacchus
Yzae
Bacchus
4,433
1,103
0
2,453
5,167
3,515
300
1,152
4,015
13,827
0
L
Osiris
saskeciy
Osiris
2,181
710
0
1,846
7,847
2,927
0
4,056
3,603
0
17,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,021
Gold Earned
22,467
256
Minions Killed
141
0
Camps Cleared
0
981,215
Distance Traveled
899,800
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,718
472
50
5
0
170,675
2
W
The Morrigan
6,964
696
97
10
0
184,376
3
W
Thanatos
5,458
546
44
4
0
187,806
0
W
Medusa
5,738
574
56
6
0
179,504
2
L
Ymir
4,322
432
18
2
0
163,856
1
L
Hercules
4,355
436
23
2
0
186,771
4
W
Tyr
5,335
534
42
4
0
199,489
1
L
Odin
4,602
460
14
1
0
205,618
0
W
Bacchus
6,526
653
17
2
0
230,040
3
L
Osiris
4,470
447
36
4
0
172,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role